Files
settled-reach/server/src/perception/mod.rs
T
jpmschweitzerandClaude Opus 4.6 4d8fe996fc feat(perception): add cognitive delay system for fog recognition (#423)
New CognitiveDelay component buffers perception events before emitting
KnowledgeEvents. Normal delay: 6 ticks (0.6s), urgent: 3 ticks (0.3s).
Drain system runs after emit_observation_events, before process_knowledge_events.

Adds pending_recognitions to ObserverSnapshot (protocol v7) for client
fog entity visualization. Includes cancellation when entity leaves LOS.

Monologue fires during delay (not after) per D-060 — cross-system
wiring deferred to follow-up ticket #451.

Ref: D-060 (cognitive delay), D-031 (10 tps), D-059 (fog layers)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 00:41:08 +01:00

39 lines
1.3 KiB
Rust

// Perception module - Information boundary system
// Implements D-010 principle 2: every piece of state is tagged with who knows it
// Generates ObserverSnapshot for client rendering
use bevy_app::prelude::*;
use bevy_ecs::schedule::IntoScheduleConfigs;
pub mod cognitive_delay;
pub mod interpretation;
pub mod observation;
pub mod observer;
pub mod query;
pub mod shadowcast;
pub mod vision_cone;
/// Perception system plugin
/// Manages information boundaries and observer snapshots
pub struct PerceptionPlugin;
impl Plugin for PerceptionPlugin {
fn build(&self, app: &mut App) {
app.init_resource::<interpretation::ObservationEventQueue>()
.init_resource::<query::VisibilityGeometry>()
.init_resource::<query::ActivePerceptionMode>()
.add_systems(
Update,
(
cognitive_delay::process_cognitive_delay
.after(observation::emit_observation_events)
.before(crate::knowledge::events::process_knowledge_events),
interpretation::generate_observation_events
.after(observation::emit_observation_events)
.before(crate::knowledge::events::process_knowledge_events),
),
);
tracing::debug!("PerceptionPlugin initialized");
}
}