docs(docs): generator architecture workshop — 5 rounds, 14 D-records
Complete workshop output for ticket #562. Establishes the procedural
generator pipeline architecture for the 300-world model: two-phase
generation (DistrictSkeleton + ChunkData), three-layer model
(generator/simulation/delta), spatial hierarchy, MobileChunk spec,
guarantee tier system, heritage grammar overlay, and damage overlay.
Participants: Gestalt, Tyre, Miri, Araminta, Nigel, Ozzie.
Rounds 1-4 (design) + Round 5 (review/corrections).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>