System S-057 assigned to real star GJ 35 (Van Maanen's Star, DG white dwarf at 13.9 ly). Renamed across all content, server code, docs, decisions, wiki lore, and config files. 224 files updated. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
23 KiB
Wiki Review Workshop — Round 1 Tracking Document
Compiled by: Qatux (Documenter) Date: 2026-02-12 Status: Round 1 complete. Cataloging proposals, tensions, and open questions for Round 2.
Proposal Registry
Topic 1: Direction Check
| # | Proposal | Author | Support | Status |
|---|---|---|---|---|
| P-01 | Name the theme: the game is about complicity, not just asymmetric information. Add thematic framing to wiki index. | Gore | — | For Round 2 |
| P-02 | Add "Thematic Question" field to NPC profiles — each character's answer to "Is this enough?" Authoring guidance, not mechanical. | Gore | — | For Round 2 |
| P-03 | Elevate contaminated trust as the normal condition of community life, not just a post-arc endpoint. | Gore | — | For Round 2 |
| P-04 | Strengthen Triangle 1 (Hub Power) — add concrete smuggler decision moment (Nils volume escalation: side with Nils / side with Voss / split the difference). | Gestalt | Paula (flagged T1/Nils as weak) | For Round 2 |
| P-05 | Make Torek's ring connection randomizable per seed in Triangle 3 (Bar Tensions). | Gestalt | Nigel (general randomization advocacy) | For Round 2 |
| P-06 | Consider making Nils partially present in v0.1 — even one comm call would strengthen T1. | Gestalt | Paula (wants Nils stub page) | For Round 2 |
| P-07 | Add smuggler-specific entity attribute keys to achieve parity with detective investigation vocabulary: operational_reliability, exposure_risk, loyalty_assessment, leverage_held, social_debt. |
Paula | Gore (smuggler lens = complicity) | High priority |
| P-08 | Create stub wiki pages for off-stage referenced NPCs (Nils at minimum). | Paula | Gestalt (Nils presence) | Medium priority |
| P-09 | Normalize Tier 2 depth — all 10 Tier 2 NPCs should hit the same quality bar. | Paula | Ozzie (Tier 3 soul gap) | Medium priority |
| P-10 | Flesh out Olin with actual backstory and motivation to strengthen Triangle 3. | Paula | Gestalt (T3 ambiguity is load-bearing) | Medium priority |
| P-11 | Write smuggler-perspective FactId progression text for facts where smuggler starts at KnowsDetails. | Paula | — | Medium priority |
| P-12 | Sera needs one unprompted composure-crack moment early — a half-sentence where control slips. | Ozzie | — | For Round 2 |
| P-13 | Tier 3 NPCs (Renn, Tav, Drin) need more emotional presence — "furniture that talks" currently. | Ozzie | — | For Round 2 |
| P-14 | Style guide must mandate a "gut-check line" per NPC — one voice sample that makes you pause when read aloud. | Ozzie | — | For Round 2 |
Topic 2: Style Guides
| # | Proposal | Author | Support | Status |
|---|---|---|---|---|
| P-15 | Hard mechanical requirements table (10 constraints) for NPC profiles — engine will break without these. | Gestalt | — | High priority |
| P-16 | Structured YAML routine block alongside prose in wiki for engine consumption. | Gestalt | — | For Round 2 |
| P-17 | Per-tier validation checklist (Tier 1: 7 items, Tier 2: 7 items, Tier 3: 5 items). | Gestalt | Paula (template formalization) | High priority |
| P-18 | Formalized Tier 1/2/3 templates as standalone style guide documents. | Paula | Gestalt (checklist) | High priority |
| P-19 | 7 implicit conventions made explicit (voice mood count, dual-lens format, cross-refs, relationship depth, contradiction arc scope, header format, monologue counts). | Paula | Mellanie (similar gaps found) | High priority |
| P-20 | Location shortcode table — one canonical ID prefix per location, enforced in YAML. | Mellanie | — | High priority |
| P-21 | Freeform tag vocabulary — living list, reviewed, prevents divergent naming. | Mellanie | — | High priority |
| P-22 | Standardize dual-lens note format — one sentence per character, imperative voice. | Mellanie | Paula (format varies) | Medium priority |
| P-23 | Extract voice cards per character — 5-10 reference lines showing register, vocabulary, sentence length. | Mellanie | — | Medium priority |
| P-24 | Prerequisite validation in content pipeline — schema check against fact catalog. | Mellanie | Tyre (validation pipeline) | High priority |
| P-25 | Standardize mood list usage — simultaneous emotional states only, not alternatives. | Mellanie | — | Medium priority |
Topic 3: Regional Style Guide + Van Maanen's Star
| # | Proposal | Author | Support | Status |
|---|---|---|---|---|
| P-26 | Regional style guide template (6 sections: Heritage Profile, Naming Conventions, Language Echoes, Aesthetic Markers, Social Structure, 180-Year Drift). | Miri | — | Ready for adoption |
| P-27 | Van Maanen's Star regional brief — Nordic-Baltic heritage, fully specified for v0.1. | Miri | — | Ready for adoption |
| P-28 | Cultural identity as mechanical resistance — regional style guides must include social norms toward authority, privacy expectations, loyalty structures, shared silence. | Gore | Miri (social structure section aligns) | Consensus forming |
| P-29 | All NPCs get canonical full names — stored in Core Identity, surface in institutional contexts. | Paula | Miri (family name heritage pool provided) | Consensus forming |
| P-30 | Document phonological naming rules — syllable count, consonant preferences, vowel preferences, family name patterns. | Paula | Miri (phonetic signature defined) | Ready to merge |
| P-31 | Break name-as-tier-signal — surface full names for 2-3 lower-tier NPCs in natural contexts. | Paula | — | Medium priority |
| P-32 | Environmental text type catalog — 8 types, ~65-90 items for v0.1. | Mellanie | — | For Round 2 |
| P-33 | "Regional brief first" gating workflow — no content for new regions until cultural brief approved. | Miri | Mellanie (brief was blocking dependency) | For Round 2 |
Topic 4: Wiki Taxonomy
| # | Proposal | Author | Support | Status |
|---|---|---|---|---|
| P-34 | Max 2 levels of spatial nesting for locations: locations/{system}/{slug}.md. |
Tyre | — | For Round 2 |
| P-35 | NPCs flat until collision — disambiguate with -{district} suffix only when needed. |
Tyre | — | For Round 2 |
| P-36 | World hierarchy flat with cross-references — spatial hierarchy in content, not directory. | Tyre | — | For Round 2 |
| P-37 | Filesystem is navigation, not identity — unique identity in YAML frontmatter, not paths. | Tyre | Miri (canonical_id convention) | Consensus forming |
| P-38 | canonical_id convention in wiki frontmatter for collision-safe cross-referencing (e.g., van-maanens-star.sova.transit.the-terminal). |
Miri | Tyre (identity in frontmatter) | Consensus forming |
| P-39 | Add cultural-groups/ section to wiki index + create van-maanens-star-system.md as first entry. |
Miri | — | Ready for adoption |
Topic 5: Content Directory + Moddability
| # | Proposal | Author | Support | Status |
|---|---|---|---|---|
| P-40 | Three-layer content stack: base content/ → content/dlc/ → mods/. |
Tyre | — | For Round 2 |
| P-41 | content/ directory structure with global/ and districts/ top-level split. |
Tyre | Gestalt (similar, used _global/) |
For Round 2 — see Tension T-02 |
| P-42 | Three overlay operations: ADD (new file), REPLACE (entity), MERGE (line pools). | Tyre | — | For Round 2 |
| P-43 | Schema per content type (_schema/ directory), not one monolithic schema. |
Tyre | Gestalt (validation checklist aligns) | Consensus forming |
| P-44 | Validation at three points: author-time CLI, CI, load-time. | Tyre | Mellanie (prerequisite validation) | Consensus forming |
| P-45 | Hot-reload for line pools (dev-only, notify crate, #[cfg(feature = "dev")]). |
Tyre | — | v0.2 scope |
| P-46 | pool_eligible field on NPCs — randomizer can include/exclude per seed. |
Nigel | — | For Round 2 |
| P-47 | Template role slots (N regulars, M staff, K outsiders per social site) — modders fill slots, randomizer draws from pools. | Nigel | Gestalt (template model) | For Round 2 |
| P-48 | Content pack manifest structure with extends, adds, overrides declarations. |
Nigel | Tyre (manifest.yaml) | Consensus forming |
Topic 6: Randomizer, PC Briefs, Proc-gen
| # | Proposal | Author | Support | Status |
|---|---|---|---|---|
| P-49 | THE FRIEND is never procedurally generated. Write authored pool, randomize selection. | Gore | Nigel (pool concept) | Consensus — see T-01 for pool size |
| P-50 | PC-as-NPC requires authored relationship stubs — Tier 2 minimum for all connections, Tier 1 for FRIEND. | Gore | Gestalt (reverse knowledge), Paula (conversion checklist) | High priority |
| P-51 | Proc-gen varies context, not content. Authored emotional core stays fixed; surroundings shift. | Gore | — | For Round 2 |
| P-52 | Full PC-as-NPC upgrade pipeline — 16-axis data transfer table, 8 generated-at-upgrade fields, reverse knowledge entries. | Gestalt | Paula (conversion process aligns) | High priority |
| P-53 | Starting FactId confidence table + Starting RelationshipState table required for PC-upgradable NPCs. | Gestalt | Paula (starting knowledge) | High priority |
| P-54 | Reverse knowledge entries — what each related NPC knows about the PC, read bidirectionally from relationship data. | Gestalt | — | Critical insight |
| P-55 | Three randomization axes: (1) WHO is FRIEND, (2) WHAT is contraband, (3) WHO is compromised. | Nigel | — | For Round 2 |
| P-56 | Contraband moral shuffle — primary contraband varies per seed from pool (lattice / medical / severance / mixed). | Nigel | — | For Round 2 — see T-06 |
| P-57 | Network shuffle — conspiracy roles (compromised inspector, schedule manipulator, etc.) assigned to different NPCs per seed. | Nigel | — | For Round 2 |
| P-58 | NPC-format briefs for both v0.1 PCs (smuggler + detective). | Paula | Gestalt (upgrade pipeline needs this) | High priority |
| P-59 | "PC Upgrade" appendix on every Tier 1/Tier 2 NPC profile template. | Paula | Gestalt (archetype templates) | High priority |
| P-60 | NPC → PC conversion checklist for content authors. | Paula | Gestalt (pipeline spec) | High priority |
| P-61 | Never tell backstory directly — discover through NPC reactions, monologue, environmental knowledge, social knowledge. | Ozzie | — | Design principle |
| P-62 | First 60 seconds must feel like "walking into Cheers" — NPCs greet PC with warmth, history, inside jokes. | Ozzie | Gore (authored relationship stubs) | Design principle |
Key Tensions Requiring Round 2 Resolution
T-01: FRIEND Pool Size and v0.1 Scope
Agents: Gore, Nigel, Gestalt
The tension:
- Gore proposes 4-6 FRIEND-eligible NPCs per district, all at Tier 1 authored depth. Each ~70-100 lines. Selection randomized, content never generated.
- Nigel proposes 2-3 FRIEND candidates per character at launch, with architecture supporting more.
- Gestalt maps the upgrade pipeline with bidirectional knowledge but doesn't specify pool size.
- Unresolved: Does v0.1 ship with 1 FRIEND per character (Kael + Sera, as currently authored) with pool architecture ready? Or do we author additional FRIEND candidates for v0.1?
- Content cost: Each additional FRIEND = ~70-100 authored lines at Tier 1 depth. 2 additional FRIENDs = ~140-200 lines = significant Sprint 3 scope.
Consensus: THE FRIEND is always authored, never proc-gen. Pool-based selection is the architecture. Pool size and v0.1 scope need a decision.
T-02: Content Directory Naming (global/ vs _global/, lines/ vs separate dirs)
Agents: Tyre, Gestalt
The tension:
- Tyre:
global/(no prefix),_schema/and_meta/with underscore for infra.lines/subdirectory for dialogue+monologue. - Gestalt:
_global/with underscore prefix. Separatedialogue/andmonologue/directories. - Both agree on
districts/as atomic content unit. - Minor naming difference, but affects tooling paths, mod documentation, and every content reference.
Needs: One decision, either works. Tyre's global/ is more conventional; Gestalt's _global/ sorts infrastructure to top.
T-03: Kael/Hael Sonic Collision
Agents: Paula, Miri
The tension:
- Paula flags Kael/Hael as one letter apart — potential confusion in dialogue, monologue, and player memory.
- Miri's Van Maanen's Star naming brief includes both names as valid Van Maanen's Star phonology (short, consonant-heavy, -el ending).
- Changing either name has cascade effects (Kael appears in ~10+ files, Hael in ~5+).
- Unresolved: Is this a real usability problem, or acceptable cultural texture? If a problem, which name changes?
T-04: Smuggler Lens Gap
Agents: Paula, Gore, Gestalt
The tension:
- Paula: Wiki is detective-shaped. Investigation attributes are well-defined; smuggler operational attributes are not.
- Paula proposes 5 new smuggler-specific entity attribute keys.
- Gore frames this thematically: smuggler lens = complicity, detective lens = judgment.
- Gestalt hasn't yet mapped these proposed attributes to the ECS data model.
- Needs Round 2: Gestalt to validate Paula's proposed attributes map cleanly to EntityKnowledge, or propose alternatives.
T-05: Triangle 1 (Hub Power) and the Nils Problem
Agents: Gestalt, Paula
The tension:
- Both independently flag T1 as the weakest triangle.
- Gestalt: smuggler role is passive ("wants everyone to calm down" is not a decision). Proposes Nils volume escalation as concrete fork.
- Paula: Nils referenced in 5+ profiles but has no wiki page. Risk of contradictory characterizations.
- Gestalt also proposes making Nils partially present (comm call).
- Needs Round 2: Agree on T1 strengthening approach. Nils stub page seems consensus. Comm call presence and decision moment need design validation.
T-06: Randomizer Scope for v0.1
Agents: Nigel, Gore, Tyre, Gestalt
The tension:
- Nigel proposes three randomization axes (FRIEND identity, contraband type, compromised NPCs) with evidence placement variation.
- Gore endorses FRIEND pool but says proc-gen must vary context not content.
- Tyre scopes v0.1 content pipeline as "directory structure + YAML parser + basic schema validation (1 sprint)." No mod overlay, no hot-reload. Randomization support is implicit but not specified.
- The question: Does v0.1 implement seed-based variation, or just build the architecture that supports it? Nigel's proposals are mechanically exciting but significantly expand v0.1 scope if implemented immediately.
- Nigel's contraband moral shuffle is particularly scope-heavy — different contraband types require different FactId progressions, different dialogue flavor, different NPC attitudes.
T-07: Wiki Structure vs Content Directory Structure
Agents: Tyre, Miri, Gestalt
The tension:
- Miri proposes wiki restructure to
star-systems/{system}/station-X/.../deep nesting withcharacters/flat. - Tyre proposes wiki keeps current shallow structure (
locations/{system}/slug.md,npcs/flat). - Both agree content directory (
content/) usesdistricts/as atomic unit. - Current wiki already has:
locations/van-maanens-star-system/,npcs/,world/— closer to Tyre's proposal. - Miri's proposal references D-040 (which I note doesn't exist in the current decisions directory — this may be a forward reference or error).
- Needs clarification: Is Miri proposing a wiki restructure or describing a future state? Does D-040 exist?
T-08: Tier 3 Emotional Depth vs Scope
Agents: Ozzie, Paula, Gestalt
The tension:
- Ozzie: Renn, Tav, Drin are "furniture that talks" — need soul.
- Paula: Tier 3 is defined as sketch/minimal (3 axes, 1 voice hint, 10-15 lines). Olin specifically needs backstory.
- D-023/D-029: Tier 3 is explicitly "procedural filler with systemic hooks." ~30% of NPCs are truly flat.
- The question: Can Tier 3 NPCs have emotional presence without becoming Tier 2? Or should some current Tier 3s be promoted? Drin is already doing Tier 2 narrative work (Triangle 2, Triangle 5, compromised by Harek).
- Ozzie's "gut-check line" proposal (P-14) is a low-cost middle ground — one memorable line doesn't require full Tier 2 depth.
Emerging Consensus (Likely Decisions)
| # | Topic | Consensus | Confidence | Supporters |
|---|---|---|---|---|
| C-01 | THE FRIEND is never proc-gen | Authored pool, randomized selection | High | Gore, Nigel, Gestalt, Paula |
| C-02 | All NPCs need canonical full names | Store in Core Identity, surface in institutional contexts | High | Paula, Miri |
| C-03 | Regional style guide template | Adopt Miri's 6-section template | High | Miri, Gore, Mellanie |
| C-04 | Van Maanen's Star regional brief | Adopt Miri's Nordic-Baltic brief as canonical | High | Miri (author), Mellanie (unblocked) |
| C-05 | Formalized tier templates | Paula's Tier 1/2/3 templates + Gestalt's mechanical checklists | High | Paula, Gestalt, Mellanie |
| C-06 | Content directory: global/ + districts/ |
Both Tyre and Gestalt converge on this split | High | Tyre, Gestalt |
| C-07 | Schema per content type | Per-type schemas, not monolithic | High | Tyre, Gestalt |
| C-08 | Identity in frontmatter, not paths | canonical_id or equivalent in YAML frontmatter |
High | Tyre, Miri |
| C-09 | Location shortcode table | One canonical ID per location | High | Mellanie, Tyre |
| C-10 | Smuggler needs own knowledge vocabulary | Parity with detective investigation attributes | High | Paula, Gore |
| C-11 | Triangle 1 needs strengthening | Nils stub page + concrete smuggler decision moment | High | Gestalt, Paula |
| C-12 | PC-as-NPC requires explicit specs | Starting knowledge tables, reverse knowledge, conversion checklist | High | Gestalt, Paula, Gore, Ozzie |
| C-13 | Regional brief gates content creation | No NPC/dialogue/env text until cultural brief approved | High | Miri, Mellanie |
| C-14 | Backstory through discovery, not exposition | NPC reactions + monologue reveal PC history organically | High | Ozzie, Gore |
Open Questions for Round 2
| # | Question | Raised By | Needs Input From |
|---|---|---|---|
| Q-W01 | Does v0.1 ship with 1 FRIEND per character (Kael/Sera) or do we author additional pool candidates? | Gore/Nigel | Project lead (scope decision) |
| Q-W02 | global/ vs _global/ prefix for content directory? |
Tyre vs Gestalt | Project lead (convention call) |
| Q-W03 | Is Kael/Hael sonic collision a real usability problem? Should either name change? | Paula | Mellanie (authoring impact), Ozzie (player confusion) |
| Q-W04 | Does v0.1 implement seed-based randomization or just the architecture for it? | Nigel | Project lead + Tyre (scope) |
| Q-W05 | Does D-040 exist? Miri references it for wiki taxonomy but it's not in current decisions directory. | Qatux | Miri |
| Q-W06 | Should some Tier 3 NPCs be promoted to Tier 2? (Drin does Tier 2 narrative work.) | Ozzie | Gestalt (mechanical impact), project lead |
| Q-W07 | lines/ (Tyre) vs separate dialogue/ + monologue/ (Gestalt) for content subdirectory? |
Tyre vs Gestalt | Project lead (convention call) |
| Q-W08 | What is the district or template atomic content pack unit for modding? |
Tyre | Gestalt, Nigel |
| Q-W09 | Should modder-added line pools have weighting/caps to prevent NPC voice drowning? | Tyre | Gestalt, Nigel |
| Q-W10 | Should location shortcodes match wiki slugs or use abbreviated forms? | Tyre | Mellanie, Paula |
| Q-W11 | Is Torek's ring connection always authored (one answer) or randomizable per seed? | Gestalt | Nigel, project lead |
Per-Agent Proposal Counts
| Agent | Proposals | Topics Addressed | Key Contributions |
|---|---|---|---|
| Gore | 7 (P-01 through P-03, P-49 through P-51, P-28) | 1, 3, 6 | Thematic spine (complicity), FRIEND never proc-gen, cultural identity as mechanical resistance |
| Gestalt | 9 (P-04 through P-06, P-15 through P-17, P-41, P-52 through P-54) | 1, 2, 5, 6 | Triangle analysis, mechanical requirements, content directory, PC upgrade pipeline |
| Paula | 12 (P-07 through P-11, P-18, P-19, P-29 through P-31, P-58 through P-60) | 1, 2, 3, 6 | Smuggler lens gap, tier templates, naming analysis, PC conversion |
| Miri | 5 (P-26, P-27, P-33, P-38, P-39) | 3, 4 | Regional style guide template + Van Maanen's Star brief, canonical_id, growth planning |
| Ozzie | 5 (P-12 through P-14, P-61, P-62) | 1, 6 | Emotional gut-checks, NPC soul assessment, PC-as-NPC wow moments |
| Mellanie | 8 (P-20 through P-25, P-32, P-25) | 2, 3 | Authoring conventions, location shortcodes, environmental text catalog |
| Nigel | 5 (P-46 through P-48, P-55 through P-57) | 5, 6 | Mod pool_eligible, template role slots, three randomization axes |
| Tyre | 8 (P-34 through P-37, P-40, P-42 through P-45) | 4, 5 | Taxonomy rules, content directory architecture, mod overlay mechanics |
Notable Quotes (For SUMMARY.md)
- Gore on complicity: "Every character in Sova Transit District is complicit in something. [...] The player becomes complicit in whatever they choose. Watching IS participating."
- Gore on Hael: "Hael [...] is the emotional fulcrum of the entire vertical slice. One person who never touches the conspiracy is the person the conspiracy most damages."
- Ozzie on Hael: "Not Kael, not Sera — HAEL. The partner sitting in the bar, checking the door every time it opens. [...] THAT'S the game."
- Paula on detective bias: "The smuggler's content pipeline is systematically under-served compared to the detective's."
- Gestalt on T1: "The smuggler's role is 'caught between' — but what do they DO?"
- Miri on naming drift: "Nobody decided Van Maanen's Star names should be short and consonant-heavy. But when Finnish, Estonian, and Latvian naming traditions blend in a working-class logistics culture that values directness, compression happens naturally."
- Mellanie on blocking dependency: "I don't have a regional style brief to write against. [...] The brief is my blocking dependency."
- Nigel on mods as replayability: "Mods are replayability we don't have to build."
- Ozzie on the wow moment: "The wow moment isn't 'I read my backstory.' The wow moment is 'I HAVE a backstory and I'm discovering it the way I'd discover a real place — by living in it.'"
- Gore on proc-gen: "Procedural generation amplifies authored content only when the authored content is the emotional core and the procedural content is the context that reframes it."
62 proposals tracked. 8 tensions identified. 11 open questions for Round 2. 14 emerging consensus items.