Files
desklock/firmware
jpmschweitzerandClaude Opus 4.8 ebdb1f0457
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Cycle rain streams through the sprite pool for a sense of change
Each stream periodically swaps to a different one of the pooled streak
sprites on a staggered timer, so the columns keep changing rather than
sitting statically tiled — the rain reads as alive in the corner of the
eye. The pool stays at 5: each sprite is ~15 KB of internal RAM and more
starves esp-hosted's internal-RAM task stacks into a boot loop.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LKPbR6DY2JygHbyLjxm7Uu
2026-07-15 18:34:17 +02:00
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