Files
settled-reach/.claude/agents/README.md
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jpmschweitzerandClaude Fable 5 6c078fbec4 fix(meta): PR #175 review round — all 14 findings addressed
H1 godot-cold-parse exit-code guard (+bonus: import-pass for cold checkouts, found live); H2 pr-watchlist-diff loud registry failure; H3/T1 deny list :* normalization (add-only) + uniform allow syntax; H4/T7 helper-script allows; H5 get_api_key env-only (config.json is tracked — no secret fallback); H6 TEAM.md active/standby split; H7 troblum solo-profiling note; H8 pr-review frontmatter Task->Agent; H9 conventions doc taxonomies fixed vs real tree; T2 ask-gate leash files (settings/hooks) in tracked settings; T3 R-013 cross-reference; T4 governance README index regenerated (pql decisions sync); T5 dudley briefing ACTIVE; T6 pr-process step 7 run-from-main.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-13 22:11:36 +02:00

8.2 KiB

The Settled Reach - Agent Team

Overview

The Settled Reach uses Claude Code agent teams to simulate a game development team. Each agent has a distinct personality, expertise area, and role. The team leader (Jeroen) directs the team through chat.

All agents read their briefing file at docs/briefings/{name}.md before starting work. Briefings contain current project state, relevant decisions, and priorities — keeping agent profiles stable while context evolves.

Agent Roster

Core team (brainstorming + design discussions)

Agent File Role Model
miri miri.md Worldbuilder & Setting Designer sonnet
ozzie ozzie.md Player Experience / Wow Factor sonnet
paula paula.md Narrative & Political Depth sonnet
gore gore.md Themes & Endgame Design sonnet
gestalt gestalt.md Systems Design & Fun Factor sonnet
nigel nigel.md Sandbox & Replayability sonnet
tyre tyre.md Technical Architecture opus
qatux qatux.md Documenter & Librarian sonnet

Specialist team (task-focused, not in regular discussions)

Agent File Role Model When to use
troblum troblum.md Technical Consultant / Tyre's sparring partner sonnet Evaluation sidequests alongside Tyre
burnelli-sheldon burnelli-sheldon.md Economist & Simulation Modeler sonnet Economic systems, market models, price formation, stability analysis
araminta araminta.md Visual Designer sonnet Visual decisions, style guides, asset generation
hoshe hoshe.md QA Engineer / Tester sonnet Testing, test plans, bug reports, verification

Infrastructure team

Agent File Role Model When to use
si si.md Refinement Manager sonnet Ticket context review before batch activation (/whats-next step 2) — active now
clerk clerk.md Institutional Guardrail sonnet Manual D-record/ticket consistency audits — dormant on the pre-push path (disabled by default, #965; see clerk.md)

Implementation team (active)

Agent File Role Model When to use
dudley dudley.md Server Developer sonnet Rust/bevy_ecs simulation: tick pipeline, ECS, world generation cascade, save/load — server/'s most active workstream
stig stig.md UI Developer sonnet Godot client UI: character customisation, insert/HUD, dialogue panels, fog/entity rendering
justine justine.md Polish & Deploy sonnet Build pipelines, packaging, performance, release prep, content-validation/pre-commit tooling
mellanie mellanie.md Copywriter sonnet In-game text, UI copy, tooltips, flavor text, player monologue

Standby team (activate when implementation starts)

Agent File Role Model When to use
oscar oscar.md Networking Developer sonnet Multiplayer networking, sync, client-server protocol
inigo inigo.md Sound Designer sonnet Soundscape design, ambient layers, diegetic cues, audio propagation (D-018) — activate when sound design starts

Whether oscar (multiplayer) should exist yet for a Phase-4, pre-game project is an open question — see the team lead. Localization was decided out of scope (template-writing + Gemma integration prohibitively expensive), so the former tiger persona was removed (see governance/rejected).

Usage Modes (Hybrid Approach)

1. Single session - for brainstorming & discussion

The main Claude session plays all core team agents in conversation, switching voices as appropriate. Agent files serve as personality references. This is the default mode for design discussions.

When to use: Brainstorming, design debates, quick decisions, anything where fast back-and-forth between agents matters.

2. Subagent delegation - for focused tasks

Spawn individual agents as subagents for specific work:

Use tyre to evaluate Godot vs Bevy for our requirements.
Use miri to verify the canon accuracy of our Guardian faction design.
Use qatux to update DECISIONS.md with today's discussion.
Use araminta to create the initial color palette and style guide.
Use hoshe to write a test plan for the LOS system.

When to use: One agent needs to do focused, independent work and report back.

3. Agent teams - for parallel work

Spawn multiple agents as teammates with shared task list:

Create a team: spawn tyre and troblum as teammates.
Tyre: evaluate Godot against our requirements.
Troblum: evaluate Bevy against our requirements.
Compare findings when both are done.
Create a team: spawn gestalt, paula, and miri as teammates.
Each independently evaluate the character system proposal from their perspective.
Synthesize findings.

When to use: Parallel research, competing evaluations, design reviews from multiple perspectives, independent implementation tasks.

Mode selection guide

Task type Mode Why
Design brainstorming Single session Fast, cheap, good voice consistency
Quick lore check Subagent (miri) Focused, returns answer
Engine evaluation Team (tyre + troblum) Parallel research, sparring
Design review Team (core agents) Independent perspectives, genuine disagreement
Style guide creation Subagent (araminta) Focused creative work
Test writing Subagent (hoshe) Focused, spec-driven
Implementation batch Team (tyre + hoshe + relevant others) Parallel build + test
Documentation update Subagent (qatux) Structured, accurate citations

Agent usage notes

Troblum (Technical Consultant)

  • Solo for performance profiling, benchmarking, and technology stress-tests; paired with Tyre for architecture second opinions — never the sole voice on an architecture decision
  • Spawned for specific evaluation sidequests, not open-ended discussion
  • Blunt, data-driven, will challenge Tyre's assumptions with evidence

Araminta (Visual Designer)

  • Joins discussions only when visual consistency decisions are needed
  • Drives image-gen/sprite-gen/glb-gen/audio-gen via Bash — no Skill/MCP tool grant, so she invokes the connector scripts directly, e.g. python3 tooling/db/image_connector.py generate ...
  • image-gen calls the paid Gemini API (GEMINI_API_KEY) — always ask Team Leader for permission before generating. glb-gen/audio-gen run against self-hosted tower-of-joy infrastructure and sprite-gen renders locally, so they don't carry the same per-call cost, but confirm intent before large batch jobs.

SI (Refinement Manager)

  • Spawned by /whats-next to review ticket context before batch activation
  • Reads D/Q-records, workshop outcomes, existing code to assess ticket readiness
  • Reports READY (with context summary) or GAPS (with specific ambiguities)
  • Does not implement — refines

Qatux (Documenter & Librarian)

  • Core team member — mandatory participant in every team interaction and discussion round (she is the record-keeper; a round without her produces no durable documentation)
  • Maintains governance/ domain files, docs/discussions/ round records, and briefings
  • Answers "did we discuss this?" with citations

Extending the team

To add a new agent:

  1. Create a .md file in this directory
  2. Use YAML frontmatter with at minimum: name, description, tools, model. Add memory: project only for project-memory/librarian roles that persist learnings across sessions (currently just qatux) — one-shot task agents omit it
  3. Write a personality prompt in the markdown body
  4. Add Read your briefing at docs/briefings/{name}.md before starting work. to the profile
  5. Create a briefing file in docs/briefings/{name}.md
  6. Add to the appropriate team table above
  7. Update TEAM.md

Project documents

All agents read their briefing at docs/briefings/{name}.md for current context. Key project documents:

  • governance/ - Domain-split decision files (see governance/README.md for index)
  • docs/discussions/ - Active + archived discussion rounds (round-NN-topic.md, indexed in docs/discussions/README.md)
  • TEAM.md - Team roster and role descriptions
  • CLAUDE.md - Project-wide conventions