#483: Replay loading in test-client — JSONL file loading, tick-scheduled PlayerInput sending, 13 unit tests, 3 sample replay files. #500: Content scaling test — baseline + extra NPC comparative, tick budget assertion (D-026), determinism check across content packs. #514: Serialization tests for protocol v9 — blocked_entities roundtrip, backward compat (v5→v9, v8→v9), regenerated msgpack fixtures. Observer perception tests for confrontation + walk-away mechanics. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
20 lines
511 B
TOML
20 lines
511 B
TOML
[package]
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name = "settled-reach-test-client"
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version = "0.1.0"
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edition = "2021"
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description = "Test client for the Settled Reach simulation server. Connects via TCP, receives ObserverSnapshots, sends replay inputs."
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[[bin]]
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name = "settled-reach-test-client"
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path = "src/main.rs"
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[dependencies]
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settled-reach-server = { path = "../../server" }
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clap = { version = "4", features = ["derive"] }
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serde_json = "1"
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serde = { version = "1", features = ["derive"] }
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rmp-serde = "1"
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[dev-dependencies]
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tempfile = "3"
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