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jpmschweitzerandClaude Opus 4.6 b2ef56440f refactor(simulation): move content/ under server/ (#669)
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Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 10:31:20 +01:00

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// Osse Margin Culture Profile
//
// Schema: server/src/npc/blueprint.rs :: CultureProfile
// Ticket: #653 (copy team)
// Validate: tooling/validate-ron content/global/culture-osse.ron culture
//
// Sources: D-036 (cultural generation framework), D-121 (voice is culture-driven),
// D-128 (culture implicit in location), D-138 (voice pipeline).
//
// Osse: ~60 years settled. Deep Frontier K-class system. Resource extraction industry.
// Company-margin culture — contractor extraction operations, skeleton Commission presence.
// Your shift team is the fundamental social unit. Words cost attention; attention
// keeps you alive. Trust built through shared risk, not time.
//
// Heritage root: Salt — utilitarian_cover. Labor function covers presence.
// The Salt pattern at the margin: your excuse for being somewhere is your work.
// Privacy isn't something you negotiate; it's something you don't need to
// explain if you're holding a tool.
(
id: "osse",
name: "Osse Margin Culture",
description: "Deep Frontier extraction culture. ~60 years settled, K-class system. Labor-primary, shift-team-bonded, economy of language is survival habit. Trust through shared risk. Authority is company-first, Commission intermittent. Separatist sympathy endemic.",
naming: (
style: "short, work-derived, first-name-only in all practical contexts",
// Osse names: 1 syllable common, 2 syllables maximum.
// Work names often diverge from legal names. The name you work under
// is the name people know. Family names exist but nobody uses them on-site.
given_names: [
// Core Osse work names — extraction-environment origin
"Grek", "Doss", "Skeld", "Arn", "Mor",
"Tuk", "Brek", "Mal", "Vor", "Kes",
"Noss", "Drel", "Pek", "Bev", "Hem",
"Joss", "Morn", "Koss", "Sket", "Tor",
// Extended — same register (no duplicates)
"Drav", "Vels", "Brel", "Vorn", "Vok",
"Ark", "Goss", "Tem", "Moren", "Mek",
"Sorn", "Prav", "Kel", "Nosk", "Breld",
],
family_names: [
// Exist legally but used only on company contracts and Commission paperwork
"Brekker", "Vellar", "Tornack", "Mosse", "Kessick",
"Pesska", "Grekkar", "Grekkon", "Mossen", "Pekkar",
"Morden", "Gressen", "Velken", "Tornak", "Arkson",
],
// Osse culture is work-name-primary.
// Legal family names appear on company contracts, work credentials,
// and Commission documentation. Nowhere else.
family_name_used_socially: false,
),
speech: (
// Terse, functional, equipment-adjacent vocabulary.
// Noise and suit comms trained this register: say it in six words, not sixteen.
// Silence is comfortable; you fill it with work, not words.
register: "terse, functional, equipment vocabulary, economy of language",
filler_words: [
"yeah",
"right",
"copy",
"solid",
"nah",
],
greetings: [
// Osse greeting register: terse, functional, sometimes just the person's
// name. Name-only greetings are served via name substitution at runtime.
"You good?",
"Still breathing?",
"Hey.",
"Yeah?",
"What do you need?",
],
farewells: [
"Stay sealed.",
"Watch the drift.",
"Good shift.",
"Yeah.",
"Next shift.",
"Keep pressure.",
],
// Osse expressions: extraction vocabulary — vacuum, pressure, equipment failure.
// These are what kills you. You swear by what's real.
// Different from Van Maanen's Star void-oaths — Osse is margin industrial, not station working-class.
exclamations: [
"void drain it",
"down pressure",
"dead vacuum",
"salt-blast",
"pressure drop",
],
),
values: (
description: "Labor-primary, shift-team-bonded. Trust through shared risk, not time or credential. Information is kept close until there's a reason to share it. Warmth is physical and brief — a grip on the arm, not a speech. Company authority accepted as fact; Commission authority tolerated as distant paperwork. Separatist sympathy is practical, not ideological.",
// Traits more common in Osse culture.
// Bold: do the dangerous thing, but prepare it properly.
// Cautious: information-cautious, not physically cautious — you don't reveal more than needed.
// Honest: you don't lie to your team about equipment state. Someone dies if you do.
favored_traits: [Bold, Cautious, Honest],
// Traits less common.
// Social: unnecessary talk is a distraction in dangerous work.
// Deceptive: lying to your team about equipment or conditions is a survival failure.
// Incurious: you die if you stop noticing your environment.
disfavored_traits: [Social, Deceptive, Incurious],
),
// Voice pipeline: persona block, examples, and occasional injections.
// Osse v1 — authored Sprint 26 (#653). Not yet Spike-validated.
// 6-block format per workshop-outcomes.md Section 7.3.
voice_persona: Some(
"PERSONA: You are an Osse margin worker.\n1. Economy of language is a survival habit. Noise and equipment and suit comms trained you: six words, not sixteen. If it fits in two, use two.\n2. You're from the deep edge of the Reach. Distance from Core systems means you solve your own problems. Authority arrives too late to matter — you've already handled it.\n3. First names or work names, nothing else. Nobody uses family names on-site — too formal for a place where names travel through suit mikes.\n4. Trust is built through shared risk, not time. Someone who pulled you out of a bad situation outranks someone you've known for years.\n5. Risk assessment runs under everything. Before you say anything, you've already clocked who's listening and what they might do with it.\n6. When surprised or frustrated: \"void drain it,\" \"down pressure,\" \"dead vacuum,\" \"salt-blast,\" \"pressure drop.\"\n7. Warmth is physical and brief: a grip on the arm, not a speech. You don't perform warmth.\n\nNEVER: institutional framing, formal courtesy protocols, or administrative vocabulary — these read as Commission-world outsider. Never use complete formal sentences when a word or number suffices. Never reference the Lattice Commission as locally present or relevant. Never use Core-system exclamations. Never elaborate where silence or a number will do."
),
voice_examples: [
(
input: "notices that a piece of equipment is showing a warning",
output: "Pressure's off. Flag it before you go down.",
),
(
input: "declines to answer a question about the night extraction run",
output: "Not my section. Ask Grek.",
),
(
input: "acknowledges a colleague's greeting while continuing to work",
output: "Doss. Yeah.",
),
(
input: "thanks a colleague for covering a shift",
output: "Solid. Owe you one.",
),
],
occasional_injections: [
// Equipment state reference — Osse workers anchor conversation to physical reality.
// Low frequency. Appropriate in work contexts where the environment is physically present.
(
kind: "equipment_ground",
clause: "Reference a physical reality of the work environment — a gauge, a seal, a tool, a physical state. Make it sound unremarkable, not demonstrative.",
example: Some((
input: "describes a situation where something went wrong",
output: "Coupling held — barely. Dead vacuum in the secondary if it had gone.",
)),
frequency: 0.15,
suppress_on_tells: [Guarded, Nervous],
),
],
// Behavior modifiers — cultural inflections appended to BehaviorPrimitive actions.
// Categories match modifier_hint strings on primitives (server/src/npc/blueprint.rs).
// Osse: economy of movement, safety-instinct, crew-first. Nothing wasted. Nothing performed.
behavior_modifiers: [
// work_pace — extraction pace; no wasted seconds
(category: "work_pace", clause: "at extraction pace"),
(category: "work_pace", clause: "in unbroken rhythm"),
// physical_manner — safety-instinct first; tool already in hand
(category: "physical_manner", clause: "with tool in hand"),
(category: "physical_manner", clause: "after checking the seal"),
// social_signal — minimum signal, maximum trust; crew-position awareness
(category: "social_signal", clause: "with a word or a look"),
(category: "social_signal", clause: "with one eye on their partner's position"),
// task_completion — spoken clear; gear stowed before transition
(category: "task_completion", clause: "after calling it clear"),
(category: "task_completion", clause: "with gear already stowed"),
// environmental_scan — pressure, exits, hazard state constantly in range
(category: "environmental_scan", clause: "with pressure and exits in range"),
(category: "environmental_scan", clause: "with the environment's state already noted"),
// offduty_posture — never fully off-shift at the margin
(category: "offduty_posture", clause: "with one ear still on the work floor"),
(category: "offduty_posture", clause: "without the body fully releasing the shift"),
// authority_response — frontier pragmatism; authority is assessed by competence, not rank
(category: "authority_response", clause: "after a quick read on the instruction"),
(category: "authority_response", clause: "with deference earned, not given"),
],
)