RiverNetwork gains river_downstream: Vec<u8> (serde-default, parallel to river_cells): values 0-7 index drainage::D8 (row,col deltas, N/S/E/ W/NE/NW/SE/SW order); sentinels MOUTH=8, EDGE_DRAIN=9, TERMINAL=10 (reserved — the future endorheic-basin hook, Ruling 2c/7b). Captured in extract_river_network's existing pass (fdir already in scope, one map, no new grid pass). Pole-edge D8 exits reclassify as EDGE_DRAIN and leave the mouths list (Ruling 3f); flat-peak interior no-outflow cells get EDGE_DRAIN too. cascade_golden deliberately re-pinned: GJ1c mouths 19->3 — sixteen were pole-edge artifacts, exactly Jeroen's 'circles with no sea in sight'; river_cells/attractors counts unchanged (pure reclassification + additive field). 21/21 drainage tests incl. mouth-sentinel/mouths-list bijection on the real fixture and a synthetic pole-draining-grid case. Tickets: T-1170 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
125 lines
5.9 KiB
Rust
125 lines
5.9 KiB
Rust
//! Golden-seed regression for the Layer 0→1 generation cascade (#952, D-200, D-224).
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//!
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//! Pins two artifacts for one fixed input heightmap, in a single diffable JSON
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//! golden (matching the `golden_suite.rs` convention):
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//! - **Layer 0** — SHA-256 of the source `heightmap.png` bytes. Flips if the
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//! Python heightmap generator (or the committed file) changes.
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//! - **Layer 1** — the serialized `Layer1Output` of the cascade run on a
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//! downsampled copy. Flips if the Rust drainage / feature / sub-biome code
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//! changes.
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//!
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//! The input is a real committed body heightmap (the #963 bake output), so this
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//! is an end-to-end determinism guard. The cascade is downsampled to keep the
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//! golden small while still exercising the full Layer-1 pipeline.
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//!
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//! Regenerate after an intended change:
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//! UPDATE_GOLDEN=1 cargo test --test cascade_golden
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//!
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//! Golden captured on x86_64. The downsample and sub-biome cost use f32, so a
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//! different architecture could in principle round differently — regenerate
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//! per-arch if CI ever moves off x86_64.
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//!
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//! **Deliberate re-pin (T-1170 Ruling 2a/2c/3f, A1):** `RiverNetwork` gained
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//! an additive `river_downstream: Vec<u8>` field (per-`river_cells`-entry D8
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//! downstream pointer + MOUTH/EDGE_DRAIN sentinel), and `extract_river_network`
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//! stopped classifying pole-edge D8 exits (flow running off the grid's
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//! top/bottom row) as `mouths` — they are grid artifacts, not river-meets-sea
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//! events (Ruling 3f, Jeroen's capture question). On this fixture (GJ1c,
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//! 256×128 downsample) that drops `mouths` from 19 to 3: 16 of the 19 were
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//! pole-edge exits (now `RIVER_DOWNSTREAM_EDGE_DRAIN`), leaving the 3 real
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//! sea-adjacent mouths (`RIVER_DOWNSTREAM_MOUTH`). `river_cells`/`attractors`
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//! counts are unchanged (93/256) — this is a pure re-classification + one new
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//! additive field, not a drainage-algorithm change.
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use std::path::PathBuf;
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use serde_json::{json, Value};
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use settled_reach_server::atlas::cascade::{run_cascade_from_heightmap, CascadeLayer};
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use settled_reach_server::atlas::heightmap::load_heightmap_png;
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use settled_reach_server::seed::SeedChain;
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use sha2::{Digest, Sha256};
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/// Source heightmap — a real committed body, relative to the server manifest dir.
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const SOURCE_HEIGHTMAP: &str = "../wiki/star-systems/GJ-1/bodies/GJ1c/heightmap.png";
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/// Downsample target: large enough that GJ1c's drainage produces a real river
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/// network (not just attractors), small enough for a compact golden.
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const DOWNSAMPLE: (u32, u32) = (256, 128);
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/// World seed for the run. Cosmetic here — Layers 0–1 are RNG-free, so changing
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/// it does not change the golden; it is carried only to exercise the SeedChain
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/// contract end-to-end (D-224). Seed-sensitivity gets pinned once Layer 3+ lands.
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const WORLD_SEED: u64 = 42;
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const GOLDEN: &str = "tests/golden/cascade_layer1.json";
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#[test]
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fn cascade_layer0_to_1_matches_golden() {
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let manifest = PathBuf::from(env!("CARGO_MANIFEST_DIR"));
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let src = manifest.join(SOURCE_HEIGHTMAP);
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// ── Layer 0 — load + hash the source heightmap.png. ─────────────────────
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let png_bytes = std::fs::read(&src)
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.unwrap_or_else(|e| panic!("read source heightmap {}: {e}", src.display()));
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let mut hasher = Sha256::new();
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hasher.update(&png_bytes);
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let sha = format!("{:x}", hasher.finalize());
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let heightmap = load_heightmap_png(&src, "GJ1c", 0.3).expect("decode source heightmap");
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// ── Layer 1 — downsample, then run the cascade to topography. ───────────
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let small = heightmap.downsample(DOWNSAMPLE.0, DOWNSAMPLE.1);
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let body_seed = SeedChain::for_body(WORLD_SEED, "GJ1c");
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let snapshot =
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run_cascade_from_heightmap(body_seed, small, &[], None, None, CascadeLayer::Topography);
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let layer1 = snapshot.layer1.expect("Layer 1 ran");
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let actual = json!({
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"source_heightmap": SOURCE_HEIGHTMAP,
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"source_sha256": sha,
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"downsample": [DOWNSAMPLE.0, DOWNSAMPLE.1],
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"layer1": serde_json::to_value(&layer1).expect("serialize Layer1Output"),
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});
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let actual_json = serde_json::to_string_pretty(&actual).expect("format JSON") + "\n";
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let golden_path = manifest.join(GOLDEN);
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if std::env::var("UPDATE_GOLDEN").is_ok() {
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std::fs::create_dir_all(golden_path.parent().unwrap()).expect("mkdir golden");
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std::fs::write(&golden_path, &actual_json).expect("write golden");
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eprintln!(
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"Golden written: {} ({} bytes)",
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golden_path.display(),
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actual_json.len()
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);
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return;
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}
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let golden_json = std::fs::read_to_string(&golden_path).unwrap_or_else(|e| {
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panic!(
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"Golden not found: {}. Run: UPDATE_GOLDEN=1 cargo test --test cascade_golden\n{e}",
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golden_path.display()
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)
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});
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// Compare as parsed JSON so whitespace/formatting never causes spurious diffs.
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let actual_v: Value = serde_json::from_str(&actual_json).expect("reparse actual JSON");
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let golden_v: Value = serde_json::from_str(&golden_json).expect("parse golden JSON");
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if actual_v != golden_v {
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let count =
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|v: &Value, ptr: &str| v.pointer(ptr).and_then(Value::as_array).map_or(0, Vec::len);
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panic!(
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"Cascade golden mismatch.\n \
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source_sha256: golden={} actual={}\n \
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river_cells: golden={} actual={}\n \
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attractors: golden={} actual={}\n\
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To update: UPDATE_GOLDEN=1 cargo test --test cascade_golden\n Golden: {}",
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golden_v["source_sha256"],
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actual_v["source_sha256"],
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count(&golden_v, "/layer1/river_network/river_cells"),
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count(&actual_v, "/layer1/river_network/river_cells"),
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count(&golden_v, "/layer1/attractors"),
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count(&actual_v, "/layer1/attractors"),
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golden_path.display(),
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);
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}
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}
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