Updated clothing models (boots_work, coveralls_basic, jacket_utility,
pants_cargo, shirt_henley) for average_m and reference variants.
Added segmented body textures (BaseColor, Normal, Roughness) for all
body types: average_f, average_m, child, heavy_f, heavy_m, muscular_f,
muscular_m, teen_f, teen_m. Sprint 28 character visuals work.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This directory contains thin_m body segments, generated by applying
a proportional mesh scale to the source body (Regular_Male_FullBody.gltf):
Scale: (0.82, 1.00, 0.88)
These segments are APPROXIMATE. They produce a visually distinct silhouette
but are not artist-authored from scratch. Review the proportions and refine
the base mesh manually if the auto-scale result is not satisfactory.
Status: auto-generated, needs artist review
Sprint 28 — visual team