Instantiates the five D-244 catalog files (models/textures/artwork/icons/
effects — icons carries the 13 as-built SVGs, stance icons traced to their
consumer and marked final), creates client/assets/models/{furniture,props}
with a schema-documented manifest.json mirroring the character manifest,
fixes glb-gen SKILL.md's stale 'path does not exist' paragraph, and authors
docs/assets/visual/conventions.md: category-first model naming (araminta
ruling), mask sidecars per the character convention, D-235-token-keyed
texture naming, footprint_tiles as manifest metadata. Door-state and
TileSet conventions are recorded as explicit deferrals (Phase-5 owned).
visual/README.md carries both this ticket's count/link updates and
T-1052's palette-section rewrite (shared file, committed here).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2.8 KiB
2.8 KiB
title, description, type, status
| title | description | type | status |
|---|---|---|---|
| Icons — Visual Assets | UI icon asset catalog — as-built inventory of client/assets/icons/ | design | active |
Icons — Visual Assets
UI icons and status indicators. 2D, UI layer only — not part of the D-244 3D
in-world pivot (icons render on CanvasLayer, not in the 3D scene).
Generation Approach
Hand-authored SVGs, tinted at runtime via res://shaders/icon_tint.gdshader
(see client/ui/stance_indicator.gd for the tint-shader integration
pattern).
Assets
13 SVGs already exist in client/assets/icons/ — this is the as-built
inventory, not a zero-start table.
| ID | Filename | Status | Category | Notes | Sprint/Ticket |
|---|---|---|---|---|---|
| ICO-001 | icon_stance_walk.svg |
final | Stance | Wired into client/ui/stance_indicator.gd (StanceIndicator icon map), tinted via icon_tint.gdshader. |
— |
| ICO-002 | icon_stance_sprint.svg |
final | Stance | Wired into stance_indicator.gd. |
— |
| ICO-003 | icon_stance_careful.svg |
final | Stance | Wired into stance_indicator.gd. |
— |
| ICO-004 | icon_stance_crouch.svg |
final | Stance | Wired into stance_indicator.gd. |
— |
| ICO-005 | icon_action_examine.svg |
placeholder | Action | SVG exists; not yet wired into a script/scene. | — |
| ICO-006 | icon_action_follow.svg |
placeholder | Action | SVG exists; not yet wired into a script/scene. | — |
| ICO-007 | icon_action_observe.svg |
placeholder | Action | SVG exists; not yet wired into a script/scene. | — |
| ICO-008 | icon_action_talk.svg |
placeholder | Action | SVG exists; not yet wired into a script/scene. | — |
| ICO-009 | icon_item_access_token.svg |
placeholder | Item | SVG exists; not yet wired into a script/scene. | — |
| ICO-010 | icon_item_comm_log.svg |
placeholder | Item | SVG exists; not yet wired into a script/scene. | — |
| ICO-011 | icon_item_manifest.svg |
placeholder | Item | SVG exists; not yet wired into a script/scene. | — |
| ICO-012 | icon_status_health.svg |
placeholder | Status | SVG exists; not yet wired into a script/scene. | — |
| ICO-013 | icon_status_perception.svg |
placeholder | Status | SVG exists; not yet wired into a script/scene. | — |
Status here follows the shared vocab (docs/assets/README.md):
final = shipped and wired into a consuming script/scene; placeholder =
asset exists on disk but has no confirmed runtime consumer yet. If a
teammate wires one of the placeholder icons into a script, flip its row to
final and note the consumer, matching the icon_stance_* rows above.
Cross-References
client/assets/icons/— the SVG files this table catalogsclient/ui/stance_indicator.gd— the one confirmed consumer (stance icons)res://shaders/icon_tint.gdshader— runtime tint shader