Written before opening wiki/, committed first so the prediction is timestamped and cannot be retrofitted once the answer is known. Contamination declared inline: paths already seen this session via generator_sources.py and visual_scenarios.gd are marked [SEEN] and discounted. Scoring rule fixed in advance, with 'load-bearing thing I did not know existed' as the bucket that decides what gets documented. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
6.8 KiB
Blind prediction: how the wiki seed data is structured
Written 2026-08-20, BEFORE opening wiki/. Committed before the exploration
pass so the prediction is timestamped and cannot be quietly retrofitted once the
answer is known. The findings pass writes a separate document; this one is never
edited after commit.
Why this exists
To measure what a Claude session actually knows about the wiki seed data before it starts guessing. The value is the GAP, not the write-up: wrong beliefs predict where a future session burns a day, and "didn't know it existed" predicts it better than "got it wrong". Jeroen's framing (2026-08-20): misaligned conclusions I may already have drawn are themselves valid friction, so this is written as I actually believe it, contamination and all.
Contamination declared
This is NOT a naive prediction. During this session I saw real wiki paths without
opening any of them, via tooling/generator_sources.py, visual_scenarios.gd
and CLAUDE.md. Claims resting on those are marked [SEEN] — they should be
discounted as evidence of understanding. Everything else is inference and is
marked with a confidence level.
The claims
1. Location and role
wiki/sits at the repo root, a sibling ofserver/,client/,docs/,governance/. [SEEN]- It is the AUTHORED source of world content — the "Phase 1 deliverable" CLAUDE.md describes ("Wiki content complete — all planets, moons, stations, heightmaps, artwork"). High confidence.
- It is a source, never an output: things are generated FROM it into
server/data/systems.db, and the asset-pipeline rule ("edit sources, not the DB") means the wiki is one of those sources. High.
2. Format
- Pages are markdown with YAML frontmatter — the frontmatter carries the
machine-read fields, the body carries prose for humans and for in-game wiki/GTTR
popups. High, because
import_economicsreads corp frontmatter [SEEN] and becausepqlis described as a markdown-vault query tool. - It is an Obsidian-style vault:
[[wikilinks]]between pages, tags, andpql backlinks/related/contextwork over it. Medium-high — pql's vault surface exists and this repo is a pql repo, but I have not confirmed the wiki is the indexed vault rather than, say,governance/. - Alongside markdown there are TOML data files for tabular content that is awkward as prose — the economics vocabulary/bias tables. [SEEN]
- And JSON for name pools (
markers.json, names-only per D-223). [SEEN]
3. Directory shape (the least certain part)
Predicted top level:
wiki/
star-systems/<SYSTEM-ID>/ e.g. GJ-820B (hyphenated) [SEEN]
bodies/<BODY-ID>/ e.g. GJ820Bc (NOT hyphenated) [SEEN]
heightmap.png 1024x512 16-bit elevation [SEEN]
reliefmap.png 1024x512 colour biome [SEEN]
markers.json names-only city pool [SEEN]
<body>.md the authored page (guess)
corporations/*.md + index.md, skipped by the importer [SEEN]
economics/*.toml vocabulary + bias tables [SEEN]
- The system-vs-body id spelling differs (
GJ-820Bdirectory,GJ820Bcbody). [SEEN], and I flag it as a likely papercut: two spellings of the same identifier is exactly the kind of thing that costs an hour. - Low confidence on everything else: whether there are
factions/,stations/,technology/,history/,culture/trees; whether bodies nest under systems or are flat; whether moons are bodies or a separate kind. - I would GUESS there are more content trees than the three I have seen, because Phase 1 covers "planets, moons, stations, heightmaps, artwork" and miri's worldbuilding brief covers factions/cultures/technology/history — none of which appear in the paths I have seen. Medium.
4. How it reaches the game
- One generator:
import_economics(make regen-db), which shells out togenerate_brandsfirst, then reads the TOMLs, the corp pages' frontmatter, and themarkers.jsonpool, and writessystems.db. [SEEN] systems.dbis a committed read-only snapshot the client ships with; the wiki is not read at runtime by the game. High.- The per-body PNGs are read by the SERVER at runtime (the cascade loads
heightmap.pngper body), not baked into systems.db. High — T-1213's work this session read reliefmap.png as the biome input, and heightmap paths resolve through aBodySourceResolver. - So there are TWO consumption paths and they behave differently: TOML/markdown → build-time → systems.db, and PNG → runtime → the cascade. If that is right it is the most important structural fact here, and I do not think it is written down in one place. Medium-high.
5. What I expect to be load-bearing but under-documented
- Which frontmatter fields are READ versus decorative. My guess: a small set
(
corp_specialization,headquarters,headquarters_body) is load-bearing and most of the page is prose — so an author can add a field that looks meaningful and nothing consumes it. Medium. - The stamp coupling: editing a wiki page that the importer reads must flip the
import_economicsmeta stamp, or the pre-push hook rejects. Authors of PROSE probably do not expect a content edit to requiremake regen-db. High —_corporation_pages()globs all corp pages into the stamped set, so editing any corp page's prose stales the DB even if the frontmatter did not change. I predict this is a real friction and possibly a real bug (prose-only edits forcing a regen). - Whether the wiki has a validation gate at all. I predict no schema validation beyond what the importer happens to require, so a typo'd frontmatter key fails silently or at regen time. Medium.
6. What I predict I will be wrong about
- The directory taxonomy — I expect several trees I have not guessed.
- Whether bodies have their own markdown pages at all, or exist only as DB rows plus asset files.
- The relationship between
wiki/andpql's vault indexing; I may be assuming an Obsidian vault that is really just a folder of files. - Whether stations/moons are modelled like planets or differently.
Scoring rule, fixed in advance
Three buckets, and the third is the one that matters:
- Right — claim confirmed.
- Wrong — claim contradicted. Cheap: I had a model and it was corrected.
- Absent — a load-bearing thing I did not know existed. Expensive: this is
what a future session walks into blind, the same way
relief_qfalling off the wire cost eight days this month.
Artefacts get aimed at bucket 3 first, then at bucket 2 where the existing docs are actively WRONG rather than merely missing.