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settled-reach/.claude
jpmschweitzer 2ae836c18a chore(skills): sprint 36 retro process improvements
- pr-review: require manual smoke test for merge-path PRs (pre-game flow,
  scene transitions, save/load, connection handshake). Unchecked
  author-side smoke boxes downgrade verdict from APPROVED to
  REQUEST_CHANGES. Triggered by #872 — New Game hangs on 'connecting'
  landed through PR #134 with the exact smoke box unchecked.
- pr-push: wipe Godot script class cache before the runtime smoke check
  so cold-start parse-order bugs surface pre-push instead of failing
  the next fresh-clone parse. Sprint 36 hit this post-merge — MetaScreen
  base class not found because the cache was warm on developer machines
  but cold in CI / post-merge. Cold-cache check stays in the skill (not
  the pre-push hook) to keep iteration fast.
2026-04-21 15:30:14 +02:00
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