Files
settled-reach/.gitignore
T
jpmschweitzerandClaude Opus 4.6 64e188384b chore(config): add spike gitignore rules and Blender wrapper
Add .gitignore entries for spike Godot caches, import artifacts,
and vendor asset downloads. Add tooling/blender wrapper that resolves
flatpak/native Blender installs and auto-converts relative paths to
absolute for flatpak sandbox compatibility.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-19 13:28:12 +01:00

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# Build and cache
.cache/
.tmp/
server/target/
server/sr-voice/target/
server/models/
tooling/content-converter/target/
tooling/line-previewer/target/
tooling/test-client/target/
content-ron/
# Godot client (further ignores managed by client team)
client/.godot/
client/export/
client/reports/
# Renderer (separate Godot project for sprite pipeline)
renderer/.godot/
renderer/**/*.import
renderer/**/*.uid
renderer/output/*.png
# Spikes (Godot cache + import artifacts)
spikes/**/.godot/
spikes/**/*.import
spikes/**/*.uid
# Asset downloads (vendor archives, not game content)
docs/assets/downloads/
# Database (shared across worktrees at ../settledreach.db, not tracked)
db/commonwealth.db*
# Frame0 ID mapping files (ephemeral, per-machine)
*.idmap.json
# Python
__pycache__/
*.pyc
*.pyo
# OS
.DS_Store
Thumbs.db
# IDE
.idea/
.vscode/
*.swp
*.swo
# Claude Code internals (plans, session transcripts)
# Note: .claude/agents/, .claude/skills/, and .claude/settings.json ARE tracked
.claude/plans/
.claude/projects/
.claude/agent-memory/
client-tmp/
.tmp/