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settled-reach/spikes/3dpipeline/project.godot
T
jpmschweitzerandClaude Opus 4.6 033e9afb2b feat(assets): add body type showcase with 16 Trellis-generated bodies
8 body types (slim, average, stocky, tall_lean, short_stout, athletic,
heavyset, petite) × male/female. Style-anchored concept images fed
through Trellis and Blender postprocess.

Adds body_showcase scene with grid display, highlight controls (1-8),
and toon shader with cull_disabled for Trellis mesh normals.

Finding: Trellis works well for props but produces rough character
meshes — characters will likely need composite body parts approach.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-18 01:21:53 +01:00

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; Settled Reach — 3D Pipeline Spike
; Trellis GLB models + toon shader + recolor mask pipeline
[application]
config/name="SR 3D Pipeline Spike"
run/main_scene="res://scenes/body_showcase.tscn"
config/features=PackedStringArray("4.6")
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
[rendering]
renderer/rendering_method="gl_compatibility"
[gltf]
embedded_image_handling=3