Files
settled-reach/client/scripts/autoloads
jpmschweitzerandClaude Opus 4.6 473eda03cd feat(client): add live server mode with make game target
Add SR_LIVE=1 environment variable to switch SimBridge from test mode
to TCP connection. Default behavior unchanged (test mode).

- sim_bridge.gd: read SR_LIVE env var instead of hardcoded test_mode
- game_state.gd: find player entity by kind.variant == "Player" instead
  of hardcoded entity_id 1 (real server assigns different IDs)
- Makefile: add 'make game' (builds server, starts it, launches client
  with SR_LIVE=1, kills server on exit) and 'make stop' helper

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 01:46:09 +01:00
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