Files
tatlock-ui/pubspec.yaml
T
Jeroen SchweitzerandClaude Opus 4.5 6989241ae7 chore: upgrade to riverpod 3.x and freezed 3.x
- Upgrade flutter_riverpod to 3.1.0, riverpod_annotation to 4.0.0
- Upgrade freezed to 3.2.3, freezed_annotation to 3.1.0
- Migrate freezed classes to use sealed keyword (freezed 3.x)
- Update provider naming (*NotifierProvider → *Provider)
- Add legacy.dart import for StateNotifierProvider compatibility
- Fix valueOrNull → value for AsyncValue
- Remove unused imports and fields
- Add sync from Authentik button to users/groups pages
- Suppress invalid_annotation_target warning in analysis_options

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-02 00:07:01 +01:00

128 lines
3.9 KiB
YAML

name: tatlock_ui
description: "Tatlock - a Home Lab AI"
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 0.3.0+1
environment:
sdk: ^3.10.4
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# State Management
flutter_riverpod: ^3.0.0
riverpod_annotation: ^4.0.0
hooks_riverpod: ^3.0.0
flutter_hooks: ^0.21.0
# Code Generation Support
freezed_annotation: ^3.1.0
json_annotation: ^4.9.0
# Networking
dio: ^5.7.0
# Routing
go_router: ^17.0.1
# Storage
shared_preferences: ^2.3.3
# UI
flex_color_scheme: ^8.1.0
flutter_adaptive_scaffold: ^0.3.1
flutter_markdown: ^0.7.4
fl_chart: ^1.1.1
# Icons
cupertino_icons: ^1.0.8
flutter_svg: ^2.0.10+1
# URL Launcher
url_launcher: ^6.3.1
flutter_code_editor: ^0.3.5
highlight: ^0.7.0
dev_dependencies:
flutter_test:
sdk: flutter
# Linting
flutter_lints: ^6.0.0
# Code Generation
build_runner: ^2.4.13
freezed: ^3.2.3
json_serializable: ^6.8.0
riverpod_generator: ^4.0.0
# Testing
mocktail: ^1.0.4
# Build tools
build: ^4.0.3
yaml: ^3.1.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# Assets
assets:
- assets/icons/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package