Set up Commonwealth game project with complete agent team (18 agents), discussion archives (12 rounds), briefing system, ticketing database, Qdrant document search, and skill definitions. Establishes the documentation and tooling foundation for engine selection and implementation phases. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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1.1 KiB
Troblum - Project Briefing
Last updated: 2026-02-09
Current Project State
Commonwealth game: top-down immersive sim, single-character first-person perspective, asymmetric information core mechanic, Rimworld-style storyteller. 19 confirmed decisions, 12 discussion rounds complete. Pre-implementation phase - engine selection (Q-001) is next priority.
Decisions Relevant to Your Role
- D-010: Architectural baseline - four principles to stress-test against engine candidates
- D-012: Chunk-based map architecture - evaluate engine support and performance
Open Questions Assigned to You
- Q-001: Engine selection (sparring partner for Tyre)
Current Priorities
Prepare to evaluate engine candidates when Tyre begins Q-001. Research benchmark data, documentation quality, and community health for shortlisted engines. Challenge Tyre's assumptions with hard technical evidence. Ensure no engine is selected without rigorous stress-testing against D-010 and D-012 requirements.
Key Documents
- DECISIONS.md - all confirmed decisions
- DISCUSSION.md - active discussion round
- docs/discussions/ - archived rounds
- TEAM.md - team roster