8 body types (slim, average, stocky, tall_lean, short_stout, athletic, heavyset, petite) × male/female. Style-anchored concept images fed through Trellis and Blender postprocess. Adds body_showcase scene with grid display, highlight controls (1-8), and toon shader with cull_disabled for Trellis mesh normals. Finding: Trellis works well for props but produces rough character meshes — characters will likely need composite body parts approach. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
14 lines
298 B
Plaintext
14 lines
298 B
Plaintext
[gd_scene load_steps=2 format=3]
|
|
|
|
[ext_resource type="Script" path="res://scripts/spike/body_showcase.gd" id="1"]
|
|
|
|
[node name="BodyShowcase" type="Node3D"]
|
|
script = ExtResource("1")
|
|
|
|
[node name="Camera3D" type="Camera3D" parent="."]
|
|
projection = 1
|
|
current = true
|
|
size = 12.0
|
|
near = 0.1
|
|
far = 100.0
|