First wireframe set covering all major UI surfaces: - HUD: basic insert (v0.1), full insert with perception modes (v1.0) - Dialogue: speaking, choosing, overheard states (v0.1), full with relationship indicators (v1.0) - Monologue: idle, reaction (v0.1), thought threading (v1.0) - Popups: modal, tooltip, interaction list (v0.1), context menu, notification stack (v1.0) - Menus: main, pause, save/load (v0.1), main menu, options (v1.0) README.md cross-references each wireframe to governing D-records. JSON source + PNG exports tracked in git. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
108 lines
3.1 KiB
JSON
108 lines
3.1 KiB
JSON
{
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"name": "v01-monologue-idle",
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"shapes": {
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"bg": {
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"type": "Rectangle",
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"left": 0, "top": 0, "width": 1140, "height": 760,
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"fillColor": "#1a1e24",
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"strokeColor": "#1a1e24"
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},
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"bg-game-label": {
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"type": "Text",
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"left": 380, "top": 340,
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"text": "GAME VIEW — PLAYER IDLE IN CORRIDOR\n(no active conversation, no active threat)",
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"fontColor": "#333340",
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"fontSize": 14
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},
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"monologue-block": {
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"type": "Rectangle",
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"left": 200, "top": 598, "width": 740, "height": 64,
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"fillColor": "#00000000",
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"strokeColor": "#00000000"
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},
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"monologue-line-1": {
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"type": "Text",
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"left": 200, "top": 598, "width": 740,
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"text": "The station never really goes quiet. You just stop noticing.",
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"fontColor": "#d0d4e0",
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"fontSize": 13,
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"wordWrap": true
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},
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"monologue-trigger-label": {
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"type": "Text",
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"left": 200, "top": 618,
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"text": "trigger: time_idle // mood: content // character: detective",
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"fontColor": "#3a4455",
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"fontSize": 10
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},
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"hint-bar": {
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"type": "Rectangle",
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"left": 0, "top": 728, "width": 1140, "height": 32,
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"fillColor": "#0e1218",
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"strokeColor": "#333340"
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},
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"hint-text": {
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"type": "Text",
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"left": 20, "top": 736,
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"text": "[E] Interact [Shift] Sprint [Tab] Insert [RMB] World Menu [Esc] Pause",
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"fontColor": "#8899aa",
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"fontSize": 11
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},
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"minimap-frame": {
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"type": "Rectangle",
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"left": 880, "top": 16, "width": 244, "height": 244,
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"fillColor": "#12141a",
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"strokeColor": "#333340",
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"corners": [4, 4, 4, 4]
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},
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"minimap-stub-label": {
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"type": "Text",
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"left": 975, "top": 124,
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"text": "minimap",
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"fontColor": "#333340",
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"fontSize": 12
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},
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"positioning-note": {
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"type": "Text",
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"left": 200, "top": 670,
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"text": "Position: lower center screen. Does NOT obstruct game view above ~60% height.",
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"fontColor": "#3a4455",
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"fontSize": 10
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},
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"fade-note": {
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"type": "Text",
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"left": 200, "top": 684,
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"text": "Standard opacity 85%. No container — text floats freely on z-layer 7.",
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"fontColor": "#3a4455",
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"fontSize": 10
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},
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"dialogue-zone-label": {
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"type": "Text",
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"left": 200, "top": 700,
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"text": "← dialogue box would appear BELOW this line (max 20% screen height from bottom) →",
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"fontColor": "#2a3540",
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"fontSize": 10
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},
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"dialogue-zone-line": {
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"type": "Line",
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"left": 0, "top": 608, "width": 1140, "height": 0,
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"strokeColor": "#1e2830"
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},
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"annotation-title": {
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"type": "Text",
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"left": 16, "top": 16,
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"text": "v0.1 MONOLOGUE — IDLE OBSERVATION",
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"fontColor": "#556677",
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"fontSize": 11
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},
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"annotation-notes": {
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"type": "Text",
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"left": 16, "top": 30, "width": 840,
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"text": "time_idle trigger. Single line. 85% opacity. No container chrome. Floats above dialogue zone. Standard chime on appearance.",
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"fontColor": "#3a4455",
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"fontSize": 10,
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"wordWrap": true
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}
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}
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}
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