The in-universe setting name is "the Settled Reach", not "Commonwealth" (Hamilton's protected IP). Updated all 17 agent description lines and intro paragraphs, plus file-specific references in araminta, gore, ozzie, paula, and tiger. Kept book references in miri.md (inspiration) and si.md (namesake). Also updated pr-review and git-commit skill references. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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name, description, user-invocable, allowed-tools
| name | description | user-invocable | allowed-tools |
|---|---|---|---|
| git-commit | Commit changes with clean, structured messages. Use when the user says "commit", "save my work", "commit changes", or invokes /git-commit. Enforces conventional commit format, groups changes into logical commits, and maintains CHANGELOG.md. Never squash unrelated changes into one commit. | true | Bash, Read, Grep, Glob, Write, Edit |
Commit Skill
Workflow
- Run
git statusandgit diff --statto assess all pending changes. - Group changes into logical commits — each commit should represent one
coherent change. Common groupings:
- A bug fix (all files touched to fix one issue)
- A new feature or system (e.g., new trait files + localization + events)
- Refactoring / cleanup (encoding fixes, comment fixes, renaming)
- Config / meta changes (CLAUDE.md, .claude/ skills, mod descriptor)
- Data corrections (province remapping, missing fields)
- For each logical group, stage only the relevant files and commit with a properly formatted message.
- After all commits, update CHANGELOG.md.
Commit Message Format
<type>(<scope>): <short summary>
<optional body — what and why, not how>
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Types
| Type | Use for |
|---|---|
feat |
New game system, mechanic, or feature |
fix |
Bug fix — crashes, logic errors, broken references |
refactor |
Code restructuring without behavior change |
chore |
Build, config, tooling, skills, CLAUDE.md, infrastructure |
docs |
Documentation, design docs, discussion logs, briefings |
data |
Game data changes — entity definitions, map templates, balance values |
loc |
Localization additions or corrections |
Scope
Use the project subsystem as scope. Examples:
agents— agent personality files (.claude/agents/)skills— skill definitions (.claude/skills/)docs— design documents, architecture docsbriefings— agent briefing files (docs/briefings/)discussions— discussion round archivesschema— database schema changesdb— database operations, connector scriptsconfig— project configuration, endpointssimulation— game simulation server-side codeclient— game client code, renderingengine— engine-level systems (ECS, chunk loading, etc.)ui— user interface, HUD, insert/minimapaudio— sound system, audio propagationassets— visual assets, sprites, artmeta— project config, CLAUDE.md, team roster
Rules
- Summary line: imperative mood, lowercase, no period, max 72 chars.
- Body: wrap at 72 chars. Explain why the change was made.
- Never combine unrelated changes (e.g., don't mix a crash fix with new features).
- When in doubt, prefer more smaller commits over fewer large ones.
Examples
feat(simulation): add LOS shadowcasting for vision cone
Implements 2D shadowcasting per z-level with forward/peripheral/
blind spot zones per D-011 and D-015 specifications.
docs(discussions): archive round 13 engine selection debate
Split completed round from DISCUSSION.md into per-round archive.
Updated briefings for Tyre and Troblum with new requirements.
chore(agents): add Stig UI developer agent
Standby agent for UI implementation phase. Configured with
briefing reference and Settled Reach-themed personality.
CHANGELOG.md Format
Maintain CHANGELOG.md in the project root. Use Keep a Changelog format:
# Changelog
## [Unreleased]
### Added
- New feature descriptions
### Fixed
- Bug fix descriptions
### Changed
- Change descriptions
Group entries under: Added, Fixed, Changed, Removed. Write entries from the player/modder perspective, not implementation details.
After committing, read the existing CHANGELOG.md (create if missing), prepend
new entries under [Unreleased], and commit the changelog update separately as:
chore(meta): update changelog
Version Tracking
Version is tracked in CHANGELOG.md. When the user bumps the version,
move [Unreleased] entries under a new version heading and commit as:
chore(meta): release v0.1.0
Staging Rules
See .claude/rules/git-safety.md for staging rules (always-loaded).
These apply to ALL git operations, not just this skill.