Files
settled-reach/server
jpmschweitzerandClaude Opus 4.6 5afea99622 feat(simulation): add tick rate scaling system
Replace binary paused flag with TickRate enum (Full/Half/Paused)
per D-052. Full rate advances every frame, Half every 2 frames
via fractional accumulation, Paused blocks all advances. Add
SetTickRate player action for client-driven rate changes.
Implements ticket #406.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 19:48:43 +01:00
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