feat(maa): add recruitment restrictions and rebalance men-at-arms
Add can_recruit triggers: Hazekillers/Noble Guard require noble scadrian culture, Koloss require duchy+ rank, Mistborn Agents require Allomancers in court. Rebalance stats: reduce Koloss max (300→150), increase Koloss costs, reduce Mistborn Agent damage (100→80), remove self-counter on skirmishers, increase Hazekiller counter multiplier (1→2), halve Skaa Levy max (1000→500). Add siege_value to Koloss. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -4,9 +4,14 @@
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# Anti-Allomancer specialist heavy infantry
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# Trained specifically to fight and kill Allomancers
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# Counters Mistborn Agents (skirmishers) — the Hazekillers-vs-Mistborn dynamic from the books
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hazekillers = {
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type = heavy_infantry
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can_recruit = {
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culture = culture:noble_scadrian
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}
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damage = 35
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toughness = 25
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pursuit = 5
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@@ -19,7 +24,7 @@ hazekillers = {
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}
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counters = {
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skirmishers = 1
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skirmishers = 2
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}
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buy_cost = { gold = 150 }
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@@ -37,13 +42,25 @@ hazekillers = {
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# Koloss - massive blue-skinned Hemalurgic creatures
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# Incredibly powerful but difficult to control without Allomancy
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# Expensive to maintain, limited numbers — not freely available
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koloss = {
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type = heavy_infantry
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can_recruit = {
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culture = culture:noble_scadrian
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OR = {
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highest_held_title_tier >= tier_kingdom
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any_held_title = {
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tier >= tier_duchy
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}
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}
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}
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damage = 80
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toughness = 40
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pursuit = 15
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screen = 0
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siege_value = 0.1
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terrain_bonus = {
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plains = { damage = 15 toughness = 5 }
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@@ -57,13 +74,13 @@ koloss = {
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pikemen = 1
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}
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buy_cost = { gold = 50 }
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low_maintenance_cost = { gold = 1 }
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high_maintenance_cost = { gold = 2 }
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buy_cost = { gold = 120 }
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low_maintenance_cost = { gold = 2 }
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high_maintenance_cost = { gold = 4 }
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max = 300
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max = 150
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stack = 100
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stack = 50
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ai_quality = { value = 100 }
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@@ -72,10 +89,18 @@ koloss = {
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# Mistborn Agents - elite Allomancer operatives
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# Small number, devastating damage, assassination specialists
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# Requires Allomancers in court to recruit
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mistborn_agents = {
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type = skirmishers
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damage = 100
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can_recruit = {
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OR = {
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is_allomancer_trigger = yes
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any_courtier = { is_allomancer_trigger = yes }
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}
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}
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damage = 80
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toughness = 10
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pursuit = 50
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screen = 0
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@@ -88,7 +113,6 @@ mistborn_agents = {
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counters = {
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heavy_infantry = 1
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skirmishers = 1
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}
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buy_cost = { gold = 500 }
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@@ -106,6 +130,7 @@ mistborn_agents = {
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# Skaa Levies - conscripted skaa laborers pressed into service
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# Cheap and plentiful, but poorly equipped and poorly motivated
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# No recruitment restriction — any ruler can conscript skaa
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skaa_levies = {
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type = light_infantry
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@@ -123,7 +148,7 @@ skaa_levies = {
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low_maintenance_cost = { gold = 0.2 }
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high_maintenance_cost = { gold = 0.5 }
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max = 1000
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max = 500
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stack = 200
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@@ -137,6 +162,10 @@ skaa_levies = {
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noble_guard = {
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type = heavy_infantry
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can_recruit = {
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culture = culture:noble_scadrian
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}
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damage = 25
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toughness = 30
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pursuit = 5
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