The visual gate had stopped measuring anything: 30 of 32 scenarios
failed, and the two that passed were the worst result of the lot.
Deleted the 15 top-down scenarios (fog, HUD, dialogue, NPC, minimap,
cursor) and their goldens. They all failed at a near-uniform ~12%, and
that uniformity across unrelated scenes is one global cause -- the
ultrawide UI stretch moved every element. They cover the renderer the
cascade freezes until Phase 5, which will need its own tests anyway, so
re-baselining would only have blessed a deprecated layer nobody is
reviewing. Jeroen's call.
The remaining problem was the goldens that PASSED. atlas_GJ338Bd_Block
and atlas_GJ445c-m1_Chunk matched at 0.0% because capture and golden
were both blank -- the same "goldens have been measuring nothing" trap
e024cfb3f caught at Global, still live at the bottom of the ladder. The
cause is that every below-Global golden descends at jump_to(ZERO), and
world-metre zero is merely the origin of the region grid, not anywhere
chosen. So _setup_atlas_golden_shot now takes an optional world_center
(default ZERO -- existing goldens are untouched), and a new
atlas_GJ820Bc_land_* set walks Region through Chunk at ONE land point,
so the rungs can be read as a descent instead of five unrelated frames.
aliveness_probe prints the placement's world metres alongside its pixel
and survey cell, since that is the coordinate the Atlas actually
navigates in.
Recorded because it will be asked again: the ladder is anchored via a
CityPlacement, but that is a match record -- a pixel, an archetype, an
orientation -- not built geography. No settlement exists anywhere yet
and none is due before T-1207, so the empty deep rungs are the expected
state. What the ladder judges is the nature layer.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
335 lines
10 KiB
Bash
Executable File
335 lines
10 KiB
Bash
Executable File
#!/usr/bin/env bash
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# tests/run-visual: Visual regression test suite.
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# Captures scenarios from tests/visual.json, compares against golden PNGs.
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#
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# Modes:
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# (no args) Run all scenario golden comparisons (xvfb-wrapped)
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# --screenshot NAME Ad-hoc single capture to .cache/screenshots/ (no xvfb)
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# --movie NAME Flow capture to .cache/screenshots/ (no xvfb)
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# --update Regenerate all goldens and stage for commit
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# --filter PATTERN Accepted and ignored (compat with run-all)
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#
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# Exit: 0=pass (or skip), 1=fail, 2=error
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# Stdout (golden mode): {"suite":"visual","total":N,"passed":N,"failed":N,"duration_ms":N}
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set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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ROOT="$(cd "$SCRIPT_DIR/.." && pwd)"
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CONFIG="$ROOT/tests/visual.json"
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GODOT="$(command -v godot4 2>/dev/null || command -v godot 2>/dev/null || true)"
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CACHE_DIR="$ROOT/.cache/screenshots"
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DIFF_DIR="$ROOT/.cache/visual-diff"
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MODE="golden" # golden | screenshot | movie | update
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TARGET=""
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INTERVAL=""
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# Server state for live scenarios
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SERVER_BIN=""
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SERVER_PID=""
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SERVER_PORT=""
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# Cleanup server on exit
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trap '[[ -n "${SERVER_PID:-}" ]] && kill "$SERVER_PID" 2>/dev/null; wait "$SERVER_PID" 2>/dev/null || true' EXIT
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# -- Parse args ----------------------------------------------------------------
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while [[ $# -gt 0 ]]; do
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case "$1" in
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--screenshot) MODE="screenshot"; TARGET="${2:-atlas_GJ820Bc_Global}"; shift 2 ;;
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--movie) MODE="movie"; TARGET="${2:-flow_dialogue}"; shift 2 ;;
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--update) MODE="update"; shift ;;
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--filter) shift 2 ;; # Accept and ignore (run-all compat)
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--filter=*) shift ;;
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--interval) INTERVAL="${2:-3}"; shift 2 ;;
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*) echo "Unknown argument: $1" >&2; exit 2 ;;
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esac
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done
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# -- Preflight -----------------------------------------------------------------
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if [[ -z "$GODOT" ]]; then
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echo "Warning: Godot not found — skipping visual tests" >&2
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printf '{"suite":"visual","total":0,"passed":0,"failed":0,"skipped":1,"duration_ms":0}\n'
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exit 0
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fi
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if ! python3 -c "pass" 2>/dev/null; then
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echo "Warning: Python 3 not found — skipping visual tests" >&2
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printf '{"suite":"visual","total":0,"passed":0,"failed":0,"skipped":1,"duration_ms":0}\n'
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exit 0
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fi
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if [[ ! -f "$CONFIG" ]]; then
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echo "Error: $CONFIG not found" >&2
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exit 2
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fi
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# Read config values
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GOLDEN_DIR="$ROOT/$(python3 -c "import json; c=json.load(open('$CONFIG')); print(c.get('golden_dir','client/tests/golden/visual'))")"
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TOLERANCE="$(python3 -c "import json; c=json.load(open('$CONFIG')); print(c.get('tolerance', 5))")"
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RESOLUTION="$(python3 -c "import json; c=json.load(open('$CONFIG')); r=c.get('resolution',[960,540]); print(f'{r[0]}x{r[1]}')")"
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# Read scenario names from config
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SCENARIOS=($(python3 -c "
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import json
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c = json.load(open('$CONFIG'))
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for name in c.get('scenarios', {}):
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print(name)
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"))
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# -- Helpers -------------------------------------------------------------------
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godot_capture() {
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local mode_flag="$1" # --scenario or --flow
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local name="$2"
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local output="$3"
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local extra_args=("${@:4}")
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"$GODOT" --rendering-driver opengl3 --fixed-fps 60 --resolution "$RESOLUTION" \
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--path "$ROOT/client" -s res://tests/visual_capture.gd -- \
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$mode_flag "$name" --output "$output" "${extra_args[@]}" 2>&1
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}
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xvfb_capture() {
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local mode_flag="$1"
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local name="$2"
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local output="$3"
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local extra_args=("${@:4}")
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# Try xvfb-run for deterministic captures
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if command -v xvfb-run >/dev/null 2>&1; then
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xvfb-run -a --server-args="-screen 0 ${RESOLUTION/x/x}x24" \
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"$GODOT" --rendering-driver opengl3 --fixed-fps 60 --resolution "$RESOLUTION" \
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--path "$ROOT/client" -s res://tests/visual_capture.gd -- \
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$mode_flag "$name" --output "$output" "${extra_args[@]}" 2>&1
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else
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echo "Warning: xvfb-run not found — using visible window" >&2
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godot_capture "$mode_flag" "$name" "$output" "${extra_args[@]}"
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fi
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}
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# -- Server lifecycle (live scenarios) -----------------------------------------
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# Check if a scenario has "live": true in config
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is_live_scenario() {
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python3 -c "
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import json, sys
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c = json.load(open('${CONFIG}'))
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s = c.get('scenarios', {}).get('${1}', {})
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sys.exit(0 if s.get('live') else 1)
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"
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}
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# Build server binary (once, cached)
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ensure_server_built() {
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if [[ -n "$SERVER_BIN" ]]; then return 0; fi
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echo " Building server for live visual tests..."
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(cd "$ROOT/server" && cargo build --bin settled-reach-server 2>&1) || {
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echo "Error: server build failed" >&2
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return 1
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}
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SERVER_BIN="$ROOT/server/target/debug/settled-reach-server"
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}
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# Start server with --test-mode --port 0, parse LISTENING:{port}
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start_server() {
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local stdout_log
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stdout_log=$(mktemp)
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"$SERVER_BIN" --test-mode --port 0 >"$stdout_log" 2>/dev/null &
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SERVER_PID=$!
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local attempts=0
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while [[ $attempts -lt 150 ]]; do
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if ! kill -0 "$SERVER_PID" 2>/dev/null; then
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echo " Error: server exited unexpectedly" >&2
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rm -f "$stdout_log"
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SERVER_PID=""
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return 1
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fi
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if grep -q "^LISTENING:" "$stdout_log" 2>/dev/null; then
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SERVER_PORT=$(sed -n 's/^LISTENING://p' "$stdout_log")
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rm -f "$stdout_log"
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echo " Server started: pid=$SERVER_PID port=$SERVER_PORT"
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return 0
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fi
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sleep 0.1
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attempts=$((attempts + 1))
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done
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echo " Error: no LISTENING signal after 15s" >&2
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kill "$SERVER_PID" 2>/dev/null || true
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rm -f "$stdout_log"
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SERVER_PID=""
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return 1
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}
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# Stop server (called after each live capture; server may have exited on disconnect)
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stop_server() {
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if [[ -n "$SERVER_PID" ]]; then
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kill "$SERVER_PID" 2>/dev/null || true
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wait "$SERVER_PID" 2>/dev/null || true
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SERVER_PID=""
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SERVER_PORT=""
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fi
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}
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# -- Screenshot mode -----------------------------------------------------------
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if [[ "$MODE" == "screenshot" ]]; then
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mkdir -p "$CACHE_DIR"
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echo "Capturing scenario: $TARGET"
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if is_live_scenario "$TARGET"; then
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ensure_server_built || exit 2
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start_server || exit 2
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export SR_LIVE=1 SR_PORT="$SERVER_PORT"
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fi
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godot_capture --scenario "$TARGET" "$CACHE_DIR"
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stop_server
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unset SR_LIVE SR_PORT 2>/dev/null || true
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PNG="$CACHE_DIR/$TARGET.png"
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if [[ -f "$PNG" ]]; then
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echo "Screenshot: $PNG ($(stat -c%s "$PNG" 2>/dev/null || stat -f%z "$PNG") bytes)"
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else
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echo "Error: capture failed — $PNG not found" >&2
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exit 1
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fi
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exit 0
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fi
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# -- Movie mode ----------------------------------------------------------------
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if [[ "$MODE" == "movie" ]]; then
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mkdir -p "$CACHE_DIR"
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echo "Capturing flow: $TARGET"
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EXTRA=()
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[[ -n "$INTERVAL" ]] && EXTRA+=(--interval "$INTERVAL")
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godot_capture --flow "$TARGET" "$CACHE_DIR" "${EXTRA[@]}"
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FLOW_DIR="$CACHE_DIR/$TARGET"
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if [[ -d "$FLOW_DIR" ]]; then
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FRAME_COUNT=$(find "$FLOW_DIR" -name "*.png" | wc -l)
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echo "Flow: $FRAME_COUNT frames in $FLOW_DIR"
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# Generate contact sheet if visual-thumbnail is available
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if [[ -x "$ROOT/tooling/visual-thumbnail" ]]; then
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"$ROOT/tooling/visual-thumbnail" "$FLOW_DIR" --config "$CONFIG"
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SHEET="$FLOW_DIR/${TARGET}_sheet.png"
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[[ -f "$SHEET" ]] && echo "Contact sheet: $SHEET"
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fi
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else
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echo "Error: flow capture failed — $FLOW_DIR not found" >&2
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exit 1
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fi
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exit 0
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fi
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# -- Golden mode (default) / Update mode --------------------------------------
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START_MS=$(date +%s%3N)
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TOTAL=0
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PASSED=0
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FAILED=0
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mkdir -p "$CACHE_DIR" "$DIFF_DIR"
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if [[ "$MODE" == "update" ]]; then
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mkdir -p "$GOLDEN_DIR"
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fi
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for scenario in "${SCENARIOS[@]}"; do
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TOTAL=$((TOTAL + 1))
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echo "--- $scenario ---"
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# Start server for live scenarios
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IS_LIVE=false
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if is_live_scenario "$scenario"; then
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IS_LIVE=true
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ensure_server_built || { FAILED=$((FAILED + 1)); continue; }
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start_server || { FAILED=$((FAILED + 1)); continue; }
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export SR_LIVE=1 SR_PORT="$SERVER_PORT"
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fi
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# Capture
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set +e
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CAPTURE_OUT=$(xvfb_capture --scenario "$scenario" "$CACHE_DIR" 2>&1)
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CAPTURE_RC=$?
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set -e
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# Stop server after capture (server exits on client disconnect anyway)
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if [[ "$IS_LIVE" == "true" ]]; then
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unset SR_LIVE SR_PORT 2>/dev/null || true
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stop_server
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fi
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CAPTURED="$CACHE_DIR/$scenario.png"
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if [[ $CAPTURE_RC -ne 0 ]] || [[ ! -f "$CAPTURED" ]]; then
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echo " FAIL: capture failed (exit $CAPTURE_RC)" >&2
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echo "$CAPTURE_OUT" >&2
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FAILED=$((FAILED + 1))
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continue
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fi
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# Verify non-empty
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if [[ ! -s "$CAPTURED" ]]; then
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echo " FAIL: captured PNG is empty" >&2
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FAILED=$((FAILED + 1))
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continue
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fi
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if [[ "$MODE" == "update" ]]; then
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cp "$CAPTURED" "$GOLDEN_DIR/$scenario.png"
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echo " Updated golden: $GOLDEN_DIR/$scenario.png"
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PASSED=$((PASSED + 1))
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else
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GOLDEN="$GOLDEN_DIR/$scenario.png"
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if [[ ! -f "$GOLDEN" ]]; then
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echo " FAIL: golden not found — run 'make visual-update' first" >&2
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FAILED=$((FAILED + 1))
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continue
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fi
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# Compare
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set +e
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DIFF_OUT=$("$ROOT/tooling/visual-diff" "$GOLDEN" "$CAPTURED" \
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--tolerance "$TOLERANCE" \
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--diff-output "$DIFF_DIR/$scenario-diff.png" \
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--config "$CONFIG" 2>&1)
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DIFF_RC=$?
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set -e
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if [[ $DIFF_RC -eq 0 ]]; then
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echo " $DIFF_OUT"
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PASSED=$((PASSED + 1))
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elif [[ $DIFF_RC -eq 1 ]]; then
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echo " $DIFF_OUT"
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echo " Diff image: $DIFF_DIR/$scenario-diff.png"
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FAILED=$((FAILED + 1))
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else
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echo " ERROR: visual-diff failed (exit $DIFF_RC)" >&2
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echo " $DIFF_OUT" >&2
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FAILED=$((FAILED + 1))
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fi
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fi
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done
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END_MS=$(date +%s%3N)
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DURATION_MS=$((END_MS - START_MS))
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if [[ "$MODE" == "update" ]]; then
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# Stage golden files
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cd "$ROOT"
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git add "$GOLDEN_DIR/" 2>/dev/null || true
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echo ""
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echo "=== Visual goldens updated ($PASSED of $TOTAL) ==="
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echo "Review with: git diff --cached -- $GOLDEN_DIR/"
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fi
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printf '{"suite":"visual","total":%d,"passed":%d,"failed":%d,"duration_ms":%d}\n' \
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"$TOTAL" "$PASSED" "$FAILED" "$DURATION_MS"
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[[ $FAILED -gt 0 ]] && exit 1
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exit 0
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