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jpmschweitzer/settled-reach
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v0.1.35
settled-reach/client
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jpmschweitzer 22c17f1f15 style(ui): gdformat atlas implant files
2026-04-15 09:06:04 +02:00
..
addons
fix(client): address PR #30 review — 9 items from Hoshe and Tyre
2026-02-18 09:46:08 +01:00
assets
fix(client): post-sprint polish — protocol v21, schedule workaround, UI fixes
2026-04-10 23:00:40 +02:00
data
feat(ui): atlas implant panel — system picker, orbital diagram, body nav (#834)
2026-04-14 17:24:50 +02:00
scenes
fix(ui): address PR #115 review — 8 items
2026-04-06 15:45:47 +02:00
scripts
refactor(ui): atlas review warnings — headers, public API, KEY_N, overlay source of truth (#128)
2026-04-15 08:59:21 +02:00
shaders
refactor(ui): add stance icons to implant badge (#787)
2026-04-06 16:30:22 +02:00
tests
fix(ui): address PR #118 review — 5 items
2026-04-06 16:41:27 +02:00
ui
style(ui): gdformat atlas implant files
2026-04-15 09:06:04 +02:00
.gdunit4.settings
feat(client): initialize Godot 4 project boilerplate (epic #277)
2026-02-11 16:52:27 +01:00
default_bus_layout.tres
feat(audio): Sprint 13 — AudioManager, zone crossfade, dip profiles, murmur wiring (#528, #529, #530, #533)
2026-02-19 18:19:25 +01:00
icon.svg
chore(client): track Godot-generated uid and import files
2026-02-21 13:43:43 +01:00
icon.svg.import
chore(client): track Godot-generated uid and import files
2026-02-21 13:43:43 +01:00
project.godot
feat(ui): HUD visibility groups — gameplay vs implant layers (D-170)
2026-04-05 11:01:28 +02:00
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