Sync ollama docs from 8f45236d on 2026-03-12
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@@ -51,6 +51,9 @@ Install prerequisites:
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- [CUDA SDK](https://developer.nvidia.com/cuda-downloads?target_os=Windows&target_arch=x86_64&target_version=11&target_type=exe_network)
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- (Optional) VULKAN GPU support
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- [VULKAN SDK](https://vulkan.lunarg.com/sdk/home) - useful for AMD/Intel GPUs
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- (Optional) MLX engine support
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- [CUDA 13+ SDK](https://developer.nvidia.com/cuda-downloads)
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- [cuDNN 9+](https://developer.nvidia.com/cudnn)
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Then, configure and build the project:
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@@ -101,6 +104,10 @@ Install prerequisites:
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- (Optional) VULKAN GPU support
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- [VULKAN SDK](https://vulkan.lunarg.com/sdk/home) - useful for AMD/Intel GPUs
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- Or install via package manager: `sudo apt install vulkan-sdk` (Ubuntu/Debian) or `sudo dnf install vulkan-sdk` (Fedora/CentOS)
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- (Optional) MLX engine support
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- [CUDA 13+ SDK](https://developer.nvidia.com/cuda-downloads)
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- [cuDNN 9+](https://developer.nvidia.com/cudnn)
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- OpenBLAS/LAPACK: `sudo apt install libopenblas-dev liblapack-dev liblapacke-dev` (Ubuntu/Debian)
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> [!IMPORTANT]
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> Ensure prerequisites are in `PATH` before running CMake.
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@@ -118,6 +125,67 @@ Lastly, run Ollama:
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go run . serve
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```
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## MLX Engine (Optional)
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The MLX engine enables running safetensor based models. It requires building the [MLX](https://github.com/ml-explore/mlx) and [MLX-C](https://github.com/ml-explore/mlx-c) shared libraries separately via CMake. On MacOS, MLX leverages the Metal library to run on the GPU, and on Windows and Linux, runs on NVIDIA GPUs via CUDA v13.
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### macOS (Apple Silicon)
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Requires the Metal toolchain. Install [Xcode](https://developer.apple.com/xcode/) first, then:
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```shell
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xcodebuild -downloadComponent MetalToolchain
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```
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Verify it's installed correctly (should print "no input files"):
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```shell
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xcrun metal
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```
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Then build:
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```shell
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cmake -B build --preset MLX
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cmake --build build --preset MLX --parallel
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cmake --install build --component MLX
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```
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> [!NOTE]
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> Without the Metal toolchain, cmake will silently complete with Metal disabled. Check the cmake output for `Setting MLX_BUILD_METAL=OFF` which indicates the toolchain is missing.
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### Windows / Linux (CUDA)
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Requires CUDA 13+ and [cuDNN](https://developer.nvidia.com/cudnn) 9+.
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```shell
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cmake -B build --preset "MLX CUDA 13"
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cmake --build build --target mlx --target mlxc --config Release --parallel
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cmake --install build --component MLX --strip
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```
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### Local MLX source overrides
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To build against a local checkout of MLX and/or MLX-C (useful for development), set environment variables before running CMake:
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```shell
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export OLLAMA_MLX_SOURCE=/path/to/mlx
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export OLLAMA_MLX_C_SOURCE=/path/to/mlx-c
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```
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For example, using the helper scripts with local mlx and mlx-c repos:
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```shell
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OLLAMA_MLX_SOURCE=../mlx OLLAMA_MLX_C_SOURCE=../mlx-c ./scripts/build_linux.sh
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OLLAMA_MLX_SOURCE=../mlx OLLAMA_MLX_C_SOURCE=../mlx-c ./scripts/build_darwin.sh
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```
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```powershell
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$env:OLLAMA_MLX_SOURCE="../mlx"
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$env:OLLAMA_MLX_C_SOURCE="../mlx-c"
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./scripts/build_darwin.ps1
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```
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## Docker
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```shell
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