Files
settled-reach/wiki/economics/archetypes
jpmschweitzerandClaude Opus 4.6 9439a20253 content(wiki): PR #127 review fix pass — 15 findings
Applies all review findings from Hoshe + Paula + Miri on PR #127.

Glossary (wiki/glossary.md):
- Remove self-referential "tâtonnement" from its own NOT list.
- Add NOT/NOTE annotation-prefix preamble.
- Replace ambient "open question" note on Commission with explicit
  Q-095 citation; add "Lattice Commission" to NOT list.

Decisions:
- Claim Q-095 (content) — "Commission formal name — authoritative
  designation"; register in decisions/questions.md index.

Marker POI renames (glossary.md line 25 — "Syndicate" is prohibited;
glossary.md lines 14–16 — "Lattice Commission" is undocumented):
- GJ280Ad: "Syndicate Editorial Complex" → "Parallax Media Centre";
  "Commission Content Review Office" → "Parallax Standards Office".
- GJ66Bc: "Syndicate Trade Office" → "Compact Trade Representative";
  "Voss Gate Terminal" → "Røros Gate Terminal".
- GJ244Ad: "Lattice Commission — Sirius Office" → "Commission — Sirius Office".
- GJ35c: "Prime Surface Depot — Gate Terminal" → "Terras Gate Terminal".
- GJ892d (Cairnside): "Cairnside Primary" → "Okafor Base" (frontier
  founder-surname pattern per glossary.md line 74); "Primary Access
  Road" → "Cairn Scarp Track" (derived from Cairn Reach Scarp).

Brand templates (wiki/economics/archetypes/brand_templates.toml):
- Deep-harvest seafood archetype: Korean/Tagalog → Korean/Japanese
  across naming_pattern and description fields, per D-189 §11.
- 11 terroir + heritage_craft _reach_wide variants now show BOTH
  corridor-origin and neutral example names, per cross-cultural
  mixing rule; inner_corridor/neutral monoculture removed.
- commodity_inputs header comment: add explicit "per tick" unit
  cross-reference to D-189 §5 and server/src/simulation/economy.rs.

Tier-1 corporations (wiki/economics/corporations/tier1.toml):
- Vins de Grand Vide: currency_preference "mixed" → "mark" — HQ
  booking currency must mirror the HQ-system canonical zone
  (GJ 395 Confluent → MARK_PRIMARY); "mixed" is reserved for hop 5–6
  transition systems.
- Bífröst Marmor: add NOTE surfacing the orbital-age formation
  anomaly (wiki/corporations/bifrost-marmor.md:70–71), alongside
  the existing reserve-silence comment.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 16:07:20 +02:00
..

Corporation Archetype Taxonomy

Decision: D-175 (Corporation Taxonomy and Prerequisite) Source: Workshop #796 Round 2 — Miri (28 lore archetypes), Burnelli-Sheldon (6 behavioral archetypes) Purpose: Generation templates for Tier-2 (~150) and Tier-3 (~5,000) corporations.


Two Orthogonal Systems

Corporation archetypes are defined by two independent dimensions:

Dimension File What it encodes Count
Lore archetype lore.toml WHAT a corporation does and WHERE it operates — sector, commodity focus, geographic distribution 28
Behavioral archetype behavioral.toml HOW a corporation behaves — pricing strategy, volume strategy, market posture 6

Every generated corporation gets one lore archetype and one behavioral archetype. The two systems are independent: any lore archetype can pair with any behavioral archetype. A deep_rock_extraction + Monopolist is a mining conglomerate that controls a scarce deposit and extracts maximum rent. A deep_rock_extraction + Cooperative is a workers' collective selling at cost-plus. Same WHAT, different HOW.


Lore Archetype Categories (28 total)

Category Count Description
Extraction 5 Raw material extraction from planetary, asteroid, gas giant, and comet sources
Agriculture 6 Food, fiber, timber, and biological production
Manufacturing 6 Transformation of intermediates into finals
Trade / Logistics 4 Freight transport, distribution, clearing
Services 6 Professional and experiential services
Intelligence 1 Commercial data, market intelligence

Five of the 28 archetypes are east-reach anchors — defined specifically to give the east reach distinctive economic identity: deep_ocean_fishery, precision_instrument_maker, fermentation_cooperative, maritime_salvage, textile_craft_guild.


Behavioral Archetype Summary (6 total)

Archetype Pricing posture Volume posture Canonical Tier-1 examples
Monopolist Above equilibrium — extract rent from supply control Restrict to maintain price Gate Corporation, Bifröst Marmor
Distributor Near equilibrium — compete on throughput Maximize, run near capacity Sova Logistics
Producer Cost-plus — invest margins in capacity Optimize at rated capacity Stalownia Kowalski
Specialist Premium — quality signals maintained through price Deliberately limited Calloway Distillery, MVG
Cooperative At or near cost-recovery — member benefit primary Member-capacity-driven East-reach fermentation collectives
Intermediary Bid-ask spread — convert information asymmetry to margin Market-clearing Mercado Travessia, Groombridge clearing house

Generation Pipeline

These templates are consumed by:

  • generate_corporations binary (Tyre, Phase 2 deliverable) — distributes Tier-2 and Tier-3 instances across the star map
  • Coverage rule: minimum 3 corporations per major commodity type, 1+ per inhabited system above 100K population (D-175)
  • Tier-2 corps get both a lore archetype and a behavioral archetype with named identity
  • Tier-3 corps are instantiated from lore archetype template with randomized behavioral archetype from behavioral_affinity list