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settled-reach/client/assets/fonts/michroma_ui.tres
T
jpmschweitzerandClaude Opus 4.6 80d5a57b5d feat(client): introduce Michroma font and implant UI theme (#517)
Add Michroma-Regular.ttf (OFL license) as the game font. Create
FontVariation with +1px tracking and a global Theme resource with
cyan-white (#E0F7FA) implant text color. Wire theme into project.godot
so all Label/RichTextLabel/Button/LineEdit nodes inherit automatically.
Add IMPLANT_TEXT_COLOR/DIM/PULSE constants to constants.gd.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:53:08 +01:00

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[gd_resource type="FontVariation" load_steps=2 format=3]
[ext_resource type="FontFile" path="res://assets/fonts/Michroma-Regular.ttf" id="1_base"]
[resource]
base_font = ExtResource("1_base")
spacing_glyph = 1
spacing_space = 1