8 body types (slim, average, stocky, tall_lean, short_stout, athletic, heavyset, petite) × male/female. Style-anchored concept images fed through Trellis and Blender postprocess. Adds body_showcase scene with grid display, highlight controls (1-8), and toon shader with cull_disabled for Trellis mesh normals. Finding: Trellis works well for props but produces rough character meshes — characters will likely need composite body parts approach. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
22 lines
408 B
Plaintext
22 lines
408 B
Plaintext
; Settled Reach — 3D Pipeline Spike
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; Trellis GLB models + toon shader + recolor mask pipeline
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[application]
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config/name="SR 3D Pipeline Spike"
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run/main_scene="res://scenes/body_showcase.tscn"
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config/features=PackedStringArray("4.6")
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[display]
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window/size/viewport_width=1280
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window/size/viewport_height=720
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[rendering]
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renderer/rendering_method="gl_compatibility"
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[gltf]
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embedded_image_handling=3
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