diff --git a/lords_of_ash/common/men_at_arms_types/00_mistborn_maa.txt b/lords_of_ash/common/men_at_arms_types/00_mistborn_maa.txt index 913921e..81eaedd 100644 --- a/lords_of_ash/common/men_at_arms_types/00_mistborn_maa.txt +++ b/lords_of_ash/common/men_at_arms_types/00_mistborn_maa.txt @@ -4,9 +4,14 @@ # Anti-Allomancer specialist heavy infantry # Trained specifically to fight and kill Allomancers +# Counters Mistborn Agents (skirmishers) — the Hazekillers-vs-Mistborn dynamic from the books hazekillers = { type = heavy_infantry + can_recruit = { + culture = culture:noble_scadrian + } + damage = 35 toughness = 25 pursuit = 5 @@ -19,7 +24,7 @@ hazekillers = { } counters = { - skirmishers = 1 + skirmishers = 2 } buy_cost = { gold = 150 } @@ -37,13 +42,25 @@ hazekillers = { # Koloss - massive blue-skinned Hemalurgic creatures # Incredibly powerful but difficult to control without Allomancy +# Expensive to maintain, limited numbers — not freely available koloss = { type = heavy_infantry + can_recruit = { + culture = culture:noble_scadrian + OR = { + highest_held_title_tier >= tier_kingdom + any_held_title = { + tier >= tier_duchy + } + } + } + damage = 80 toughness = 40 pursuit = 15 screen = 0 + siege_value = 0.1 terrain_bonus = { plains = { damage = 15 toughness = 5 } @@ -57,13 +74,13 @@ koloss = { pikemen = 1 } - buy_cost = { gold = 50 } - low_maintenance_cost = { gold = 1 } - high_maintenance_cost = { gold = 2 } + buy_cost = { gold = 120 } + low_maintenance_cost = { gold = 2 } + high_maintenance_cost = { gold = 4 } - max = 300 + max = 150 - stack = 100 + stack = 50 ai_quality = { value = 100 } @@ -72,10 +89,18 @@ koloss = { # Mistborn Agents - elite Allomancer operatives # Small number, devastating damage, assassination specialists +# Requires Allomancers in court to recruit mistborn_agents = { type = skirmishers - damage = 100 + can_recruit = { + OR = { + is_allomancer_trigger = yes + any_courtier = { is_allomancer_trigger = yes } + } + } + + damage = 80 toughness = 10 pursuit = 50 screen = 0 @@ -88,7 +113,6 @@ mistborn_agents = { counters = { heavy_infantry = 1 - skirmishers = 1 } buy_cost = { gold = 500 } @@ -106,6 +130,7 @@ mistborn_agents = { # Skaa Levies - conscripted skaa laborers pressed into service # Cheap and plentiful, but poorly equipped and poorly motivated +# No recruitment restriction — any ruler can conscript skaa skaa_levies = { type = light_infantry @@ -123,7 +148,7 @@ skaa_levies = { low_maintenance_cost = { gold = 0.2 } high_maintenance_cost = { gold = 0.5 } - max = 1000 + max = 500 stack = 200 @@ -137,6 +162,10 @@ skaa_levies = { noble_guard = { type = heavy_infantry + can_recruit = { + culture = culture:noble_scadrian + } + damage = 25 toughness = 30 pursuit = 5