Tile-level floor plans with sightline analysis for all three Sova Transit
District locations. Unblocks copy team content packs #190, #191, #192.
- spatial-layout-terminal-v01.md: The Terminal (44×28m), scanner bays,
main corridor chokepoint, manifest processing, cargo floor, supervisor
office with window, restricted storage. Sightline table, access tiers,
NPC traffic density, Triangle 1 + 2 service notes.
- spatial-layout-bar-v01.md: The Last Shift (28×22m + eastern extension).
Corner booth sightline analysis (sees entrance, bar, card table, back
room door simultaneously). Bathroom corridor as private exchange zone.
Triangle 3 + 4 service notes.
- spatial-layout-smuggling-corridors-v01.md: Ring infrastructure overlay
— restricted storage staging, maintenance corridor network, three
dead-drop locations with discovery vectors, transition corridor (40m)
with camera constraint and traffic density. Full operation flow diagram.
Also carries forward minor visual-grammar and placeholder-spec corrections
from earlier in the sprint (wall_top tile spec, cursor D-056 attribution,
transition strip procedural generation clarification).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>