Mirror the D-record pattern: questions.md becomes an index, full question content moves to questions-architecture.md, questions-perception.md, questions-content.md, questions-scope.md. Also incorporates final Sprint 22 team findings into Q-053/Q-054: - Q-053: transit map as incidental discovery surface, confidence signal, boards as entitlement map (Paula round 3) - Q-054: stateless DiagramData renderer architecture, annotation event model (Gestalt round 3) Corrects question counts: 16 resolved, 4 partially resolved, 34 open (previously undercounted). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Open Questions
Tracked questions awaiting discussion or resolution. Split by domain, mirroring the D-record structure.
Domain Files
| File | Domain | Questions |
|---|---|---|
| questions-architecture.md | Technical foundation | Q-001, Q-006, Q-009, Q-018, Q-019, Q-020, Q-021, Q-022, Q-023, Q-029, Q-030, Q-046 |
| questions-perception.md | Player observation | Q-003, Q-014, Q-016, Q-024, Q-025, Q-026, Q-051, Q-053, Q-054 |
| questions-content.md | Narrative, NPCs, setting | Q-010, Q-012, Q-013, Q-015, Q-017, Q-028, Q-031, Q-033, Q-040, Q-041, Q-042, Q-043, Q-044, Q-045, Q-047, Q-048, Q-049, Q-050, Q-052 |
| questions-scope.md | Game concept, prototype | Q-002, Q-004, Q-005, Q-007, Q-008, Q-011, Q-027, Q-032, Q-034, Q-035, Q-036, Q-037, Q-038, Q-039 |
Status Summary
| Domain | Total | Resolved | Partial | Open |
|---|---|---|---|---|
| Architecture | 12 | 6 | 1 | 5 |
| Perception | 9 | 5 | 1 | 3 |
| Content | 19 | 5 | 1 | 13 |
| Scope | 14 | 0 | 1 | 13 |
| Total | 54 | 16 | 4 | 34 |
Adding a Question
- Claim an ID:
tooling/db/decision claim Q questions "title" - Edit the appropriate domain file (
questions-{domain}.md) - Follow the existing format (
### Q-NNN: Titleheading) - Update the domain file footer count
- Update this index: add the ID to the domain table row, update status summary
Domain Guide
When in doubt about where a question belongs: if it constrains how we build, it's architecture. If it defines what the player observes or knows, it's perception. If it defines narrative, NPCs, dialogue, or setting, it's content. If it defines what we ship or how big it is, it's scope.
54 questions. Last updated: 2026-02-28 (split from single file into domain files).