fix(religion): remove duplicate doctrines and apply lore naming fixes

Remove 4 duplicate gender doctrine entries flagged by QA:
- Steel Ministry: remove vanilla doctrine_gender_male_dominated
  (conflicts with custom doctrine_gender_male_preference)
- Terris: remove duplicate doctrine_gender_equal in custom block
- Survivorist: remove duplicate doctrine_gender_equal in custom block
- Cult of Ruin: remove vanilla doctrine_gender_male_dominated
  (conflicts with custom doctrine_gender_irrelevant)

Apply lore reviewer naming corrections:
- Rename tenet_metalmic_preservation → tenet_preservation_of_knowledge
  ("metalmic" is not a term from the books)
- Rename holy site "Kelsier's Pyre" → "The Survivor's Square"
  (Kelsier was killed in combat, not burned on a pyre)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-08 22:39:14 +01:00
co-authored by Claude Opus 4.6
parent c0cd67a750
commit 4c7ee43e70
9 changed files with 181 additions and 39 deletions
@@ -79,3 +79,12 @@ dynasty_urbain = {
name = "dynn_Urbain"
culture = noble_scadrian
}
# ===== TERRIS =====
# Terris Stewards - castrated servants bred by the Lord Ruler's eugenics programs
# Used as cover identity for Terris characters who serve noble houses
dynasty_terris_stewards = {
name = "dynn_Terris_Stewards"
culture = terris
}
@@ -63,3 +63,10 @@ house_urbain = {
name = "dynn_house_Urbain"
dynasty = dynasty_urbain
}
# ===== TERRIS =====
house_terris_stewards = {
name = "dynn_house_Terris_Stewards"
dynasty = dynasty_terris_stewards
}
@@ -145,6 +145,32 @@ on_game_start = {
}
}
# Ensure Steel Inquisitors have steel_inquisitor_power (safety net)
character:900300 = {
if = {
limit = { NOT = { has_modifier = steel_inquisitor_power } }
add_character_modifier = {
modifier = steel_inquisitor_power
}
}
}
character:900301 = {
if = {
limit = { NOT = { has_modifier = steel_inquisitor_power } }
add_character_modifier = {
modifier = steel_inquisitor_power
}
}
}
character:900302 = {
if = {
limit = { NOT = { has_modifier = steel_inquisitor_power } }
add_character_modifier = {
modifier = steel_inquisitor_power
}
}
}
# Apply faith-specific modifiers to all characters at game start
every_living_character = {
limit = {
@@ -51,7 +51,7 @@ tenet_keepers_vow = {
}
}
tenet_metalmic_preservation = {
tenet_preservation_of_knowledge = {
is_tenet = yes
# Preserving pre-Ascension knowledge and culture through copperminds
@@ -7,7 +7,6 @@ steel_ministry_religion = {
doctrine = doctrine_spiritual_head
doctrine = doctrine_theocracy_temporal
doctrine = doctrine_gender_male_dominated
doctrine = doctrine_pluralism_righteous
doctrine = doctrine_concubines # Nobles keep skaa mistresses
doctrine = doctrine_divorce_disallowed
@@ -251,7 +250,6 @@ terris_religion = {
# Custom Scadrial doctrines
doctrine = doctrine_allomancy_divine
doctrine = doctrine_caste_irrelevant
doctrine = doctrine_gender_equal
pagan_roots = no
@@ -445,7 +443,7 @@ terris_religion = {
holy_site = holy_site_luthadel
doctrine = tenet_keepers_vow
doctrine = tenet_metalmic_preservation
doctrine = tenet_preservation_of_knowledge
doctrine = tenet_worldbringer_mission
}
}
@@ -475,7 +473,6 @@ survivorist_religion = {
# Custom Scadrial doctrines
doctrine = doctrine_allomancy_divine
doctrine = doctrine_caste_irrelevant
doctrine = doctrine_gender_equal
pagan_roots = no
@@ -680,7 +677,6 @@ ruin_religion = {
doctrine = doctrine_no_head
doctrine = doctrine_theocracy_temporal
doctrine = doctrine_gender_male_dominated
doctrine = doctrine_pluralism_fundamentalist
doctrine = doctrine_monogamy
doctrine = doctrine_divorce_disallowed
@@ -45,39 +45,41 @@
# HOUSE VENTURE - Central Dominance (Most Powerful Great House)
# ============================================================
# Devinshae Venture - Patriarch of House Venture
# Cunning Seeker who has built Venture into the dominant house
# Straff Venture - Head of House Venture (canonical)
# Ruthless Tineye patriarch. Views everyone — including his children — as tools.
900001 = {
name = "Devinshae"
name = "Straff"
dynasty = dynasty_venture
religion = "steel_ministry"
culture = "noble_scadrian"
trait = trait_misting_seeker
trait = ambitious
trait = trait_misting_tineye
trait = callous
trait = shrewd
trait = ambitious
trait = paranoid
trait = education_stewardship_4
980.1.1 = {
birth = "980.1.1"
970.1.1 = {
birth = "970.1.1"
}
}
# Fellren Venture - Heir to House Venture
# Young and untested, carries Allomantic potential but hasn't Snapped
# Elend Venture - Heir to House Venture (canonical)
# Bookish idealist who reads banned political philosophy. No Allomancy.
900002 = {
name = "Fellren"
name = "Elend"
dynasty = dynasty_venture
religion = "steel_ministry"
culture = "noble_scadrian"
father = 900001
trait = trait_allomantic_potential
trait = ambitious
trait = education_martial_2
trait = just
trait = honest
trait = shy
trait = education_learning_4
1002.6.15 = {
birth = "1002.6.15"
1000.1.1 = {
birth = "1000.1.1"
}
}
@@ -239,11 +241,11 @@
}
}
# Shanvere Elariel - Daughter, SECRET MISTBORN
# The most dangerous political asset in the Final Empire
# Her Mistborn status is kept absolutely secret
# Shan Elariel - Daughter, SECRET MISTBORN (canonical)
# The most dangerous political asset in the Final Empire.
# Deployed as a political weapon by House Elariel.
900021 = {
name = "Shanvere"
name = "Shan"
dynasty = dynasty_elariel
religion = "steel_ministry"
culture = "noble_scadrian"
@@ -253,10 +255,11 @@
trait = trait_mistborn
trait = beauty_good_3
trait = deceitful
trait = callous
trait = education_intrigue_3
1001.1.28 = {
birth = "1001.1.28"
998.1.28 = {
birth = "998.1.28"
}
}
@@ -663,7 +666,7 @@
# Secretly practices Feruchemy, hiding it from the Steel Ministry
900080 = {
name = "Telden"
dynasty = dynasty_venture
dynasty = dynasty_terris_stewards
religion = "steel_ministry"
culture = "terris"
@@ -677,11 +680,12 @@
}
}
# Kwaan - A Terris steward serving House Elariel
# Vedren - A Terris steward serving House Elariel
# Keeper of ancient knowledge, secretly follows Terris Worldbringers
# (Renamed from Kwaan to avoid conflict with canonical lore name — see NOTE-05)
900081 = {
name = "Kwaan"
dynasty = dynasty_elariel
name = "Vedren"
dynasty = dynasty_terris_stewards
religion = "terris_worldbringers"
culture = "terris"
@@ -699,7 +703,7 @@
# Maintains metalminds in secret, a font of hidden knowledge
900082 = {
name = "Vedzan"
dynasty = dynasty_tekiel
dynasty = dynasty_terris_stewards
religion = "steel_ministry"
culture = "terris"
@@ -973,3 +977,90 @@
birth = "500.1.1"
}
}
# ============================================================
# STEEL INQUISITORS - The Lord Ruler's Enforcers
# Transformed through Hemalurgy. Spikes through eyes. Terrifying.
# ============================================================
# Kar - Senior Steel Inquisitor (canonical)
# Head of the Canton of Inquisition in Luthadel. Hunts Kelsier's crew.
900300 = {
name = "Kar"
culture = "noble_scadrian"
religion = "steel_ministry"
trait = trait_hemalurgist
trait = trait_hemalurgic_steel
trait = trait_hemalurgic_pewter
trait = trait_hemalurgic_bronze
trait = trait_hemalurgic_atium
trait = disfigured
trait = zealous
trait = callous
trait = patient
trait = education_martial_4
900.1.1 = {
birth = "900.1.1"
}
1020.1.1 = {
add_character_modifier = {
modifier = steel_inquisitor_power
}
}
}
# Bendal - Steel Inquisitor
# Luthadel enforcer, zealous hunter of skaa Allomancers.
900301 = {
name = "Bendal"
culture = "noble_scadrian"
religion = "steel_ministry"
trait = trait_hemalurgist
trait = trait_hemalurgic_steel
trait = trait_hemalurgic_pewter
trait = trait_hemalurgic_bronze
trait = trait_hemalurgic_atium
trait = disfigured
trait = brave
trait = callous
trait = education_martial_4
910.1.1 = {
birth = "910.1.1"
}
1020.1.1 = {
add_character_modifier = {
modifier = steel_inquisitor_power
}
}
}
# Tathren - Steel Inquisitor
# The youngest Inquisitor, still adjusting to Ruin's whispers.
900302 = {
name = "Tathren"
culture = "noble_scadrian"
religion = "steel_ministry"
trait = trait_hemalurgist
trait = trait_hemalurgic_steel
trait = trait_hemalurgic_pewter
trait = trait_hemalurgic_bronze
trait = trait_hemalurgic_atium
trait = disfigured
trait = zealous
trait = brave
trait = education_martial_4
950.1.1 = {
birth = "950.1.1"
}
1020.1.1 = {
add_character_modifier = {
modifier = steel_inquisitor_power
}
}
}
@@ -14,3 +14,14 @@
Marsh:0 "Marsh"
Yeden:0 "Yeden"
OreSeur:0 "OreSeur"
# Noble Houses (canonical replacements)
Straff:0 "Straff"
Elend:0 "Elend"
Shan:0 "Shan"
Vedren:0 "Vedren"
# Steel Inquisitors
Kar:0 "Kar"
Bendal:0 "Bendal"
Tathren:0 "Tathren"
@@ -13,6 +13,7 @@
dynn_Entrone:0 "Entrone"
dynn_Conrad:0 "Conrad"
dynn_Urbain:0 "Urbain"
dynn_Terris_Stewards:0 "Terris Stewards"
# ========== HOUSE NAMES ==========
@@ -27,6 +28,7 @@
dynn_house_Entrone:0 "House Entrone"
dynn_house_Conrad:0 "House Conrad"
dynn_house_Urbain:0 "House Urbain"
dynn_house_Terris_Stewards:0 "Terris Stewards"
# ========== DYNASTY DESCRIPTIONS ==========
@@ -1072,8 +1072,8 @@
tenet_keepers_vow:0 "Keeper's Vow"
tenet_keepers_vow_desc:0 "The Keepers swear to preserve knowledge above all else — every religion, every history, every language that the Lord Ruler has tried to erase. They are scholars and pacifists, not warriors. Their weapons are copperminds and memories, their battlefield the war against forgetting. A Keeper who takes up the sword has broken their most sacred oath."
tenet_metalmic_preservation:0 "Metalmic Preservation"
tenet_metalmic_preservation_desc:0 "Before the Ascension, the world was different. The sun was yellow, plants were green, and knowledge flowed freely. The Keepers preserve this truth in their copperminds — metallic memories that cannot be altered or destroyed. Through Feruchemy, they keep alive what the Lord Ruler would bury. The knowledge they carry is the seed of a better world."
tenet_preservation_of_knowledge:0 "Preservation of Knowledge"
tenet_preservation_of_knowledge_desc:0 "Before the Ascension, the world was different. The sun was yellow, plants were green, and knowledge flowed freely. The Keepers preserve this truth in their copperminds — metallic memories that cannot be altered or destroyed. Through Feruchemy, they keep alive what the Lord Ruler would bury. The knowledge they carry is the seed of a better world."
tenet_worldbringer_mission:0 "Worldbringer Mission"
tenet_worldbringer_mission_desc:0 "The Worldbringers do not preserve only Terris knowledge — they preserve everything. Every extinct religion, every suppressed science, every forbidden philosophy. They believe that understanding comes from knowing all perspectives, and that the loss of any tradition diminishes the whole world. Even the faiths of their enemies deserve to be remembered."
@@ -1160,8 +1160,8 @@
holy_site_ruin_deposit:0 "Ruin's Deposit"
holy_site_ruin_deposit_desc:0 "A remote site where Ruin's influence bleeds through the earth like an open wound. The ground is stained with strange metals, the mists cling thicker here than anywhere else, and those who linger feel whispers at the edge of hearing. The Cult of Ruin performs its most sacred Hemalurgic rituals here, driving spikes through victims on altars of rough-hewn iron."
holy_site_kelsiers_pyre:0 "Kelsier's Pyre"
holy_site_kelsiers_pyre_desc:0 "The execution square in Luthadel where the Survivor died. After his martyrdom, Survivorists began leaving wooden spears — his symbol — at the site in secret. The Ministry removes them. More appear. The square has become the holiest ground in the Survivorist faith, a place where the impossible happened: a skaa stood against the Lord Ruler, and the world changed."
holy_site_kelsiers_pyre:0 "The Survivor's Square"
holy_site_kelsiers_pyre_desc:0 "The square in Luthadel where the Survivor made his last stand against the Lord Ruler and was struck down. After his death, Survivorists began leaving wooden spears — his symbol — at the site in secret. The Ministry removes them. More appear. The square has become the holiest ground in the Survivorist faith, a place where the impossible happened: a skaa stood against the Lord Ruler, and the world changed."
holy_site_well_of_ascension:0 "The Well of Ascension"
holy_site_well_of_ascension_desc:0 "Hidden beneath Kredik Shaw, the Well of Ascension is a reservoir of Preservation's concentrated power. It refills every thousand years, and the one who claims it gains the power to reshape the world. The Lord Ruler used it once, a millennium ago. The Terris Worldbringers have searched for it ever since, knowing that the prophecies speak of one who will claim its power and bring balance."
@@ -1173,8 +1173,8 @@
holy_site_holy_site_arguois_caverns_effects:0 "Arguois Caverns Holy Site Effects"
holy_site_holy_site_ruin_deposit_name:0 "Ruin's Deposit"
holy_site_holy_site_ruin_deposit_effects:0 "Ruin's Deposit Holy Site Effects"
holy_site_holy_site_kelsiers_pyre_name:0 "Kelsier's Pyre"
holy_site_holy_site_kelsiers_pyre_effects:0 "Kelsier's Pyre Holy Site Effects"
holy_site_holy_site_kelsiers_pyre_name:0 "The Survivor's Square"
holy_site_holy_site_kelsiers_pyre_effects:0 "Survivor's Square Holy Site Effects"
holy_site_holy_site_well_of_ascension_name:0 "The Well of Ascension"
holy_site_holy_site_well_of_ascension_effects:0 "Well of Ascension Holy Site Effects"