The water zones (OpenOcean/Lake/TidalFlat) fell through to the dry-land AlluvialPlain fallback, so the sea rendered as dry forested land (the D-245 believability bug). - voxel.rs: new MorphologyFamily::WaterBody (9th family) + generate_water_body, dispatched from zone_to_family. Deep open water with a Shallow shoal band on the district-anchored coast line (wider for shallower bodies); TidalFlat all-Shallow. Seabed Rock (steep) / Sand (gentle) / Wetland (tidal mud); Vegetation::Barren; water surface elevation_m = 0; seasonal Ice via derive_cover (frozen seas). Wetland stays AlluvialPlain (it is land — a marsh, not open water). Integer/D-010. + 4 tests. - believability.rs: fix a sampling bias in the T-1083 enforcer found while verifying this — the metrics sampled the first 64 districts in BTreeMap order (a spatial corner, e.g. all-ocean), which reported a forested world as "0 vegetated". Now a deterministic seeded spread across the body (matches D-245's "randomly-sampled locations"). - D-239 amended (§5 8→9 families; §6 refined — the 3 water zones now dispatch to WaterBody). Believability golden regenerated. Probe (Arbour @ yolo): water-renders-wet 4/64 FAIL → 42/44 PASS; terrain-material variety 1 → 4 PASS; 3/7 → 5/7 criteria. (Remaining fails — moisture gradient, vegetation-present — are T-1080.) clippy --all-targets -D warnings clean; 1579 lib tests + the harness pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
628 lines
24 KiB
Rust
628 lines
24 KiB
Rust
//! Believability analysis — the D-245 acceptance-gate instrument (T-1083).
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//!
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//! D-245 makes "the nature layers read alive *anywhere*" the deliverable of the
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//! cascade's nature half. This module is the **enforcer**: given the cascade's
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//! per-district output for a body, it computes the metrics that decide whether the
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//! generated world reads as a living, caused place — and exposes them as a
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//! serialisable [`BelievabilityReport`] for both the interactive probe
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//! (`bin/aliveness_probe`) and the regression harness (`tests/believability_harness`).
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//!
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//! ## The lesson baked in (T-1083)
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//!
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//! The first naive probe metric ("what fraction of tiles are vegetated?") reported a
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//! *broken, uniform* world as ALIVE — every district was the same wet forest, but
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//! "vegetated %" was high everywhere. A marginal per-tile count cannot tell "alive"
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//! from "uniformly dead." So this module measures two things a count cannot fake:
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//!
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//! - **Contrast** ([`ContrastMetrics`]) — *variation across districts*. A living world
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//! has gradients (moisture, elevation, slope) and a mix of morphologies, vegetation
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//! classes and ground materials; a dead one is uniform. Spread + distinct-value
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//! counts catch the uniform case (T-1080: `moisture_q` = 80 everywhere → distinct 1).
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//! - **Coherence** ([`CoherenceMetrics`]) — *does it render as caused?* Water zones must
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//! render wet (T-1082: oceans rendered as dry land), channels must sit at/below their
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//! banks (drainage monotonic), and life must actually appear where conditions allow.
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//!
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//! ## District tier (today)
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//!
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//! Per T-1083, analysis is addressed in **district** space: no production code maps a
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//! world chunk → its covering [`DistrictProfile`] yet (the voxel layer is a walking
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//! skeleton). The `DistrictProfile` (2 km) is the finest *authoritative* nature unit the
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//! cascade produces; the voxel-derived metrics sample a representative chunk per district.
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//!
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//! ## Determinism
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//!
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//! [`analyze`] is a pure, deterministic function of `(world_seed, body_id, districts)`:
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//! scalar/categorical contrast is computed over **all** districts; the voxel-derived
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//! metrics sample a **seeded spread** of [`VOXEL_SAMPLE_DISTRICTS`] across the body
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//! (deterministic from the world seed — D-245's "randomly-sampled locations", and
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//! unbiased unlike a contiguous corner). Suitable for golden-snapshot regression.
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use std::collections::{BTreeMap, BTreeSet};
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use std::path::PathBuf;
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use serde::{Deserialize, Serialize};
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use crate::atlas::attractor_matching::CityRecord;
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use crate::atlas::body_params_reader::BodyParamsReader;
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use crate::atlas::body_world_state::BodyWorldState;
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use crate::atlas::cascade::{run_cascade_from_heightmap, CascadeLayer};
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use crate::atlas::chunk_context::derive_chunk_context;
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use crate::atlas::district_profile::DistrictProfile;
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use crate::atlas::heightmap::{load_heightmap_png, GRID_H, GRID_W};
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use crate::atlas::scale::{ChunkPos, DistrictPos, CHUNKS_PER_DISTRICT, CHUNK_M};
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use crate::atlas::voxel::{derive_voxel_column, Vegetation, Water};
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use crate::seed::SeedChain;
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use crate::simulation::generator::SettlementClass;
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/// Fallback sea level when the heightmap PNG carries no `sea_level` tEXt chunk
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/// (mirrors `layer_proxy::DEFAULT_SEA_LEVEL`).
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const DEFAULT_SEA_LEVEL: f32 = 0.3;
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/// `ocean_fraction_q` at or above this marks a district water-present (D-239 §10 uses
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/// `ocean_fraction_q` as the chunk-scale water proxy).
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const WATER_PRESENCE_Q: i32 = 10;
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/// Districts voxel-sampled for the derived metrics — a deterministic seeded spread
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/// across the body (D-245 randomly-sampled-anywhere). Scalar/categorical contrast
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/// uses *all* districts (cheap).
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const VOXEL_SAMPLE_DISTRICTS: usize = 64;
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/// Stride over a district's representative 64 m chunk (8 → an 8×8 = 64-voxel sample).
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const VOXEL_SAMPLE_STRIDE: usize = 8;
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// ---------------------------------------------------------------------------
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// Report types (serde — golden-snapshot-able)
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// ---------------------------------------------------------------------------
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/// min / max / distinct-value count for one quantised district field (0..100).
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize, Default)]
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pub struct FieldStats {
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pub min: i32,
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pub max: i32,
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pub distinct: usize,
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}
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impl FieldStats {
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/// max − min. A spread of 0 means the field is flat across the whole body.
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pub fn spread(&self) -> i32 {
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self.max - self.min
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}
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}
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/// Cross-district variation — the screen that catches uniform/dead worlds (T-1080).
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/// Measures CONTRAST, never marginal per-tile counts (the T-1083 lesson).
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize, Default)]
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pub struct ContrastMetrics {
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pub moisture_q: FieldStats,
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pub elev_q: FieldStats,
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pub slope_q: FieldStats,
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pub ocean_fraction_q: FieldStats,
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/// Distinct `MorphologyZone` values across all districts.
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pub morphology_zones: usize,
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/// Distinct `VegetationClass` values across all districts.
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pub vegetation_classes: usize,
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/// Distinct voxel `TerrainMaterial` values across the voxel sample.
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pub terrain_materials: usize,
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}
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/// Coherence checks — does the world render as a *caused* place? Pass/fail counts
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/// over the voxel-sampled districts.
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize, Default)]
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pub struct CoherenceMetrics {
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/// Sampled districts with water present (`ocean_fraction_q` ≥ threshold or an
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/// active channel).
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pub water_districts: usize,
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/// …that render at least one `Shallow`/`Deep` voxel (T-1082: oceans must be wet).
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pub water_districts_wet: usize,
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/// Sampled active-channel districts checked for drainage monotonicity.
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pub drainage_samples: usize,
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/// …where the wet voxels sit at/below the dry-land mean elevation (water runs low).
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pub drainage_monotonic: usize,
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/// Voxel-sampled districts checked for any vegetation.
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pub vegetation_samples: usize,
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/// …with at least one non-`Barren` voxel (life appears somewhere).
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pub vegetated_districts: usize,
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}
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/// The full believability report for one body+seed — the D-245 gate's measurement.
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize, Default)]
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pub struct BelievabilityReport {
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pub body_id: String,
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pub world_seed: u64,
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pub district_count: usize,
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pub voxel_sampled_districts: usize,
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pub contrast: ContrastMetrics,
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pub coherence: CoherenceMetrics,
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}
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/// One advisory D-245 criterion result (thresholds are placeholders pending Q-123
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/// calibration; the report exposes the raw numbers the thresholds judge).
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct Criterion {
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pub name: &'static str,
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pub pass: bool,
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pub detail: String,
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}
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// ---------------------------------------------------------------------------
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// Analysis
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// ---------------------------------------------------------------------------
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/// Compute the [`BelievabilityReport`] for a body's per-district cascade output.
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///
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/// Pure + deterministic (see module docs). `districts` is `BodyWorldState.districts`.
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pub fn analyze(
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world_seed: u64,
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body_id: &str,
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districts: &BTreeMap<DistrictPos, DistrictProfile>,
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) -> BelievabilityReport {
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// ── Contrast: scalar + categorical over ALL districts (cheap, no voxels) ──
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let contrast_scalar = ContrastMetrics {
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moisture_q: field_stats(districts.values().map(|d| d.moisture_q)),
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elev_q: field_stats(districts.values().map(|d| d.elev_q)),
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slope_q: field_stats(districts.values().map(|d| d.slope_q)),
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ocean_fraction_q: field_stats(districts.values().map(|d| d.ocean_fraction_q)),
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morphology_zones: distinct(
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districts
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.values()
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.map(|d| format!("{:?}", d.morphology_zone)),
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),
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vegetation_classes: distinct(
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districts
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.values()
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.map(|d| format!("{:?}", d.vegetation_class)),
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),
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terrain_materials: 0, // filled from the voxel sample below
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};
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// ── Voxel-derived metrics over a deterministic seeded spread of districts ──
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// Sampling must span the whole body, not a contiguous prefix: BTreeMap order is
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// a spatial corner (e.g. an all-ocean edge), which would report a forested world
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// as "0 vegetated". A seeded spread is both unbiased and matches D-245's
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// "randomly-sampled locations across the body" wording.
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let mut terrain_set: BTreeSet<String> = BTreeSet::new();
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let mut coh = CoherenceMetrics::default();
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let mut sampled = 0usize;
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let keys: Vec<DistrictPos> = districts.keys().copied().collect();
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for idx in sample_indices(world_seed, keys.len(), VOXEL_SAMPLE_DISTRICTS) {
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let dp = keys[idx];
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let prof = &districts[&dp];
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sampled += 1;
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let chunk = district_centre_chunk(dp);
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let ctx = derive_chunk_context(world_seed, body_id, prof, chunk, None);
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let mut any_wet = false;
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let mut any_veg = false;
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// Elevation accumulators for the drainage-monotonicity proxy.
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let (mut wet_elev_sum, mut wet_n) = (0i64, 0i64);
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let (mut dry_elev_sum, mut dry_n) = (0i64, 0i64);
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for sx in (0..CHUNK_M as usize).step_by(VOXEL_SAMPLE_STRIDE) {
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for sy in (0..CHUNK_M as usize).step_by(VOXEL_SAMPLE_STRIDE) {
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let tx = chunk.0 * CHUNK_M + sx as i32;
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let ty = chunk.1 * CHUNK_M + sy as i32;
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let col = derive_voxel_column(world_seed, body_id, prof, &ctx, tx, ty);
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terrain_set.insert(format!("{:?}", col.terrain));
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if col.vegetation != Vegetation::Barren {
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any_veg = true;
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}
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if col.water == Water::Dry {
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dry_elev_sum += col.elevation_m as i64;
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dry_n += 1;
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} else {
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any_wet = true;
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wet_elev_sum += col.elevation_m as i64;
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wet_n += 1;
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}
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}
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}
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// Water coherence (T-1082): water-present districts must render wet voxels.
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if prof.ocean_fraction_q >= WATER_PRESENCE_Q || ctx.has_active_channel {
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coh.water_districts += 1;
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if any_wet {
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coh.water_districts_wet += 1;
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}
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}
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// Vegetation presence.
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coh.vegetation_samples += 1;
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if any_veg {
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coh.vegetated_districts += 1;
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}
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// Drainage monotonicity (active-channel districts): a channel must render wet
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// AND its water must sit at/below the dry-land mean elevation. A district whose
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// channel renders no water (the T-1082 failure) fails this too — vacuously
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// non-monotonic, which is the believability-correct verdict.
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if ctx.has_active_channel {
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coh.drainage_samples += 1;
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let wet_below_land =
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wet_n > 0 && (dry_n == 0 || wet_elev_sum / wet_n <= dry_elev_sum / dry_n.max(1));
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if wet_below_land {
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coh.drainage_monotonic += 1;
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}
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}
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}
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BelievabilityReport {
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body_id: body_id.to_string(),
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world_seed,
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district_count: districts.len(),
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voxel_sampled_districts: sampled,
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contrast: ContrastMetrics {
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terrain_materials: terrain_set.len(),
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..contrast_scalar
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},
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coherence: coh,
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}
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}
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/// Evaluate the report against the D-245 criteria (advisory — thresholds are
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/// placeholders pending Q-123 calibration). Returns one [`Criterion`] per check.
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pub fn evaluate_criteria(r: &BelievabilityReport) -> Vec<Criterion> {
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let c = &r.contrast;
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let h = &r.coherence;
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let pct = |num: usize, den: usize| if den == 0 { 100 } else { num * 100 / den };
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vec![
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Criterion {
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name: "moisture gradient",
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pass: c.moisture_q.distinct >= 3,
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detail: format!(
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"moisture_q distinct={} spread={}",
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c.moisture_q.distinct,
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c.moisture_q.spread()
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),
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},
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Criterion {
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name: "elevation relief",
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pass: c.elev_q.spread() >= 10,
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detail: format!("elev_q spread={}", c.elev_q.spread()),
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},
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Criterion {
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name: "morphology variety",
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pass: c.morphology_zones >= 2,
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detail: format!("{} distinct zones", c.morphology_zones),
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},
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Criterion {
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name: "terrain-material variety",
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pass: c.terrain_materials >= 2,
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detail: format!("{} distinct materials", c.terrain_materials),
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},
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Criterion {
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name: "water renders wet",
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pass: pct(h.water_districts_wet, h.water_districts) >= 50,
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detail: format!(
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"{}/{} water districts render wet",
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h.water_districts_wet, h.water_districts
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),
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},
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Criterion {
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name: "drainage monotonic",
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pass: pct(h.drainage_monotonic, h.drainage_samples) >= 80,
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detail: format!(
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"{}/{} channel districts monotonic",
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h.drainage_monotonic, h.drainage_samples
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),
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},
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Criterion {
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name: "vegetation present",
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pass: pct(h.vegetated_districts, h.vegetation_samples) >= 25,
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detail: format!(
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"{}/{} sampled districts vegetated",
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h.vegetated_districts, h.vegetation_samples
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),
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},
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]
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}
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// ---------------------------------------------------------------------------
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// Helpers
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// ---------------------------------------------------------------------------
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fn field_stats(vals: impl Iterator<Item = i32>) -> FieldStats {
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let mut set: BTreeSet<i32> = BTreeSet::new();
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for v in vals {
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set.insert(v);
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}
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match (set.iter().next(), set.iter().next_back()) {
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(Some(&min), Some(&max)) => FieldStats {
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min,
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max,
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distinct: set.len(),
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},
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_ => FieldStats::default(),
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}
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}
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fn distinct(vals: impl Iterator<Item = String>) -> usize {
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vals.collect::<BTreeSet<String>>().len()
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}
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/// The chunk at the centre of a district (32 chunks/district) — the representative
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/// chunk the voxel-derived metrics sample.
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fn district_centre_chunk(dp: DistrictPos) -> ChunkPos {
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(
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dp.0 * CHUNKS_PER_DISTRICT + CHUNKS_PER_DISTRICT / 2,
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dp.1 * CHUNKS_PER_DISTRICT + CHUNKS_PER_DISTRICT / 2,
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)
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}
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/// Deterministic seeded spread of up to `take` distinct indices in `0..n` — a
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/// reproducible "random" sample across the whole district list (D-245's
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/// randomly-sampled-anywhere requirement), unbiased unlike a contiguous prefix.
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/// Returns all of `0..n` when `n <= take`. splitmix64 mixing keyed on the world seed.
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fn sample_indices(world_seed: u64, n: usize, take: usize) -> Vec<usize> {
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if n <= take {
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return (0..n).collect();
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}
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let mut picked: BTreeSet<usize> = BTreeSet::new();
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let mut i: u64 = 0;
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while picked.len() < take {
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let mut z = world_seed
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.wrapping_add(i)
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.wrapping_add(0x9E37_79B9_7F4A_7C15);
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z = (z ^ (z >> 30)).wrapping_mul(0xBF58_476D_1CE4_E5B9);
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z = (z ^ (z >> 27)).wrapping_mul(0x94D0_49BB_1331_11EB);
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z ^= z >> 31;
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picked.insert((z % n as u64) as usize);
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i += 1;
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}
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picked.into_iter().collect()
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}
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// ---------------------------------------------------------------------------
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// Loader — resolve committed data + run the real cascade (shared by the probe
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// binary and the regression harness, so both measure the same thing)
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// ---------------------------------------------------------------------------
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/// FNV-1a 64-bit — a stable, dependency-free `seed string → u64` so `--seed yolo`
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/// (and the harness's fixed seeds) map deterministically and reproducibly across
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/// runs (unlike std's randomised `RandomState`). D-245 wants a string seed; this is it.
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pub fn seed_to_u64(seed: &str) -> u64 {
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let mut h: u64 = 0xcbf2_9ce4_8422_2325;
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for &b in seed.as_bytes() {
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h ^= b as u64;
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h = h.wrapping_mul(0x0000_0100_0000_01b3);
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}
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h
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}
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/// Resolve the committed inputs for `body_id` and run the real deterministic cascade
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/// (through the road graph), returning the per-body world state to [`analyze`].
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///
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/// `Err` if `systems.db` or the body's `heightmap.png` cannot be found, or the body
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/// has no params — callers (the regression harness) may *skip* on that rather than
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/// fail, so this is the one believability entry point that does I/O. Tries both the
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/// repo-root and `server/`-relative paths so it works from either CWD.
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pub fn cascade_for_body(world_seed: u64, body_id: &str) -> Result<BodyWorldState, String> {
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let db = first_existing(&["server/data/systems.db", "data/systems.db"])
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.ok_or_else(|| "systems.db not found".to_string())?;
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let hm_path =
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find_heightmap(body_id).ok_or_else(|| format!("no heightmap.png for {body_id}"))?;
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let params = BodyParamsReader::open(&db)
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.map_err(|e| format!("open systems.db: {e:?}"))?
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.read_body_params(body_id)
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.map_err(|e| format!("read body params: {e:?}"))?;
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let cities = read_cities(&db, body_id)?;
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let hm = load_heightmap_png(&hm_path, body_id, DEFAULT_SEA_LEVEL)
|
||
.map_err(|e| format!("load heightmap: {e:?}"))?;
|
||
let working = if hm.width > GRID_W || hm.height > GRID_H {
|
||
hm.downsample(GRID_W, GRID_H)
|
||
} else {
|
||
hm
|
||
};
|
||
|
||
let snapshot = run_cascade_from_heightmap(
|
||
SeedChain::for_body(world_seed, body_id),
|
||
working,
|
||
&cities,
|
||
None,
|
||
Some(¶ms),
|
||
CascadeLayer::RoadGraph,
|
||
);
|
||
Ok(snapshot.into_body_world_state())
|
||
}
|
||
|
||
/// Read a body's settlements from `atlas_city_names`. Per-city `settlement_class` is
|
||
/// unset in the committed pool, so it defaults to `PopulationBudget` (what the
|
||
/// city-context read-set assumes).
|
||
fn read_cities(db: &PathBuf, body_id: &str) -> Result<Vec<CityRecord>, String> {
|
||
let conn = rusqlite::Connection::open(db).map_err(|e| format!("open db: {e}"))?;
|
||
let mut stmt = conn
|
||
.prepare(
|
||
"SELECT id, name, COALESCE(economic_role,'service_mixed'), COALESCE(population,0)
|
||
FROM atlas_city_names WHERE body_id = ?1 ORDER BY id",
|
||
)
|
||
.map_err(|e| format!("prepare city query: {e}"))?;
|
||
let rows = stmt
|
||
.query_map([body_id], |r| {
|
||
Ok(CityRecord {
|
||
city_id: r.get::<_, i64>(0)? as u64,
|
||
name: r.get(1)?,
|
||
settlement_class: SettlementClass::PopulationBudget,
|
||
economic_role: r.get(2)?,
|
||
population: r.get(3)?,
|
||
})
|
||
})
|
||
.map_err(|e| format!("city query: {e}"))?
|
||
.filter_map(Result::ok)
|
||
.collect();
|
||
Ok(rows)
|
||
}
|
||
|
||
/// Glob `*/bodies/<body>/heightmap.png` under the committed wiki tree (either CWD).
|
||
fn find_heightmap(body_id: &str) -> Option<PathBuf> {
|
||
for base in ["wiki/star-systems", "../wiki/star-systems"] {
|
||
let Ok(systems) = std::fs::read_dir(PathBuf::from(base)) else {
|
||
continue;
|
||
};
|
||
for sys in systems.flatten() {
|
||
let cand = sys
|
||
.path()
|
||
.join("bodies")
|
||
.join(body_id)
|
||
.join("heightmap.png");
|
||
if cand.is_file() {
|
||
return Some(cand);
|
||
}
|
||
}
|
||
}
|
||
None
|
||
}
|
||
|
||
fn first_existing(paths: &[&str]) -> Option<PathBuf> {
|
||
paths.iter().map(PathBuf::from).find(|p| p.is_file())
|
||
}
|
||
|
||
// ---------------------------------------------------------------------------
|
||
// Tests — the instrument's own regression guard: it must tell alive from dead
|
||
// ---------------------------------------------------------------------------
|
||
|
||
#[cfg(test)]
|
||
mod tests {
|
||
use super::*;
|
||
use crate::atlas::district_profile::{
|
||
GlaciationGrade, PrecipitationClass, TectonicClass, VegetationClass,
|
||
};
|
||
use crate::atlas::scale::BasinDirection;
|
||
use crate::simulation::generator::MorphologyZone;
|
||
|
||
fn district(
|
||
zone: MorphologyZone,
|
||
elev_q: i32,
|
||
slope_q: i32,
|
||
moisture_q: i32,
|
||
ocean_fraction_q: i32,
|
||
veg: VegetationClass,
|
||
) -> DistrictProfile {
|
||
DistrictProfile {
|
||
morphology_zone: zone,
|
||
tectonic_class: TectonicClass::Stable,
|
||
glaciation_grade: GlaciationGrade::None,
|
||
precipitation_class: PrecipitationClass::Temperate,
|
||
slope_q,
|
||
elev_q,
|
||
ocean_fraction_q,
|
||
river_threshold: 200,
|
||
temperature_c: Some(15.0),
|
||
moisture_q,
|
||
vegetation_class: veg,
|
||
basin_direction: BasinDirection::South,
|
||
}
|
||
}
|
||
|
||
/// A uniform world — every district identical — must FAIL the contrast criteria.
|
||
/// This is the case the naive per-tile metric called ALIVE.
|
||
#[test]
|
||
fn uniform_world_fails_contrast_criteria() {
|
||
let mut districts: BTreeMap<DistrictPos, DistrictProfile> = BTreeMap::new();
|
||
for x in 0..8 {
|
||
for y in 0..8 {
|
||
districts.insert(
|
||
(x, y),
|
||
district(
|
||
MorphologyZone::AlluvialPlain,
|
||
20,
|
||
0,
|
||
80,
|
||
0,
|
||
VegetationClass::Forest,
|
||
),
|
||
);
|
||
}
|
||
}
|
||
let report = analyze(42, "uniform", &districts);
|
||
assert_eq!(report.contrast.moisture_q.distinct, 1, "moisture is flat");
|
||
assert_eq!(report.contrast.morphology_zones, 1);
|
||
assert_eq!(report.contrast.elev_q.spread(), 0);
|
||
|
||
let crit = evaluate_criteria(&report);
|
||
let failed = |name: &str| {
|
||
crit.iter()
|
||
.find(|c| c.name == name)
|
||
.is_some_and(|c| !c.pass)
|
||
};
|
||
assert!(failed("moisture gradient"), "uniform moisture must fail");
|
||
assert!(failed("morphology variety"), "single zone must fail");
|
||
assert!(failed("elevation relief"), "flat must fail");
|
||
}
|
||
|
||
/// A varied world — gradients + a mix of zones — passes the contrast criteria the
|
||
/// uniform world failed. Proves the metric discriminates (the T-1083 point).
|
||
#[test]
|
||
fn varied_world_passes_contrast_criteria() {
|
||
let zones = [
|
||
MorphologyZone::AlluvialPlain,
|
||
MorphologyZone::MeanderReach,
|
||
MorphologyZone::CliffCoast,
|
||
MorphologyZone::DuneStrand,
|
||
];
|
||
let vegs = [
|
||
VegetationClass::Barren,
|
||
VegetationClass::Scrub,
|
||
VegetationClass::Forest,
|
||
VegetationClass::RiparianThicket,
|
||
];
|
||
let mut districts: BTreeMap<DistrictPos, DistrictProfile> = BTreeMap::new();
|
||
for x in 0..8 {
|
||
for y in 0..8 {
|
||
let i = (x * 8 + y) as usize;
|
||
districts.insert(
|
||
(x, y),
|
||
district(
|
||
zones[i % zones.len()],
|
||
(i as i32 * 7) % 100, // varied elevation
|
||
(i as i32 * 3) % 60, // varied slope
|
||
(i as i32 * 11) % 100, // varied moisture
|
||
(i as i32 * 13) % 40,
|
||
vegs[i % vegs.len()],
|
||
),
|
||
);
|
||
}
|
||
}
|
||
let report = analyze(42, "varied", &districts);
|
||
assert!(report.contrast.moisture_q.distinct >= 3);
|
||
assert!(report.contrast.morphology_zones >= 2);
|
||
assert!(report.contrast.elev_q.spread() >= 10);
|
||
|
||
let crit = evaluate_criteria(&report);
|
||
let passed = |name: &str| crit.iter().find(|c| c.name == name).is_some_and(|c| c.pass);
|
||
assert!(passed("moisture gradient"));
|
||
assert!(passed("morphology variety"));
|
||
assert!(passed("elevation relief"));
|
||
}
|
||
|
||
#[test]
|
||
fn analyze_is_deterministic() {
|
||
let mut districts: BTreeMap<DistrictPos, DistrictProfile> = BTreeMap::new();
|
||
districts.insert(
|
||
(0, 0),
|
||
district(
|
||
MorphologyZone::MeanderReach,
|
||
30,
|
||
10,
|
||
55,
|
||
15,
|
||
VegetationClass::Forest,
|
||
),
|
||
);
|
||
districts.insert(
|
||
(1, 0),
|
||
district(
|
||
MorphologyZone::CliffCoast,
|
||
70,
|
||
40,
|
||
20,
|
||
60,
|
||
VegetationClass::Scrub,
|
||
),
|
||
);
|
||
let a = analyze(7, "GJ1c", &districts);
|
||
let b = analyze(7, "GJ1c", &districts);
|
||
assert_eq!(a, b);
|
||
}
|
||
}
|