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settled-reach/server/content/gauntlet/cross_room_checks.yaml
T
jpmschweitzerandClaude Opus 4.6 b2ef56440f refactor(simulation): move content/ under server/ (#669)
Content files (RON templates, YAML campaigns, gauntlet data) are consumed
exclusively by the server. Colocate them at server/content/ and update all
path references in Rust source, tooling scripts, and schema files.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 10:31:20 +01:00

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YAML

scope: cross_room
description: "Cross-room checks applied to every Gauntlet room visit."
conditions:
- id: cross-player-entity-present
description: "Player entity (StableId 0) always present in snapshot"
condition_type: entity_present
entity_id: 0