feat(dev): device screenshot over USB

Adds a way to capture the live LVGL screen off the device and rebuild it
as a PNG on the host, so UI changes can be verified remotely without a
camera. A watcher task polls the USB-serial-JTAG RX for a trigger byte and
streams the current screen as raw RGB565 straight to the USB FIFO (framed
by ###SHOT_BEGIN/END### with a CRC); firmware/tools/device_shot.py and the
device-screenshot skill drive it from the host.

Writing straight to the USB FIFO bypasses the primary UART console, which
at 115200 baud would take ~37s per frame. The whole capability is behind
DESKLOCK_DEVMODE (off by default, enable at deploy time with
-DDESKLOCK_DEVMODE=ON) so production spends no internal RAM on the watcher
and nothing extra runs on the render path.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LKPbR6DY2JygHbyLjxm7Uu
This commit is contained in:
2026-07-15 20:24:41 +02:00
co-authored by Claude Opus 4.8
parent 23f001ceb5
commit 9521deddc5
7 changed files with 306 additions and 0 deletions
+83
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@@ -0,0 +1,83 @@
---
name: device-screenshot
description: >
Capture a screenshot of the live DeskLock ESP32-P4 display over USB and view
it as a PNG. Use whenever you need to SEE what's on the device screen — verify
a face/UI change, check the tap controls overlay, confirm a state (idle,
listening, effort), or debug layout remotely without the user's camera.
Triggers: "screenshot the device", "what's on the screen", "capture the
display", "show me the face", "did the UI change land".
---
# DeskLock device screenshot over USB
Grabs the current LVGL screen off the device and rebuilds it as a PNG on the
host. No camera, no gateway — it rides the USB serial that's already attached for
flashing.
## How it works (so you can debug it)
The firmware (`main/face.c` `face_screenshot_dump`, gated by `DESKLOCK_DEVMODE`
in `desklock_main.c`) runs a task that watches the **USB-serial-JTAG RX FIFO**
for a trigger byte, renders the active screen with `lv_snapshot_take_to_draw_buf`
into a PSRAM buffer, 2×-downscales to 400×400, and streams it as **raw binary**
straight to the USB-serial-JTAG TX FIFO — framed by a text header
`###SHOT_BEGIN … bytes=N crc=0x… bin=1###` + N bytes + `###SHOT_END###`. The host
tool `firmware/tools/device_shot.py` sends the trigger, reads N bytes, checks the
CRC (retrying on the rare dropped frame), and writes a PNG.
Two things this design is deliberately built around, learned the hard way:
- **Don't use `printf`.** The primary console is UART at 115200 baud (~11 KB/s) —
a frame would take ~37 s. Writing straight to the USB FIFO runs at USB speed
(~1 s). That's why the dump uses `usb_serial_jtag_ll_write_txfifo`, not stdout.
- **Opening the port does NOT reset the P4** (unlike esptool), and there's no USB
stdin, so the trigger is a byte the firmware polls for — on-demand, no reboot,
captures whatever state is currently on screen.
## Prerequisites
- Firmware flashed with **dev mode ON** — it's OFF by default (production spends
no internal RAM on the watcher and nothing extra runs on the render path). Flash
a dev build with:
```bash
cd firmware && sg dialout -c "bash -c 'source ~/esp-idf/export.sh && idf.py -DDESKLOCK_DEVMODE=ON -p /dev/ttyACM0 flash'"
```
If screenshots return "no frame", the flashed build is production — reflash with
`-DDESKLOCK_DEVMODE=ON`. Back to production: `-DDESKLOCK_DEVMODE=OFF` (the value
sticks in the CMake cache until you flip it). Leave it ON for a UI-dev session
(you're reflashing for UI changes anyway); flip OFF for the final/production flash.
- Device on `/dev/ttyACM0`. The port needs the `dialout` group, so run the tool
under `sg dialout -c '…'` (this login session predates dialout membership).
- Nothing else holding the port (no `idf.py monitor` running) — one owner only.
## Take a shot
From the `desklock` repo root (`/mnt/media/Projects/desklock`):
```bash
# current screen (whatever state the device is in right now)
sg dialout -c "python3 firmware/tools/device_shot.py /tmp/shot.png"
# force the tap controls overlay in-frame (mic + volume) — for verifying it
# remotely since you can't physically tap
sg dialout -c "python3 firmware/tools/device_shot.py /tmp/shot.png --overlay"
```
Then **Read `/tmp/shot.png`** to view it. A clean run prints
`[try 1] 400x400 320000B crc … OK` and takes ~5 s.
Trigger bytes: `s` = current screen, `o` = force overlay. The tool retries up to
4× on a CRC mismatch (occasional console contention), so a transient bad frame
self-heals.
## Notes / caveats
- **RAM / render path:** the watcher costs one ~5 KB internal-RAM task, so it's
behind `DESKLOCK_DEVMODE` (off by default). Internal RAM is the scarce resource
on this board (it caps the rain sprite pool). Never ship a production build with
it on.
- 400×400 is plenty for layout/UI checks. To change resolution, adjust `SHOT_DS`
in `face.c` (the downscale factor) — the host reads the size from the header.
- If you just reflashed, wait ~7 s for boot before the first shot.
- Only the USB console path is used; this does not touch the device↔gateway
WebSocket protocol.
+11
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@@ -17,3 +17,14 @@ idf_component_register(
)
target_compile_definitions(${COMPONENT_LIB} PRIVATE LV_LVGL_H_INCLUDE_SIMPLE)
# Dev-only features (screenshot watcher). OFF in production so nothing extra runs
# on the render path / spends internal RAM. Deploy dev with:
# idf.py -DDESKLOCK_DEVMODE=ON build flash
# and back to production with -DDESKLOCK_DEVMODE=OFF (the value sticks in the
# CMake cache until you flip it).
option(DESKLOCK_DEVMODE "Enable dev-only features (screenshot watcher)" OFF)
if(DESKLOCK_DEVMODE)
target_compile_definitions(${COMPONENT_LIB} PRIVATE DESKLOCK_DEVMODE=1)
message(STATUS "DeskLock: DEVMODE ON — screenshot watcher enabled")
endif()
+1
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@@ -22,6 +22,7 @@ void face_set(face_state_t state); /* safe from any task */
face_state_t face_get(void);
void face_activity(void);
void face_status(const char *text); /* bottom status line (diag/boot) */ /* reset the power ladder to active */
void face_screenshot_dump(bool overlay); /* dev: raw RGB565 screen dump over USB */
/* audio.c */
void audio_init(void);
+37
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@@ -30,6 +30,16 @@
* 0 = normal app. */
#define FACE_LOADTEST 0
/* Dev mode: enabled at deploy time with `idf.py -DDESKLOCK_DEVMODE=ON build flash`
* (see main/CMakeLists.txt), OFF by default in production. Currently gates only the
* screenshot watcher — a task that watches the USB-serial-JTAG RX for a trigger
* byte and dumps the current screen (see the device-screenshot skill /
* firmware/tools/device_shot.py). Off by default so production spends no internal
* RAM on it and nothing extra runs on the render path. */
#ifndef DESKLOCK_DEVMODE
#define DESKLOCK_DEVMODE 0
#endif
static const char *TAG = "desklock";
/* All utterance framing (blocking WS sends, chime, face) runs on app_task, never
@@ -232,6 +242,29 @@ void sdio_tx_selftest_kick(void)
}
#endif
#if DESKLOCK_DEVMODE
#include "hal/usb_serial_jtag_ll.h"
/* Watch the USB-serial-JTAG RX FIFO (LL reads, no driver install -> no conflict
* with the secondary console's TX) for a trigger byte and dump one frame. */
static void screenshot_task(void *arg)
{
(void)arg;
vTaskDelay(pdMS_TO_TICKS(6000)); /* let boot + first render settle */
ESP_LOGI(TAG, "screenshot: ready — send 's' on USB serial to capture a frame");
uint8_t rx[16];
for (;;) {
if (usb_serial_jtag_ll_rxfifo_data_available()) {
int n = usb_serial_jtag_ll_read_rxfifo(rx, sizeof(rx));
for (int i = 0; i < n; i++) {
if (rx[i] == 's') { face_screenshot_dump(false); break; } /* current screen */
if (rx[i] == 'o') { face_screenshot_dump(true); break; } /* force overlay */
}
}
vTaskDelay(pdMS_TO_TICKS(150));
}
}
#endif
void app_main(void)
{
ESP_LOGI(TAG, "DeskLock starting");
@@ -287,4 +320,8 @@ void app_main(void)
#if FACE_LOADTEST
xTaskCreate(loadtest_task, "loadtest", 4096, NULL, 4, NULL);
#endif
#if DESKLOCK_DEVMODE
xTaskCreate(screenshot_task, "shot", 5120, NULL, 4, NULL);
#endif
}
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@@ -7,8 +7,12 @@
#include <string.h>
#include <time.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "esp_random.h"
#include "esp_heap_caps.h"
#include "esp_rom_crc.h"
#include "hal/usb_serial_jtag_ll.h"
#include "bsp/esp-bsp.h"
#include "lvgl.h"
@@ -701,3 +705,69 @@ void face_activity(void)
bsp_display_unlock();
}
}
/* --- dev screenshot over USB (see the device-screenshot skill) --------------- */
/* Blocking write straight to the USB-serial-JTAG TX FIFO. Bypasses stdout/printf
* — the primary console is UART at 115200 baud (~11 KB/s), far too slow for a
* frame; the USB FIFO runs at USB speed. Waits for FIFO space so nothing drops. */
static void shot_usb_write(const uint8_t *data, size_t len)
{
size_t sent = 0;
while (sent < len) {
if (!usb_serial_jtag_ll_txfifo_writable()) { vTaskDelay(1); continue; }
sent += usb_serial_jtag_ll_write_txfifo(data + sent, len - sent);
usb_serial_jtag_ll_txfifo_flush();
}
}
/* Render the live screen to an RGB565 buffer, 2x-downscale it, and stream it as
* RAW BINARY straight over the USB-serial-JTAG, framed by a ###SHOT_BEGIN ...###
* text header (carrying byte count + CRC) and ###SHOT_END###, so the host can
* rebuild a PNG. `overlay` forces the tap controls in-frame. Called only from the
* DESKLOCK_DEVMODE screenshot watcher; not part of normal operation. */
#define SHOT_DS 2 /* downscale factor (2 -> 400x400) */
void face_screenshot_dump(bool overlay)
{
/* Snapshot into our OWN PSRAM buffer — the default lv_snapshot_take() allocs
* the 1.28 MB frame from the small LVGL heap and returns NULL. */
const int W = SCREEN, H = SCREEN;
const uint32_t stride = lv_draw_buf_width_to_stride(W, LV_COLOR_FORMAT_RGB565);
const size_t buf_size = (size_t)stride * H;
uint8_t *mem = heap_caps_malloc(buf_size, MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT);
if (!mem) { printf("###SHOT_FAIL mem###\n"); return; }
lv_draw_buf_t dbuf;
lv_draw_buf_init(&dbuf, W, H, LV_COLOR_FORMAT_RGB565, stride, mem, buf_size);
bsp_display_lock(UINT32_MAX);
if (overlay) { /* force the tap overlay in-frame */
controls_show();
lv_timer_pause(F.ctl_timer); /* don't let it auto-hide mid-capture */
}
lv_result_t rc = lv_snapshot_take_to_draw_buf(lv_screen_active(), LV_COLOR_FORMAT_RGB565, &dbuf);
bsp_display_unlock();
if (rc != LV_RESULT_OK) { printf("###SHOT_FAIL take=%d###\n", (int)rc); heap_caps_free(mem); return; }
const int ow = W / SHOT_DS, oh = H / SHOT_DS;
const size_t olen = (size_t)ow * oh * 2;
uint8_t *out = heap_caps_malloc(olen, MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT);
if (!out) { printf("###SHOT_FAIL malloc###\n"); heap_caps_free(mem); return; }
for (int y = 0; y < oh; y++) {
const uint16_t *src = (const uint16_t *)(dbuf.data + (size_t)(y * SHOT_DS) * dbuf.header.stride);
uint16_t *dst = (uint16_t *)(out + (size_t)y * ow * 2);
for (int x = 0; x < ow; x++) dst[x] = src[x * SHOT_DS];
}
heap_caps_free(mem);
const uint32_t crc = esp_rom_crc32_le(0, out, olen);
char hdr[128];
int hlen = snprintf(hdr, sizeof(hdr),
"\n###SHOT_BEGIN w=%d h=%d fmt=rgb565le bytes=%u crc=0x%08x bin=1###\n",
ow, oh, (unsigned)olen, (unsigned)crc);
shot_usb_write((const uint8_t *)hdr, hlen);
shot_usb_write(out, olen); /* raw RGB565-LE, exactly `bytes` long */
static const char end[] = "\n###SHOT_END###\n";
shot_usb_write((const uint8_t *)end, sizeof(end) - 1);
heap_caps_free(out);
}
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@@ -32,6 +32,10 @@ CONFIG_ESP_WIFI_SOFTAP_SUPPORT=y
# custom fonts are uncompressed, but enable the decoder as belt-and-braces
CONFIG_LV_USE_FONT_COMPRESSED=y
# lv_snapshot_take() — render the live screen to a buffer for the dev
# screenshot-over-USB dump (face_screenshot_dump)
CONFIG_LV_USE_SNAPSHOT=y
# ESP-Hosted board variant + wifi-remote data-path tuning (from factory brookesia config;
# without these the RPC control path works but data frames never flow)
CONFIG_SLAVE_IDF_TARGET_ESP32C6=y
+100
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@@ -0,0 +1,100 @@
#!/usr/bin/env python3
"""Capture a screenshot from the DeskLock device over USB.
The firmware (SCREENSHOT_ENABLE) watches the USB-serial-JTAG RX for a trigger
byte and streams the current screen as a text header
###SHOT_BEGIN w=.. h=.. fmt=rgb565le bytes=N crc=0xXXXX bin=1###\n
followed by exactly N raw RGB565-LE bytes, then \n###SHOT_END###. We send the
trigger, read the payload, verify the CRC, and write a PNG.
Usage (run in the dialout group, e.g. under `sg dialout -c '...'`):
python3 device_shot.py [out.png] [--overlay] [--port /dev/ttyACM0]
--overlay send 'o' (force the tap controls overlay) instead of 's' (current screen)
"""
import os, sys, termios, select, time, zlib, re
port = "/dev/ttyACM0"
out = "shot.png"
trig = b"s"
args = sys.argv[1:]
while args:
a = args.pop(0)
if a == "--overlay": trig = b"o"
elif a == "--port": port = args.pop(0)
elif not a.startswith("-"): out = a
else: sys.stderr.write(f"[warn] ignoring {a}\n")
ATTEMPTS = 4
PER_TRY = 8.0
begin_re = re.compile(
rb"###SHOT_BEGIN w=(\d+) h=(\d+) fmt=(\S+) bytes=(\d+) crc=0x([0-9a-fA-F]+) bin=1###\n")
fd = os.open(port, os.O_RDWR | os.O_NOCTTY | os.O_NONBLOCK)
a = termios.tcgetattr(fd)
a[0] = 0; a[1] = 0; a[3] = 0 # raw: no CR/NL translation, no canon/echo
a[4] = termios.B115200; a[5] = termios.B115200
termios.tcsetattr(fd, termios.TCSANOW, a)
def drain(sec=0.3):
t = time.time()
while time.time() - t < sec:
r, _, _ = select.select([fd], [], [], 0.05)
if r:
try: os.read(fd, 65536)
except BlockingIOError: pass
def capture_once():
drain(0.3) # clear any in-flight tail from a prior dump
buf = bytearray(); hdr = None; t0 = time.time(); last_trig = 0.0
while time.time() - t0 < PER_TRY:
now = time.time()
if hdr is None and now - last_trig >= 2.0:
try: os.write(fd, trig)
except OSError: pass
last_trig = now
r, _, _ = select.select([fd], [], [], 0.2)
if r:
try: chunk = os.read(fd, 65536)
except BlockingIOError: chunk = b""
if chunk: buf += chunk
if hdr is None:
m = begin_re.search(buf)
if m:
hdr = (int(m.group(1)), int(m.group(2)), int(m.group(4)), int(m.group(5), 16))
buf = bytearray(buf[m.end():]) # everything after header = raw payload
if hdr is not None and len(buf) >= hdr[2]:
return (hdr[0], hdr[1], hdr[2], hdr[3], bytes(buf[:hdr[2]]))
return None
result = None
for attempt in range(1, ATTEMPTS + 1):
res = capture_once()
if res is None:
sys.stderr.write(f"[try {attempt}] no frame\n"); continue
w, h, nbytes, crc_dev, raw = res
crc_host = zlib.crc32(raw) & 0xffffffff
ok = crc_host == crc_dev
sys.stderr.write(f"[try {attempt}] {w}x{h} {len(raw)}B "
f"crc dev=0x{crc_dev:08x} host=0x{crc_host:08x} {'OK' if ok else 'RETRY'}\n")
if ok:
result = (w, h, raw); break
os.close(fd)
if result is None:
sys.stderr.write("[fail] no clean frame — SCREENSHOT_ENABLE flashed? device up?\n")
sys.exit(2)
w, h, raw = result
from PIL import Image
img = Image.new("RGB", (w, h)); px = img.load(); i = 0
for y in range(h):
for x in range(w):
v = raw[i] | (raw[i+1] << 8); i += 2
r5 = (v >> 11) & 0x1f; g6 = (v >> 5) & 0x3f; b5 = v & 0x1f
px[x, y] = ((r5 << 3) | (r5 >> 2), (g6 << 2) | (g6 >> 4), (b5 << 3) | (b5 >> 2))
img.save(out)
sys.stderr.write(f"[ok] wrote {out} ({w}x{h})\n")
print(out)