- Write sprint 17 briefings for server, client, copy, visual, joint - Add Knowledge Flow & NPC Boundaries workshop brief - Close Q-025 (KG cap/eviction not needed at current scale) - Assign 9 tickets to Sprint 17: Tell Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
4.5 KiB
4.5 KiB
Sprint 17: Tell — Joint Tasks
Goal: NPCs volunteer information unprompted and express personality through delivery; the player can read time and orientation at a glance from the insert HUD; POI infrastructure lands on the server.
Pre-Sprint: Knowledge Flow & NPC Boundaries Workshop
Brief: docs/workshops/knowledge-flow-npc-boundaries/workshop-brief.md
Participants: Tyre (arch), Gestalt (mechanics), Dudley (impl), Paula (narrative), Qatux (docs)
Timing: After Sprint 16 closes, before Sprint 17 starts
Topics and Sprint Impact
| Topic | Resolves | Feeds tickets |
|---|---|---|
| 1. Knowledge grant mechanism | #141 remaining gap | #172, #149 |
| 2. NPC-NPC knowledge propagation | Q-024 | #172 |
| 3. Unprompted disclosure design | — | #172, #173 |
| 4. NPC information boundaries | #142 | #172 |
| 5. Contradiction detection pipeline | Q-026 | Future (THE FRIEND arc) |
Expected Outputs
- D-record resolving Q-024 and Q-026
- Implementation scope for #141 (wire
knowledge_grant) and #142 (NPC boundary retrofit priority) - Mechanical spec for #172 unprompted disclosure
- Updated ticket descriptions for #172 and #173
#172 is blocked until workshop completes. Other server tickets can start in parallel.
Pre-Sprint Decisions
| Decision | Who | Blocks |
|---|---|---|
| Workshop Topics 1-5 | Tyre, Gestalt, Dudley, Paula | #172, #173 |
| Q-028: Collision-resistant line IDs | Gestalt, Tyre | Copy authoring conventions |
Cross-Team Integration Points
| Server ticket | Client ticket | Integration |
|---|---|---|
| #148 POI data model | #263 Time display | POI data feeds future minimap; time data already in snapshot |
| #232 Protocol versioning | All client | Client must handle version field in messages |
| #172 Unprompted disclosure | #537 E-Talk UX | Disclosure lines appear in dialogue UI; E-Talk overlay should hint at NPC willingness |
| Server ticket | Visual ticket | Integration |
|---|---|---|
| #148 POI data model | #314 Insert/HUD wireframe | POI categories must match wireframe's display elements |
Sprint Completion Proof
Sprint 17 is DONE when:
- Unprompted disclosure fires — An NPC with high trust and relevant knowledge volunteers information to the player without being asked. The volunteered line appears in the dialogue UI. The player's KnowledgeGraph gains a new fact via
knowledge_grant. - Trait modifiers reshape delivery — Two NPCs with different personality traits deliver the same base information differently (different mood, different wording or selection weight).
- Time is visible — The insert HUD shows current game time in a diegetic format. Time advances visibly as ticks pass.
- POIs exist on the map — Server spawns POI entities with the
PointOfInterestcomponent. POIs can be discovered via walking into a location (physical discovery). - Protocol version field exists — All messages include a version field. Client logs a warning on version mismatch.
- E-Talk overlay is informative — The interaction overlay shows NPC name (if known), relationship color, and a dialogue tier hint.
- Insert wireframe is specified — Both smuggler and detective variants are wireframed with layout, colors, and interaction states documented.
- Tutorial monologue fires — First-time events (move, fog, sound, NPC proximity) trigger diegetic tutorial lines for both characters.
Test Plan (D-030 alignment)
Sprint 17 is in the integration testing phase (Sprints 3-4 per D-030):
- #172 + #173: Integration test — NPC with specific axis values and KG state triggers unprompted disclosure; trait modifier changes the selected line.
- #148 + #149: Unit tests for POI component CRUD; integration test for discovery event → KG update.
- #232: Unit test for version serialization roundtrip; integration test for version mismatch handling.
- #263: Manual verification — time display updates as simulation advances.
- #537: Manual verification — overlay shows correct NPC data.
- #330: Line preview test — tutorial lines fire on first-time triggers, respect cooldown -1 (fire once).
Teams
| Team | Branch | Agents | Tickets |
|---|---|---|---|
| server | server |
Dudley, Tyre, Hoshe | #172, #173, #232, #148, #149 |
| client | client |
Stig, Tyre, Hoshe | #263, #537 |
| copy | copy |
Mellanie, Paula, Gestalt | #330 |
| visual | visual |
Araminta | #314 |