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30a21e9a08fc0110e581a6d649ddd7b77841e81d
settled-reach/client/scripts
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jpmschweitzerandClaude Opus 4.6 062ae88803 fix(client): revert DIALOGUE_MAX_WIDTH to 1200px (intentional override of D-076)
The 1200px value was a deliberate readability decision, not a spec
violation. Reverts the incorrect 640px change from round 1. Updates
comment and regression test to match.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 14:44:34 +01:00
..
autoloads
feat(client): tilemap z-filtering, entity 24x32 footprint, follow stub (#71, #72)
2026-02-21 14:09:53 +01:00
checklist
chore(client): track Godot-generated uid and import files
2026-02-21 13:43:43 +01:00
protocol
feat(ui): entity-anchored dialogue log with keyboard selection
2026-02-21 13:43:08 +01:00
rendering
fix(client): address PR #54 round 2 — stale comments, D-076 test, GROUND_FLOOR const
2026-02-21 14:42:25 +01:00
ui
chore(client): track Godot-generated uid and import files
2026-02-21 13:43:43 +01:00
constants.gd
fix(client): revert DIALOGUE_MAX_WIDTH to 1200px (intentional override of D-076)
2026-02-21 14:44:34 +01:00
constants.gd.uid
feat(client): add interaction prompt system (#405)
2026-02-12 23:43:37 +01:00
main.gd
fix(client): address PR #54 round 2 — stale comments, D-076 test, GROUND_FLOOR const
2026-02-21 14:42:25 +01:00
main.gd.uid
feat(client): initialize Godot 4 project boilerplate (epic #277)
2026-02-11 16:52:27 +01:00
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