10 tickets across server (6), client (3), copy (1). Capstone sprint for v0.1 — everything converges on a full playthrough from main menu through storyteller activation. Closed stale epics: #38, #369, #455, #575, #596. Sprint goal: wire TriangleActivated into player-visible signal, thread character archetype through session lifecycle. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>