A script scanned every tracked doc, rule, skill, agent, hook and source file for tooling/ paths that no longer exist, skipping historical records (sprints, discussions, workshops, governance, generated wiki pages). It found 62. The ones that tell a reader what to RUN now name the reach verb: - The atlas skill still sent agents to tooling/atlas, atlas-verify, atlas-update-field and atlas-commit-and-sync — about forty lines, all retired in T-1285. They now name the `reach atlas` verbs, and the skill records that commit-and-sync STAGES by default (--commit to commit) and takes --corridor as an option. - The clerk agent named tooling/clerk-review (now `reach dev clerk`). The Si and clerk briefings sent those agents to the retired tooling/db/decision and sqlite-query CLIs and to decisions/*.md paths that moved to governance/ in the pql migration. They now name pql. - The ticket-cli rule documented `pql decisions read`, which does not exist; `show` already includes the body. - The culture authoring guide and the RON sources name `reach validate ron`, with the same arguments as before. - The 41 Blender payloads' usage lines ran the retired tooling/blender wrapper, and the docstrings still cited pre-carve-out paths. They now read `reach blender run <payload>`. - Doc comments in server/, client/, wiki TOMLs and the domain modules. What is left is deliberate: "Formerly …" provenance, dated plans and findings docs, the retired-pipeline doc, and a build-artefact path. project.yaml 0.4.14 (mirrored to the client). Comment-only, but four touched files are in the canvas-version registry (trait_catalog_reader.rs, since T-1289, canvas_sources.py itself, and two client files). The gate is path-based and has no override. The previous push was rejected on exactly this. Three of the edits are stamped ledger sources, so systems.db is regenerated and the stamp is fresh. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
181 lines
9.6 KiB
Plaintext
181 lines
9.6 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="The Settled Reach"
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; Mirror of project.yaml's `version:` — the repo root file stays the source of
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; truth (CLAUDE.md), this is the copy that survives an export. Godot bakes
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; ProjectSettings into the PCK, so `application/config/version` reads the same
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; in the editor and in a shipped build, where res://../project.yaml does not
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; exist at all (T-1241). Kept honest by `reach check client-version`, which the
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; pre-push hook runs — do not edit this by hand without moving project.yaml too.
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config/version="0.4.14"
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run/main_scene="res://scenes/main_menu.tscn"
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config/features=PackedStringArray("4.6", "GL Compatibility")
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config/icon="res://icon.svg"
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[autoload]
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; PlatformInfo MUST remain first — HardwareDetector (and other autoloads) depend on it
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; being initialised before their own _ready() runs. Do not reorder.
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PlatformInfo="*res://scripts/autoloads/platform_info.gd"
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Protocol="*res://scripts/protocol/protocol.gd"
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SimBridge="*res://scripts/autoloads/sim_bridge.gd"
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GameState="*res://scripts/autoloads/game_state.gd"
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InputMapper="*res://scripts/autoloads/input_mapper.gd"
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UIStrings="*res://scripts/autoloads/ui_strings.gd"
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FogState="*res://scripts/autoloads/fog_state.gd"
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AudioManager="*res://scripts/autoloads/audio_manager.gd"
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SessionManager="*res://scripts/autoloads/session_manager.gd"
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HudGroups="*res://scripts/autoloads/hud_groups.gd"
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MetaStack="*res://ui/meta/meta_stack.gd"
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ImplantRegistry="*res://ui/implant/implant_registry.gd"
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HardwareDetector="*res://ui/hardware_detector.gd"
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AtlasAgentBridge="*res://scripts/autoloads/atlas_agent_bridge.gd"
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[audio]
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buses/default_bus_layout="res://default_bus_layout.tres"
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[gui]
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theme/custom="res://assets/theme/game_theme.tres"
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theme/custom_font="res://assets/fonts/michroma_ui.tres"
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[display]
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window/size/viewport_width=1920
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window/size/viewport_height=1080
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/gdUnit4/plugin.cfg")
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[input]
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move_north={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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move_northeast={
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"deadzone": 0.5,
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"events": []
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}
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move_east={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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move_southeast={
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"deadzone": 0.5,
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"events": []
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}
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move_south={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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move_southwest={
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"deadzone": 0.5,
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"events": []
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}
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move_west={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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move_northwest={
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"deadzone": 0.5,
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"events": []
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}
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interact={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
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]
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}
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perception_mode={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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open_menu={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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pause={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
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]
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}
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stance_up={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":67,"key_label":0,"unicode":99,"location":0,"echo":false,"script":null)
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]
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}
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stance_down={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"location":0,"echo":false,"script":null)
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]
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}
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free_camera={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194335,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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bug_report={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194343,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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debug_overlay={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194334,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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open_journal={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":74,"key_label":0,"unicode":106,"location":0,"echo":false,"script":null)
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]
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}
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teleport_hub={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194317,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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quicksave={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194336,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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quickload={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194337,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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[gltf]
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embedded_image_handling=3
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[rendering]
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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environment/defaults/default_clear_color=Color(0.05, 0.05, 0.08, 1)
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