- bug_report_dialog: release_focus() before queue_free() prevents stale focus on ModalLayer blocking input to lower layers - dialogue_box: clear dialogue_active immediately on conversation end instead of holding for entry_lifetime - main.gd: permanent entity ID tracking per room stops recognition chime re-triggering when NPCs oscillate in/out of fog queue - audio_manager: correct path res://audio/ to res://assets/audio/ - world_radial.tscn: anchors_preset 15 to 0 (script sets size) - bug_report_dialog: push_warning to print (informational) - debug_overlay: max() to maxi() for integer line count - monologue_display: remove unnecessary Tween cast Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
15 lines
385 B
Plaintext
15 lines
385 B
Plaintext
[gd_scene load_steps=2 format=3]
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[ext_resource type="Script" path="res://ui/world_radial.gd" id="1_radial"]
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; D-058: World radial menu — right-click, 2 spokes (Observe + Insert)
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[node name="WorldRadial" type="Control"]
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layout_mode = 3
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anchors_preset = 0
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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script = ExtResource("1_radial")
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