Files
settled-reach/client
jpmschweitzerandClaude Opus 4.6 176052dfd6 feat(client): manual exponential camera smoothing (#117)
Replace Godot built-in Camera2D smoothing with manual lerp using
CAMERA_SMOOTHING_SPEED (8.0) in constants.gd — same exponential
smoothing pattern as entity_renderer.gd. Teleport snap preserved
via _teleport_in_progress flag. D-015 fixed-north camera lock intact.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 14:09:58 +01:00
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