The lookbook render pass load-checked all 264 garment GLBs and found four garments (boots, cargo pants, jeans, tank top) shipped WITHOUT their per-body Godot-extracted albedo textures — 44 GLBs would fail to load after a clean import. Textures regenerated via forced reimport and committed. Also: swimsuit_onepiece manifest entry was double-nested (lead's merge bug — runtime unaffected, reads coverage.json); flattened. The parameterized lookbook_scene tool (drives the production compositor, auto-framing, job list) is committed for future catalogue renders. Grey head-template finding filed as T-1095. Lookbook itself delivered to the desktop, not committed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
7 lines
225 B
Plaintext
7 lines
225 B
Plaintext
[gd_scene load_steps=2 format=3 uid="uid://c8rtlookbk0garm"]
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[ext_resource type="Script" path="res://tools/garment_preview/lookbook_scene.gd" id="1_look"]
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[node name="Lookbook" type="Node3D"]
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script = ExtResource("1_look")
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