Files
settled-reach/wiki/_templates/star-system.md
T
jpmschweitzerandClaude Opus 4.6 b672b9c269 feat(docs): restructure wiki taxonomy with templates and Krenn System entry (#301, #319)
Move wiki from docs/wiki/ to root wiki/. Add 14 category templates with
YAML frontmatter, governance model, hierarchical spatial structure
(system > station > district > location). Populate Krenn System entry
as first concrete star system. Update cross-references in workshop and
sprint docs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 00:58:45 +01:00

2.7 KiB

title, slug, category, status, created, updated, stellar_class, settlement_age, population, reach_position, stations, gate_connections, tags, decision_refs, cross_refs
title slug category status created updated stellar_class settlement_age population reach_position stations gate_connections tags decision_refs cross_refs
star-system proposed YYYY-MM-DD YYYY-MM-DD 0 0

{Title}

Type: Star System Status: {status} Classification: {reach_position} Star Type: {stellar_class} Settlement Age: ~{settlement_age} years Population: ~{population}


Overview

{1-2 paragraph description of the system: what it is, why it matters, what kind of place it is.}


Stellar Profile

  • Primary Star: {stellar_class}
  • Planetary Bodies: {count and types}
  • Habitable Worlds: {count}
  • Stations: {count}, including {list}

Economy

Economic Base: {primary industries}

{2-3 paragraphs on economic character, wage profile, and how economics connect to gameplay.}


Governance & Institutional Presence

Primary Governance: {governing body} Local Authority: {local administrator} Lattice Commission Presence: {level} Meridian Coverage: {level}

{1-2 paragraphs on institutional gaps and their gameplay relevance.}


Culture & Social Norms

Cultural Profile: {1-line summary} Naming Conventions: {description}

{Details on social texture, greeting customs, trust dynamics.}


Gate Network Connections

Horizon Gates (Interstellar): {connections} Span Gates (Intra-System): {connections}


Key Locations in System

  • {Bulleted list with links to stations, worlds, facilities}

Mechanical Integration

Knowledge Graph Flags:

  • world.{slug}_layout — {description}
  • world.{slug}_culture — {description}

Perception Differences:

  • Smuggler: {how this character experiences the system}
  • Detective: {how this character experiences the system}

Cross-References: