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settled-reach/server/content/global/enums/trust-tiers.yaml
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jpmschweitzerandClaude Opus 4.6 b2ef56440f refactor(simulation): move content/ under server/ (#669)
Content files (RON templates, YAML campaigns, gauntlet data) are consumed
exclusively by the server. Colocate them at server/content/ and update all
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Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 10:31:20 +01:00

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# 3 trust tier values (D-035, D-028 Layer 3)
# Hard filter for trust-gated gossip disclosure
name: trust-tiers
decision_ref: D-035
description: >
Trust tiers control information disclosure depth. Each NPC tracks trust
progression per player character, starting at surface. Trust advances
through repeated positive interactions. This is a hard filter — lines at
'real' or 'secret' trust are invisible until the player earns that level.
values:
- value: surface
description: >
Default tier. Safe, non-committal responses. What the NPC tells
strangers and acquaintances. The public face.
- value: real
description: >
Earned through repeated positive interactions. The NPC shares genuine
opinions, workplace complaints, personal concerns. What they tell
people they trust.
- value: secret
description: >
Highest tier. The NPC reveals information they'd normally hide —
involvement in the ring, knowledge of the smuggling operation,
fears and vulnerabilities. Reaching this tier with THE FRIEND is
where the contradiction arc becomes explicit.