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settled-reach/content/global/enums/trust-tiers.yaml
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jpmschweitzerandClaude Opus 4.6 b0fec9af09 data(content): populate global enums and entity attributes (#387, #388)
Populate 9 enum YAML files (situations, topics, moods, triggers,
access-tiers, trust-tiers, activities, patterns, motivations) from
D-035 taxonomy and 16 canonical entity attribute keys from D-024
with A7 workshop updates.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 01:19:02 +01:00

29 lines
1.1 KiB
YAML

# 3 trust tier values (D-035, D-028 Layer 3)
# Hard filter for trust-gated gossip disclosure
name: trust-tiers
decision_ref: D-035
description: >
Trust tiers control information disclosure depth. Each NPC tracks trust
progression per player character, starting at surface. Trust advances
through repeated positive interactions. This is a hard filter — lines at
'real' or 'secret' trust are invisible until the player earns that level.
values:
- value: surface
description: >
Default tier. Safe, non-committal responses. What the NPC tells
strangers and acquaintances. The public face.
- value: real
description: >
Earned through repeated positive interactions. The NPC shares genuine
opinions, workplace complaints, personal concerns. What they tell
people they trust.
- value: secret
description: >
Highest tier. The NPC reveals information they'd normally hide —
involvement in the ring, knowledge of the smuggling operation,
fears and vulnerabilities. Reaching this tier with THE FRIEND is
where the contradiction arc becomes explicit.