Sync ollama docs from 12e04379 on 2026-06-12
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@@ -4,6 +4,7 @@ title: Hardware support
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## Nvidia
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Ollama supports Nvidia GPUs with compute capability 5.0+ and driver version 531 and newer.
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Nvidia GPUs with compute capability 5.0 through 6.2 require driver version 570 or newer.
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Check your compute compatibility to see if your card is supported:
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[https://developer.nvidia.com/cuda-gpus](https://developer.nvidia.com/cuda-gpus)
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@@ -75,7 +76,7 @@ using the `amdgpu-install` utility from
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### Windows Support
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With ROCm v6.1, the following GPUs are supported on Windows.
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Ollama requires an AMD ROCm v7 / HIP7-capable driver stack on Windows.
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| Family | Cards and accelerators |
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| -------------- | -------------------------------------------------------------------------------------------------------------------- |
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@@ -142,12 +143,9 @@ Ollama supports GPU acceleration on Apple devices via the Metal API.
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## Vulkan GPU Support
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> **NOTE:**
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> Vulkan is currently an Experimental feature. To enable, you must set OLLAMA_VULKAN=1 for the Ollama server as
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described in the [FAQ](faq#how-do-i-configure-ollama-server)
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Additional GPU support on Windows and Linux is provided via
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[Vulkan](https://www.vulkan.org/). On Windows most GPU vendors drivers come
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[Vulkan](https://www.vulkan.org/). Vulkan is enabled by default when the
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backend is installed. On Windows most GPU vendors drivers come
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bundled with Vulkan support and require no additional setup steps. Most Linux
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distributions require installing additional components, and you may have
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multiple options for Vulkan drivers between Mesa and GPU Vendor specific packages
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@@ -173,4 +171,9 @@ To select specific Vulkan GPU(s), you can set the environment variable
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`GGML_VK_VISIBLE_DEVICES` to one or more numeric IDs on the Ollama server as
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described in the [FAQ](faq#how-do-i-configure-ollama-server). If you
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encounter any problems with Vulkan based GPUs, you can disable all Vulkan GPUs
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by setting `GGML_VK_VISIBLE_DEVICES=-1`
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by setting `OLLAMA_VULKAN=0` or `GGML_VK_VISIBLE_DEVICES=-1`.
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On mixed iGPU/dGPU systems where the Vulkan iGPU is unstable, keep Vulkan
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enabled and set `GGML_VK_VISIBLE_DEVICES` to the discrete GPU index. For
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example, use `GGML_VK_VISIBLE_DEVICES=1` when `Vulkan1` is the discrete
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GPU.
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