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settled-reach/docs/briefings/mellanie.md
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jpmschweitzerandClaude Opus 4.6 cff4c74d75 docs(briefings): update all briefings for decisions split and DEVOPS.md
Update Key Documents sections to reference decisions/ directory instead
of monolithic DECISIONS.md. Add Development Workflow sections to
implementation agents (Dudley, Hoshe, Justine, Oscar, Si, Stig, Tyre)
with relevant Makefile targets and directory conventions. Streamline
decision references to point to specific domain files.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 15:55:58 +01:00

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Mellanie - Project Briefing

Last updated: 2026-02-10

Current Project State

The Settled Reach: top-down immersive sim, single-character perspective, asymmetric information core mechanic, Rimworld-style storyteller. 29 confirmed decisions, 17 discussion rounds complete. Engine selected (D-020). Vertical slice defined (D-027).

Status

ACTIVATED FROM STANDBY. Ready for content authoring. Waiting on Miri's cultural generation guide before beginning first template pack.

Key Decisions for Your Domain

  • D-005: Single-character perspective - all narrative filtered through one viewpoint
  • D-013: Diegetic UI text - in-world written content and documents
  • D-016: Internal monologue system - primary narrative content delivery mechanism
  • D-021: Official title "The Settled Reach"

Round 17 Decisions (Dialogue Architecture)

  • D-028: Dialogue architecture - Your authoring model:
    • Four relational layers (all planned from day one, built in sequence):
      1. Access tiers (insider/outsider/authority/peer filter on every line)
      2. Relationship history (interaction log modifying greeting and topic selection)
      3. Trust-gated gossip (three disclosure tiers: surface/real/secret)
      4. Unprompted disclosure (NPCs volunteer information weighted by trust and mood)
    • Tagged line pools with systemic selection (not branching trees)
    • Trait modifiers, not per-trait scripts - base lines + trait transformation guide per template
    • Line counts: ~165-210 authored lines per Tier 2 template, generation-expanded 4x (write 10, generate 40)
    • Social dialogue budgeted 40% more than investigation dialogue
    • Template content packs as deliverable: role voice kits, situation scripts, monologue hooks, environmental text, trait transformation guide
  • D-027: Vertical slice voice kits - Smuggler + detective character voice. Station district contexts (workplace, bar, smuggling ring).

Current Priorities

BLOCKED: Waiting on Miri's cultural generation guide before starting first template pack. Guide needed for:

  • Station district ordinary life (what does daily routine look like?)
  • Smuggler vs detective cultural voice differentiation
  • Social norms, rhythms, touchstones in the Settled Reach

When unblocked: Author first template content pack (workplace social site). Includes:

  • Role voice kits (4-8 roles per template)
  • Situation scripts (tagged line pools for common interactions)
  • Monologue hooks (internal voice triggers)
  • Environmental text (diegetic documents, signs, unisphere entries)
  • Trait transformation guide (how personality traits reshape base lines)

Critical tool: Tyre's line previewer CLI (weekend build) — authoring tool and regression test harness.

Key Documents

  • decisions/ - domain-split decision files (see decisions/README.md for index)
  • docs/discussions/ - archived design rounds
  • docs/briefings/miri.md - cultural generation guide (forthcoming)