Root cause was double: (1) segment_body's apply_scale scaled fork MESH vertices but not each segment's embedded armature — the shared-skeleton compositor relocates segments by bone name, so internally-inconsistent segments exploded (child worst at 0.72x: head bone 0.35m above its mesh — detached heads, spider arms); (2) thin/heavy were stale high-poly artifacts from an older segmentation, missing seg_hips. Fix: apply_fork_scale bakes mesh AND embedded armature via transform_apply (edit-bone poking shears chains — first attempt proved it); new blender_rebuild_forks.py rebuilds exactly the five from the owned UBC Source exports. All five now 19 low-poly segments matching the healthy six. QA on the real compositor (idle+walk, front+side): 5/5 coherent; healthy controls unchanged. Q-060 answered at the extremes: 15/15 peasant-garment Surface Deform binds on the forks, zero shrinkwrap fallbacks, no bust-through — the 6-of-11 placeholder debt is paid (fork garment variants included). Follow-up filed: T-1094 (child/teen composite at adult height — pre-existing shared-skeleton normalization, not a regression). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Fork body type — auto-generated from mesh + armature scaling (T-1090)
This directory contains thin_f body segments, generated by applying a proportional scale to the source body (Regular_Female_FullBody.gltf) mesh AND its armature rest pose together, then segmenting:
Scale: (0.82, 1.00, 0.88)
The scale is applied to the mesh vertices and the embedded armature rest pose with the SAME affine (T-1090 fix). This keeps each segment internally consistent with its own skeleton, which the shared-skeleton compositor (character_visual.gd) requires — a mesh-only scale detaches the head and explodes the limbs on relocation.
Cross-sectional differentiation (thin = narrow, heavy = wide) survives the composite; global height normalises to the shared skeleton (see T-1090 report / Q-060 for the shared-skeleton scale-normalisation note).
Status: auto-generated (rebuilt T-1090), 18 segments incl. seg_hips