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jpmschweitzer/settled-reach
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467c21a0f3a9461b5049c8d952271468f7644edd
settled-reach/client
T
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jpmschweitzer d986bfea30 Merge branch 'sprint-32/visual'
2026-04-06 16:23:07 +02:00
..
addons
fix(client): address PR #30 review — 9 items from Hoshe and Tyre
2026-02-18 09:46:08 +01:00
assets
feat(assets): heightmap pipeline spike — prototype + test inputs
2026-04-06 15:54:35 +02:00
data
fix(data): star map bodies + population from systems.db, not wiki
2026-04-05 12:11:39 +02:00
scenes
fix(ui): address PR #115 review — 8 items
2026-04-06 15:45:47 +02:00
scripts
refactor(ui): convert HUD status + interaction prompt to implant (#786, #788)
2026-04-06 12:51:58 +02:00
shaders
fix(client): move fog blur to CPU pipeline, fix GL compat bilinear on RGBA8
2026-03-05 08:40:57 +01:00
tests
fix(ui): address PR #115 review — 8 items
2026-04-06 15:45:47 +02:00
ui
fix(ui): address PR #115 review — 8 items
2026-04-06 15:45:47 +02:00
.gdunit4.settings
feat(client): initialize Godot 4 project boilerplate (epic #277)
2026-02-11 16:52:27 +01:00
default_bus_layout.tres
feat(audio): Sprint 13 — AudioManager, zone crossfade, dip profiles, murmur wiring (#528, #529, #530, #533)
2026-02-19 18:19:25 +01:00
icon.svg
chore(client): track Godot-generated uid and import files
2026-02-21 13:43:43 +01:00
icon.svg.import
chore(client): track Godot-generated uid and import files
2026-02-21 13:43:43 +01:00
project.godot
feat(ui): HUD visibility groups — gameplay vs implant layers (D-170)
2026-04-05 11:01:28 +02:00
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