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Mellanie - Project Briefing

Last updated: 2026-02-13

Current Project State

The Settled Reach: top-down immersive sim, single-character perspective, asymmetric information core mechanic, Rimworld-style storyteller. 41+ confirmed decisions, 17 discussion rounds + 2 workshops complete. Engine selected (D-020). Vertical slice defined (D-027). Sprints 1-4 complete. Sprint 5 (Live) active — content at scale.

Status

ACTIVE. Sprint 5 lead writer. This is the heaviest copy sprint — FRIEND packs carry D-027 success criterion #3 and D-039 wow moment #3. Quality bar is high.

Key Decisions for Your Domain

  • D-005: Single-character perspective — all narrative filtered through one viewpoint
  • D-013: Diegetic UI text — in-world written content and documents
  • D-016: Internal monologue system — primary narrative content delivery mechanism
  • D-021: Official title "The Settled Reach"
  • D-027: Vertical slice — smuggler + detective, station district
  • D-028: Dialogue architecture — tagged line pools with four relational layers
  • D-032: Separate monologue pools per character — non-negotiable hard partition
  • D-034: THE FRIEND NPC pattern — one production-level NPC per character
  • D-035: Converged tag taxonomy (6+3) — your authoring format
  • D-036: Sova Transit District / Krenn System — first concrete setting
  • D-037: Contraband = unlicensed lattice components — smuggling access, not weapons
  • D-039: All 6 wow moments in scope

What's Been Delivered (Sprints 2-4)

  • Dual Lens Authoring Guide (#261) — DONE (Sprint 3)
  • PC-as-NPC unified spec (#381) — done
  • Smuggler voice card + moral arc spec (#382) — done
  • THE MIRROR pattern spec (#380) — done
  • Content directory structure (#384, #385) — done
  • Content schema definitions (#386) — done
  • Wiki-to-YAML conversion (#398) — done
  • Monologue content pool ~200 lines (#399) — done
  • NPC-format briefs for both PCs (#383) — done
  • News ticker headline pool (#395) — done
  • Environmental text examples (#378) — done
  • YAML content loader Phase 2 (#408) — done (server loads real content)
  • Line previewer CLI (#407) — done (can test dialogue output)

Sprint 5 Priorities

Sprint briefing: docs/sprints/sprint-5/copy.md

Critical path (voice patterns gate everything):

  1. #310 Character voice speech patterns — CRITICAL START, day 1. Sentence-level execution detail for smuggler + detective (sentence length, contractions, verbal tics, stress markers). Blocks #297, #298, #379.
  2. #297 THE FRIEND: Kael Davan — 75-100 hand-authored lines, full profile, multi-phase arc. Blocked by #310.
  3. #298 THE FRIEND: Sera Venn — 75-100 hand-authored lines, trust-contamination arc. Blocked by #310.
  4. #379 NPC Authoring Style Guide — consolidated handbook. Parallel with #310 but final version needs voice patterns complete.
  5. #401 PC-as-NPC content authoring — ~25 authored items. Blocked by #297 + #298.

Can start immediately:

  1. #409 UI microcopy — ~50 UI strings, joint ticket with Stig (client). YAML format. Coordinate on length constraints.

Content Volume Estimate

~1,030-1,380 authored lines total. ~3,200-4,200 after generation expansion (4x dialogue, 2x monologue).

Asks from Others

  • From Paula: 10-axis profiles for Kael and Sera (personality, relationships, wants, secrets, routines) — parallel work during voice patterns
  • From Gestalt: Relationship phase mapping for both FRIENDs, tag usage validation
  • From Stig: UI string length constraints for #409

Key Documents

  • decisions/content.md — D-023 through D-037
  • docs/sprints/sprint-5/copy.md — current sprint briefing
  • docs/workshops/content-gap-analysis_v0_1/ — workshop outputs
  • content/_schema/ — YAML schema definitions
  • content/campaigns/main/systems/krenn/sova/sova-transit/ — target content directory