Circular 160px diegetic insert overlay on CanvasLayer 10. Nearby POIs as colored dots (diamond=danger, square=evidence, circle=default), distant POIs as directional border arrows. Player centered, fixed-north. Moved from UILayer to InsertOverlay per D-013/D-049. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
23 lines
688 B
Plaintext
23 lines
688 B
Plaintext
[gd_scene load_steps=2 format=3 uid="uid://b5x7k2mwpq3vc"]
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[ext_resource type="Script" path="res://ui/minimap.gd" id="1_minimap"]
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; MinimapRenderer — diegetic neural insert overlay (D-013, D-049 z-layer 6).
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; 160x160px circle, top-right corner with 16px margin.
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; Rendered via _draw() — no SubViewport needed.
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; Positioned in InsertOverlay (CanvasLayer 10) by main.tscn.
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[node name="MinimapRenderer" type="Control"]
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custom_minimum_size = Vector2(160, 160)
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layout_mode = 3
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -176.0
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offset_top = 16.0
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offset_right = -16.0
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offset_bottom = 176.0
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grow_horizontal = 0
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mouse_filter = 2
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script = ExtResource("1_minimap")
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